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==The Santa Carla Game==
==The Santa Carla Game==
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===Vampires===
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The City of Santa Carla, California, is situated on the northern part of Monterey Bay about 75 minutes south of San Francisco and 30 minutes from San Jose. Santa Carla is the county seat for the County of Santa Carla. The City has of an area of 17 square miles and an estimated population of 995,616, met. area total 1,624,912 (1/1/99 California State Department of Finance).
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* Vampires are not all alike. There are three kinds of vampires. This is not a matter of "clans" or of learning various "disciplines," but of innate nature. Each kind of vampire fills an ecological niche, and collectively they fulfill all the classic vampiric stereotypes.
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** Type 1: These vampires are the physically weakest. They do not possess superhuman strength or speed. Their advantages are all mental, or psychic. They have an innate glamor that makes them attractive and gives them an aura of power. Like The Shadow, they possess the power to cloud mens' minds, the better to manipulate the humans around them.
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** Type 2: These vampires
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Ethnic breakdown (62% of the population is primarily Caucasian) (with a strong Hispanic population 15%). In the last two years, the area has seen marked increase in its Asian population, which has reached 10% of the total census, African Americans make up 10% While 7% consists of a various other ethnic groups and nationalities (U.S. Dept. Of Census, 2000).
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===Spirits===
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The major industries include; shipping, tourism, manufacturing, agriculture, food processing, as well as various high-tech endeavors. Its port is a major hub for trade on the West Coast. Its economy is a mix of tourism (the Santa Carla Beach Boardwalk) and numerous commercial maritime enterprises. The city has a moderate violent crime rate, although currently less than the national reported average. Additionally, the overall rate of reported crimes citywide has dropped 2% in the last five years.
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Spirits have the same attributes as humans (Brawn, Guts, Wits and Luck). When confronted in the spirit world, these attributes define what the spirit can and can't do.
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''Fatigue''
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The city is also noted for the presence of UCSC (University of California Santa Carla). This institution opened in 1965 and has a student population of 18,117 (2000 Census). The campus was built under the administration of then-governor Ronald Regan, who requested planners to space out the campus in order to prevent a central meeting place for potential civil unrest.
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In order to interact with the material world, a spirit must spend energy, expressed as a Fatigue cost. Fatigue is the most important attribute of a spirit.
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''Spirit Abilities''
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Some 91 percent of the students are undergraduates, pursuing over 45 majors including humanities, natural sciences, social sciences, and arts. Graduate students work toward graduate certificates, master's degrees, or Ph.D. degrees in 28 academic fields under the supervision of the divisional and graduate deans.
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Spirits are usually invisible and intangible in the physical world; only other spirits can sense them without the aid of supernatural abilities. Beyond this, they have a number of powers:
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''Spirit Powers''
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Over the years, the university has had a strong impact on both the economy and culture of the city; from increased traffic, large liberal student population, and the numerous off-campus building projects to the local Santa Carlan's employed at the university.
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''Perception''
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Spirits can see, hear and smell normally. Their sense of touch is very limited unless they materialize. They can even taste objects to a limited degree, especially objects offered to them in ritual. Many spirits enjoy the smell and taste of ritually offered food and drink.
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All spirits can sense the presence of other spirits and magic. A successful Wits roll allows a spirit to sense the location and approximate power of a nearby magical item, a being's mental or emotional state, mortals with supernatural abilities and the like.
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Santa Carla's downtown area is a stark contrast of old and new. The "Pacific Garden Mall" is a throwback to the classical design of Santa Carla's past, while the surrounding area consists of the glass and steel monoliths of today. Santa Carla's skyline is noted for it's mix of Gothic and Metropolitan styles of architecture.
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Spirits can also hear their names whenever they are ritually invoked, regardless of distance or intervening barriers. This can include anything from a sincere prayer to a medium attempting to channel the spirit or a sorceror's ritual of summoning.
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About 14% of the land area of the county is devoted to state parks, several of which are within, or adjacent to, the city limits. The climate is mild; the average high temperature is 69 degrees Fahrenheit and the average low temperature is 44 degrees. Rainfall averages 32 inches per year.
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''Movement''
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[[In The Beginning]]
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Spirits move at normal speed for their physical forms, except that they can move in any direction, through the air and solid objects. A spirit can instantly transport itself into the presence of someone who ritually invokes its name.
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''Communication''
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[[Mages]]
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Spirits can project their thoughts as speech and hear thoughts directed at them. Evil spirits sometimes use this power to 'plant' thoughts in a mortal's head.
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Spirit-Specific Traits
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Fatigue (Attribute) – Equal to Brawn for formerly-human spirits (ghosts), may be higher for other spirits
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Gifts/Supernormal Powers
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[[Spirits]]
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2 Invisible to the material world
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2 Intangible to the material world
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2 Supernatural Awareness (sense other spirits/psychics/magic with a Wits roll)
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2 Spirit Speech: can "speak" mentally
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2 Can hear its name ritually invoked, regardless of distance or barriers
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2 Can instantly travel to the presence of anyone who ritually invokes its name
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1 Can "hitch a ride" on a vehicle for 1 Fatigue/hour
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Flaws
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[[Vampires]]
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-2
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-1 Limited sense of touch (material world)
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Materialize
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[[Werewolves]]
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Simple Sounds (moans & howls) – 1 Fatigue/10 seconds
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Speech/Complex Sounds – 1 Fatigue/second (Will roll to "speak" clearly)
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===Characters===
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Apparition (visible image) – 1 Fatigue/5 seconds (2 Fatigue to appear solid)
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Ectoplasm – 1 Fatigue/10 seconds
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'''Glinda Warner, Mage''' - A witch--and if she never hears another joke about Glinda the Good Witch it will be too soon! Glinda is in her forties, divorced and operates a small New Age shop.
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Full Materialization – 1 Fatigue/minute/level of relevant Attribute
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'''Penny''' the werewolf. A teenage girl, skinny and wiry--and aggressive.
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===Locations===
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'''The Boardwalk''' - Located on the coast,
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'''Hotel California''' - The ruins of an old hotel which was destroyed when the Great San Francisco Earthquake of 1904 occurred. The hotel, until then an exclusive resort, fell into the chasm created when the earth opened up beneath it.

