Template:P24t
From Simplex
(Difference between revisions)
(Created page with '<big> ''PRINCIPLE 24'': ''' Apart from the use of double, Simplex never keys its bids off the opponents' bidding. ''' (There is, for example, no concept of a jump overcall rel…') |
|||
| Line 1: | Line 1: | ||
| - | <big> ''PRINCIPLE 24'': ''' Apart from the use of double, Simplex never keys its bids off the opponents' bidding. ''' (There is, for example, no concept of a jump overcall relative to an opponent's bid. | + | <big> ''PRINCIPLE 24'': ''' Apart from the use of double, Simplex never keys its bids off the opponents' bidding. ''' (There is, for example, no concept of a jump overcall relative to an opponent's bid. '''A bid of the 'enemy suit' is always natural, showing at least three cards in that suit.''') </big> The philosophy of Simplex is that each hand is worth a particular bid, or sequence of bids, and if one of those bids cannot be made because of opposition bidding, the appropriate bid is usually to double. |
Current revision as of 18:06, 8 November 2012
PRINCIPLE 24: Apart from the use of double, Simplex never keys its bids off the opponents' bidding. (There is, for example, no concept of a jump overcall relative to an opponent's bid. A bid of the 'enemy suit' is always natural, showing at least three cards in that suit.) The philosophy of Simplex is that each hand is worth a particular bid, or sequence of bids, and if one of those bids cannot be made because of opposition bidding, the appropriate bid is usually to double.
