From Reydala
Half a year earlier, the group was tracking down a notorious rogue boss who had been keeping tight controls over all the goods coming in and out of Freehaven for years, the problem was, he was practically impossible to track down, but they had finally tracked down one of his highest ranking henchmen..
Sten, Kavim and Galin were working hard to subdue the threat, the fight raged on for nearly a half-hour, all sides wheezing and huffing. The henchman in front of them seemed determined to take whatever he knew to the grave.
"My my, aren't you boys finished yet?" Charlotte Persi strode into the room confidently, a friendly smile on her face.
"Stay back, this guy is dangerous!" Kavim shouted to the seemingly unarmed woman behind him.
"Oh?.. It seems like he's nearly reached his limit to me, I'll be fine dearie." Charlotte continued to step forward, past Kavim to his confusion, heading toward the henchman who was backed into the far corner.
"H..Hey! That guy's armed, this is serious..!" Kavim tried to reason with the woman, but Sten only elbowed his side slightly.
"Just watch." The gnome said dryly, staring toward the corner as Charlotte approached, Galin seeming to step back and give her room. The target seemed to have as much an idea of what was going on as Kavim did.
Charlotte looked toward the rogue with a big smile, stepping almost in front of him despite the weapon that was the perpatrator's hand. The desperate man held out his weapon toward Charlotte's throat, barking toward her. "Come any closer, and I'll have no reservations about killin' you!.."
Charlotte just kept smiling. "Now now, there's no reason to go getting upset. Do I look like someone that's going to kill you? Of course not, just take a look at me.."
The brigand looked directly toward Charlotte's eyes, and began to say something, but quickly stopped, the hand holding his weapon suddenly began to shake, his face and his pupils going white with fear, he dropped his weapon to the ground without a word, trembling as he backed against the wall and fell to his knees, unable to escape this woman's gaze.
"There, now isn't that better that we've decided to be friendly?.. If you can just tell us where your employer could be found, we won't need to resort to any.. horrible things"
The man's breath became ragged, he seemed to be in the grip of abject terror, but Kavim didn't see anything to be afraid of, he turned toward Sten. "W-What is she doing?"
Sten crossed his arms, smiling broadly as he gave only a hint, "If she ever asks you to look into her eyes, I suggest you politely refuse..."
Kavim swallowed hard "Y-yeah.." He stared at the spectacle that was occuring in the corner as the increasingly terrified man began to scream out the name and location of his employer among his pleas to the heavens for assistance.
Charlotte closed her eyes with a smile, an expression of great relief and tiredness washed over the henchman's face as he sunk against the wall. Galin immediately stepped up and began restraining the criminal for delivery to the authorities, he offered no more resistance.
Charlotte stepped back toward the exit, speaking cheerfully as she did, "You coming, boys? We've got a big lead to follow now."
Sten shrugged his shoulders, following behind. Galin came soon after, carrying the weakened brigand over his shoulder. Kavim stood staring at that corner for awhile, wondering just what in the name of the gods had happened here. He walked over and put himself into the same position the brigand was, but he saw nothing.
Since that day, Kavim made a concious effort to stay on Charlotte's good side.
Current Standing
Relationships
Character Sheet
Level: 7
| Class: Warlock
| Paragon Path: N/A
| Epic Destiny: N/A
|
Race: Human
| Size: Medium
| Age: 32
| Gender: Female
| Height: 5'7"
| Weight: 139 lbs.
| Alignment: Unaligned
| Deity: Lucion
| Origin: Riscana
|
Ability Scores
|
Statistic
| Score
| Base
| Racial
| Class
| Modifier
| Mod+Level
|
STR
| 10
| 10
| 0
| 0
| 0
| 3
|
CON
| 13
| 13
| 0
| 0
| 1
| 4
|
DEX
| 12
| 12
| 0
| 0
| 1
| 4
|
INT
| 15
| 14
| 0
| 1
| 2
| 5
|
WIS
| 11
| 11
| 0
| 0
| 0
| 3
|
CHA
| 19
| 16
| 2
| 1
| 4
| 7
|
|
Defenses
|
Defense
| Value
| Level
| Stat
| Item
| Class
| Enh
| Misc
|
AC
| 16
| 13
| 1
| 0
| 0
| 2
| 0
|
Fort
| 16
| 13
| 1
| 2
| 0
| 0
| 1
|
Reflex
| 17
| 13
| 2
| 0
| 1
| 0
| 1
|
Will
| 19
| 13
| 4
| 0
| 1
| 0
| 1
|
Conditional Bonuses
|
|
|
Initiative
|
Initiative
| Dex
| 1/2 Level
| Misc
|
4
| 1
| 3
| 0
|
Movement
|
Score
| Base
| Armor
| Item
| Misc
|
6
| 6
| 0
| 0
| 0
|
ACTION POINTS!