Current revision as of 07:20, 11 February 2007

The Santa Carla Game

The City of Santa Carla, California, is situated on the northern part of Monterey Bay about 75 minutes south of San Francisco and 30 minutes from San Jose. Santa Carla is the county seat for the County of Santa Carla. The City has of an area of 17 square miles and an estimated population of 995,616, met. area total 1,624,912 (1/1/99 California State Department of Finance).

Ethnic breakdown (62% of the population is primarily Caucasian) (with a strong Hispanic population 15%). In the last two years, the area has seen marked increase in its Asian population, which has reached 10% of the total census, African Americans make up 10% While 7% consists of a various other ethnic groups and nationalities (U.S. Dept. Of Census, 2000).

The major industries include; shipping, tourism, manufacturing, agriculture, food processing, as well as various high-tech endeavors. Its port is a major hub for trade on the West Coast. Its economy is a mix of tourism (the Santa Carla Beach Boardwalk) and numerous commercial maritime enterprises. The city has a moderate violent crime rate, although currently less than the national reported average. Additionally, the overall rate of reported crimes citywide has dropped 2% in the last five years.

The city is also noted for the presence of UCSC (University of California Santa Carla). This institution opened in 1965 and has a student population of 18,117 (2000 Census). The campus was built under the administration of then-governor Ronald Regan, who requested planners to space out the campus in order to prevent a central meeting place for potential civil unrest.

Some 91 percent of the students are undergraduates, pursuing over 45 majors including humanities, natural sciences, social sciences, and arts. Graduate students work toward graduate certificates, master's degrees, or Ph.D. degrees in 28 academic fields under the supervision of the divisional and graduate deans.

Over the years, the university has had a strong impact on both the economy and culture of the city; from increased traffic, large liberal student population, and the numerous off-campus building projects to the local Santa Carlan's employed at the university.

Santa Carla's downtown area is a stark contrast of old and new. The "Pacific Garden Mall" is a throwback to the classical design of Santa Carla's past, while the surrounding area consists of the glass and steel monoliths of today. Santa Carla's skyline is noted for it's mix of Gothic and Metropolitan styles of architecture.

About 14% of the land area of the county is devoted to state parks, several of which are within, or adjacent to, the city limits. The climate is mild; the average high temperature is 69 degrees Fahrenheit and the average low temperature is 44 degrees. Rainfall averages 32 inches per year.

In The Beginning

Mages

Spirits

Vampires

Werewolves

Characters

Glinda Warner, Mage - A witch--and if she never hears another joke about Glinda the Good Witch it will be too soon! Glinda is in her forties, divorced and operates a small New Age shop.

Penny the werewolf. A teenage girl, skinny and wiry--and aggressive.

Locations

The Boardwalk - Located on the coast,

Hotel California - The ruins of an old hotel which was destroyed when the Great San Francisco Earthquake of 1904 occurred. The hotel, until then an exclusive resort, fell into the chasm created when the earth opened up beneath it.

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