Werewolves
From Sinanju
(Difference between revisions)
Line 1: | Line 1: | ||
Return to [[Notes]] | Return to [[Notes]] | ||
+ | |||
+ | Werewolves have the same attributes as normal humans (Brawn, Guts, Wits, and Luck). In addition, werewolves have two additional attributes; '''Rage''', which is a measure of the beast's power, and '''Gnosis''', which is a measure of the werewolf's connection to the spirit world. | ||
+ | |||
+ | Werewolves have five forms: | ||
+ | * ''Homid'' or human. This is the werewolf's base form. | ||
+ | * ''Lupus'' or wolf form, a completely normal wolf. | ||
+ | * ''Crinos'', the classic "wolf-man" form. Immense, powerful, an engine of destruction. | ||
+ | * ''Hispo'', a monstrous wolfen form, larger and far more powerful than a normal wolf. | ||
+ | * ''Glabro'', a monstrous human form, mid-way between ''Homid'' and ''Crinos'' form. | ||
+ | |||
+ | '''Gifts/Supernormal Powers''' possessed by all werewolves | ||
+ | * 2 Garou Forms: can transform into Glabro, Crinos, Hispo and Lupus forms at will | ||
+ | * 2 Garou Invulnerability: can only be killed by silver, decapitation, claws/teeth, etc. | ||
+ | * 2 Fast Regeneration: Garou heals one wound level per minute. | ||
+ | * 2 Step Sideways: can shift into the Umbra with a successful Gnosis roll | ||
+ | * 1 Superhuman Speed: can burn Rage points to gain extra actions per turn | ||
+ | * 1 Combat Reflexes: respond instantly to surprise, react instinctively to threats | ||
+ | * 1 Night Vision | ||
+ | * 1 Tracking Scent | ||
+ | |||
+ | '''Flaws''' | ||
+ | * -2 Regeneration doesn't work in natural (human) form | ||
+ | * -2 Regeneration only heals one wound level per day vs Aggravated damage. | ||
+ | * -2 Frenzy: garou must struggle to maintain control under stress | ||
+ | * -1 The Curse | ||
+ | * -1 Must burn Rage points to gain extra actions/turn | ||
+ | * -2 Deadly Secret (Werewolf) | ||
+ | * -1 Enemy: the Wyrm | ||
+ | |||
+ | ==Garou Forms== | ||
+ | |||
+ | ===Glabro (Brute) Form=== (Final Total: +3 OCF, +2 DCF) | ||
+ | ''Gifts'' | ||
+ | * 2 Glabro Physique (Scale 2) | ||
+ | * 1 Sharp Teeth & Claws (+1 OCF) | ||
+ | |||
+ | ''Flaws'' | ||
+ | * -1 Ugly | ||
+ | * -1 Disturbing Voice | ||
+ | |||
+ | ===Crinos (Wolf-Man) Form=== (Final Total: +7 OCF, +5 DCF) | ||
+ | ''Gifts'' | ||
+ | * 4 Crinos Physique (Scale 4) | ||
+ | * 3 Fangs & Talons (+3 OCF) | ||
+ | * 2 Fast Movement (Scale 2) | ||
+ | * 1 Heavy Fur (DR 1) | ||
+ | * 1 Penetrating Call (Howl) | ||
+ | |||
+ | ''Flaws'' | ||
+ | * -1 Bloodlust | ||
+ | * -4 Inconvenient Size (Scale 4) | ||
+ | * -2 Monstrous Appearance | ||
+ | * -1 Speaks Garou Only | ||
+ | * -2 The Delirium | ||
+ | |||
+ | ===Hispo (Dire Wolf) Form=== (Final Total: +5 OCF, +4 DCF) | ||
+ | ''Gifts'' | ||
+ | * 3 Hispo Physique (Scale 3) | ||
+ | * 2 Fangs & Talons (+2 OCF) | ||
+ | * 1 Fast Movement (Scale 1) | ||
+ | * 1 Heavy Fur (DR 1) | ||
+ | * 1 Penetrating Call (Howl) | ||
+ | |||
+ | ''Flaws'' | ||
+ | * -1 Horizontal Form | ||
+ | * -2 Monstrous Appearance | ||
+ | * -1 No Hands (Terrible AGL) | ||
+ | * -1 Speaks Garou Only | ||
+ | * -2 The Delirium | ||
+ | |||
+ | ===Lupus (Wolf) Form=== (Final Total: +1 OCF, +0 DCF) | ||
+ | ''Gifts'' | ||
+ | * 2 Fast Movement (Scale 2) | ||
+ | * 1 Penetrating Call (Howl) | ||
+ | * 1 Sharp Teeth & Claws (+1 OCF) | ||
+ | |||
+ | ''Flaws'' | ||
+ | * -1 Horizontal Form | ||
+ | * -1 No Hands (Terrible AGL) | ||
+ | * -1 Speaks Garou Only |
Revision as of 04:02, 5 February 2007
Return to Notes
Werewolves have the same attributes as normal humans (Brawn, Guts, Wits, and Luck). In addition, werewolves have two additional attributes; Rage, which is a measure of the beast's power, and Gnosis, which is a measure of the werewolf's connection to the spirit world.
