BL TESTER PAGE
From Slinkiwiki
This page contains various information for those who are testing Beyond Lunch!
Until BL completes its Finesse Run and has remaining graphics complete, there's no immediate need to read all this.
Contents |
Error Finding
General
- Treasure Chest saying it has the wrong item. Especially shields, which have gone through name changes.
- If you find any, note them here.
- Treasure Chest is opened when you found it.
- Or here.
- Treasure Chest can be opened more than once.
- Or here.
- Treasure Chest open animation is odd-- it appears to open, close, then open more.
- Or here.
- Number of hits is wrong.
- Ditto.
- Claus Combo doesn't work!
- Oops!
Story
- The next objective isn't made obvious enough.
- Note examples here.
- Typo!
- This one will probably see a lot :X
- Story segment makes no sense/contradicts story in another area
- Try not to be too hard on BL...
Graphics
- Sprite animation seems overly odd or misplaced.
- Note examples here.
- Monster image has a glitch of some kind.
- Or here.
- Battle/Event Animation has a notable flaw
- Yo.
Text
Difficulty
Choices to make
Things I can't fix cause it's RPGmaker's fault
Note: This isn't 100% Spoiler free, though it tries. Mostly just try to check here before posting a glitch!
- Greg's arm disconnects from his sprite for a bit during the MSOP lifting scene!
- Hey, I tried.
- Bryan's Toss Wooden happens twice during the battle with Nice Lady!
- This is due to RPGmaker version 1.8 changing the order in which events happen during battle. I could downgrade, but then "Miss!" and critical flashes wouldn't work. Among other things.
- Reflection has the animation play on the target, the opposing party, then the target again! How confusing!
- The spell DOES reflect properly, and this is just a graphical glitch.
- Reflection reflects practically everything the enemy does, but not your own healing magic!
- That's why it costs so much MP!
- Characters switch from Victory Pose to normal pose as the battle fades out!
- In an event in which a scene shift or battle takes place, the default song will play for 1/10 a second before switching to another song!
- This can be avoided sometimes before a battle in an event, but not with scene-changing.
- The music in the main room of the mansion resets!
- This is because its default music is the original theme, which has to be changed each time by an event.
- Divide by 0 error?
- This happens very rarely if you kill 4 or more enemies with one spell. Save often!
- If a 2+ hit attack kills the last enemy on the first hit, the second one hits anyway, attacking thin air!
- A 2+ hit attack only crit flashes at the very end, even if the crit takes place in the beginning or middle!