Overall Design

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Revision as of 10:15, 2 November 2012 by Admin (Talk | contribs)
The Overall Design Principles of Simplex
  • PRINCIPLE 25: Beginners need simplicity. In particular, they should not have to learn their opponents' bidding system in order for their own system to work well.
  • PRINCIPLE 0: Almost always open, overcall and respond with your clearly longest suit. (That is, except when responding to an opening/overcall of Three of a Suit, when it is often better to bid one's cheapest 4+ card suit.)
  • PRINCIPLE 4: There is no difference in the requirements for opening bids and overcalls. They share the same point-count range and the same suit-length requirements.
  • PRINCIPLE 9: Simplex is a fundamentally natural bidding system. The only gadgets used are 2♣ Redshift, 4NT Blackwood, and 2NT.
  • PRINCIPLE 10: Hands with trump support but less than 10 HCP bid immediately to their total trump level.
    • For example, after a 1 opening by partner, a hand containing 6 HCP and four cards in the heart suit would immediately raise to 3. (Partner is known to have at least five hearts. Add those five to the four that responder has makes nine. Take six from nine means a raise to the 3-level.)
  • PRINCIPLE 11: If a bidder cannot make the first-round bid his hand merits (because the opposition have already taken the auction too high), the bidder simply doubles, with an implied message to partner: "RHO has just taken my opening bid away, and I believe it is safe for you to bid at this or one level higher."
  • PRINCIPLE 14: Simplex is designed so that the contract reached is, on most occasions, dealer-independent. That is, if all four players are Simplex bidders, the same contract should be reached, irrespective of who opened the bidding.
  • PRINCIPLE 24: Apart from the use of double, Simplex never keys its bids off the opponents' bidding. (There is, for example, no concept of a jump overcall relative to an opponent's bid. And a bid of the 'enemy suit' is always natural, showing at least three cards in that suit.)
    • The philosophy of Simplex is that each hand is worth a particular bid, or sequence of bids, and if one of those bids cannot be made because of opposition bidding, the appropriate bid is usually to double.





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