Werewolves have five forms:
- Homid or human. This is the werewolf's base form.
- Lupus or wolf form, a completely normal wolf.
- Crinos, the classic "wolf-man" form. Immense, powerful, an engine of destruction.
- Hispo, a monstrous wolfen form, larger and far more powerful than a normal wolf.
- Glabro, a monstrous human form, mid-way between Homid and Crinos form.
Gifts/Supernormal Powers possessed by all werewolves
- 2 Garou Forms: can transform into Glabro, Crinos, Hispo and Lupus forms at will
- 2 Garou Invulnerability: can only be killed by silver, decapitation, claws/teeth, etc.
- 2 Fast Regeneration: Garou heals one wound level per minute.
- 2 Step Sideways: can shift into the Umbra with a successful Gnosis roll
- 1 Superhuman Speed: can burn Rage points to gain extra actions per turn
- 1 Combat Reflexes: respond instantly to surprise, react instinctively to threats
- 1 Night Vision
- 1 Tracking Scent
Flaws
- -2 Regeneration doesn't work in natural (human) form
- -2 Regeneration only heals one wound level per day vs Aggravated damage.
- -2 Frenzy: garou must struggle to maintain control under stress
- -1 The Curse
- -1 Must burn Rage points to gain extra actions/turn
- -2 Deadly Secret (Werewolf)
- -1 Enemy: the Wyrm
Garou Forms
===Glabro (Brute) Form=== (Final Total: +3 OCF, +2 DCF) Gifts
- 2 Glabro Physique (Scale 2)
- 1 Sharp Teeth & Claws (+1 OCF)
Flaws
- -1 Ugly
- -1 Disturbing Voice
===Crinos (Wolf-Man) Form=== (Final Total: +7 OCF, +5 DCF) Gifts
- 4 Crinos Physique (Scale 4)
- 3 Fangs & Talons (+3 OCF)
- 2 Fast Movement (Scale 2)
- 1 Heavy Fur (DR 1)
- 1 Penetrating Call (Howl)
Flaws
- -1 Bloodlust
- -4 Inconvenient Size (Scale 4)
- -2 Monstrous Appearance
- -1 Speaks Garou Only
- -2 The Delirium
===Hispo (Dire Wolf) Form=== (Final Total: +5 OCF, +4 DCF) Gifts
- 3 Hispo Physique (Scale 3)
- 2 Fangs & Talons (+2 OCF)
- 1 Fast Movement (Scale 1)
- 1 Heavy Fur (DR 1)
- 1 Penetrating Call (Howl)
Flaws
- -1 Horizontal Form
- -2 Monstrous Appearance
- -1 No Hands (Terrible AGL)
- -1 Speaks Garou Only
- -2 The Delirium
===Lupus (Wolf) Form=== (Final Total: +1 OCF, +0 DCF) Gifts
- 2 Fast Movement (Scale 2)
- 1 Penetrating Call (Howl)
- 1 Sharp Teeth & Claws (+1 OCF)
Flaws
- -1 Horizontal Form
- -1 No Hands (Terrible AGL)
- -1 Speaks Garou Only