|
Action Points:
| 1
|
|
Skills
|
Bonus
| Skill
| Stat
| Mod
| Trained
| Armor
| Misc
|
4
| Acrobatics
| DEX
| 4
| 0
| 0
| 0
|
10
| Arcana
| INT
| 5
| 5
| 0
| 0
|
3
| Athletics
| STR
| 3
| 0
| 0
| 0
|
12
| Bluff
| CHA
| 7
| 5
| 0
| 0
|
7
| Diplomacy
| CHA
| 7
| 0
| 0
| 0
|
3
| Dungeoneering
| WIS
| 3
| 0
| 0
| 0
|
4
| Endurance
| CON
| 4
| 0
| 0
| 0
|
3
| Heal
| WIS
| 3
| 0
| 0
| 0
|
10
| History
| INT
| 5
| 5
| 0
| 0
|
8
| Insight
| WIS
| 3
| 5
| 0
| 0
|
15
| Intimidate
| CHA
| 7
| 5
| 0
| 3
|
3
| Nature
| WIS
| 3
| 0
| 0
| 0
|
4
| Perception
| WIS
| 4
| 0
| 0
| 0
|
5
| Religion
| INT
| 5
| 0
| 0
| 0
|
4
| Stealth
| DEX
| 4
| 0
| 0
| 0
|
7
| Streetwise
| CHA
| 7
| 0
| 0
| 0
|
4
| Thievery
| DEX
| 4
| 0
| 0
| 0
|
|
Hit Points
|
Max HP
| Bloodied
| Surge Value
| Surges/Day
|
55
| 27
| 13
| 7
|
Racial Features
|
+2 Charisma
|
Bonus At-Will Power
|
Bonus Feat
|
Bonus Skill
|
Human Defense Bonuses
|
Class Features
|
Eldritch Blast
|
Eldritch Pact (Star Pact)
|
Prime Shot
|
Shadow Walk
|
Warlock's Curse
|
Languages Known
|
Nuln
|
Riscanan
|
Common
|
|
Senses
|
Score
| Passive Sense
| Base
| Skill Bonus
|
18
| Passive Insight
| 10
| 8
|
13
| Passive Perception
| 10
| 3
|
Feats
|
Human Bonus
| Skill Focus (Intimidate)
|
1st
| Action Surge
|
2nd
| Astral Fire
|
4th
| Improved Fate of the Void
|
6th
| Ritual Caster
|
|
Spells
|
Level
| Spell
| Action
| Target
| Bonus
| Damage
| Miss/Special
|
Basic Attacks
|
Basic
| Dagger
| Standard
| One Target
| +6 vs. AC
| 1d4
| N/A
|
At-Will Spells
|
1
| Eldritch Blast
| Standard
| One Creature
| Charisma vs. Reflex
| 1d10+CHA Modifier damage.
| N/A
|
1
| Dire Radiance
| Standard
| One Creature
| Constitution vs. Fortitude
| 1d6 + CON Modifier radiant damage.
| If target moves nearer to you on it's turn, it takes 1d6+CON Modifier damage.
|
1
| Eyebite
| Standard
| One Creature
| Charisma vs. Will
| 1d6+Charisma modifier psychic damage.
| Invisible to target until start of next turn.
|
Encounter Spells
|
1
| Dreadful Word
| Standard
| One Creature
| Charisma vs. Will
| 2d8 + CHA Modifier psychic damage
| Target takes penalty to Will defense equal to 1+INT Modifier until end of your next turn.
|
3
| Frigid Darkness
| Standard
| One Creature
| Constitution vs. Fortitude
| 2d8+CON Modifier cold damage. Target grants combat advantage to allies until the end of your next turn.
| The target takes an AC penalty to your INT Modifier until end of your next turn.
|
7
| Sign of Ill Omen
| Standard
| One Creature
| Charisma vs. Will
| 2d6 + CHA Modifier damage, enemy rolls twice for next attack, taking the lowest of the two rolls.
| The targets next attack rolls made at a -2 Penalty.
|
Daily Spells
|
1
| Dread Star
| Standard
| One Creature
| Charisma vs. Will
| 3d6 + CHA Modifier radiant damage, target immobilized until end of your next turn.
| Target takes a -2 penalty to will defense (save ends).
|
5
| Hunger of Hadar
| Standard
| burst 1 within 10 squares
| N/A
| Zone of darkness, enemies within take 2d10 necrotic damage.
| Sustain Minor: Secondary attack on enemies in zone, Constitution vs. Fortitude, 1d6+CON Modifier Necrotic damage.
|
Utility Spells
|
2
| Ethereal Stride
| Move
| Personal
| N/A
| Teleport 3 Squares
| Gain +2 power bonus to all defenses until end of your next turn.
|
6
| Dark One's Own Luck
| Free
| Personal
| N/A
| Reroll attack roll, skill check, ability check, or saving throw, use higher.
| N/A
|
Item Exploits
|
Rituals
|
Level
| Ritual
| Time
| Duration
| Component Cost
| Component Type
| Key Skill
|
2
| Eye of Alarm
| 30 minutes
| 24 hours
| 25 gt
| Alchemical
| Arcana
|
3
| Detect Secret Doors
| 10 minutes
| Instantaneous
| 25 gt
| Alchemical
| Arcana
|
4
| Arcane Lock
| 10 minutes
| Permanent
| 25 gt
| Alchemical
| Arcana
|
4
| Knock
| 10 minutes
| Instantaneous
| 35 gt
| Alchemical
| Arcana
|
5
| Hallucinatory Item
| 10 minutes
| 24 hours
| 25 gt
| Alchemical
| Arcana
|
6
| Sending
| 10 minutes
| Instantaneous
| 50 gt
| Alchemical
| Arcana
|
|
Equipment
|
Worn Items
|
Slot
| Item
| Level
|
Right Hand
| Rod of Corruption +2
| 8
|
Armor
| Magic Robe +2
| 6
|
Carried Items
|
Dagger
| 5
|
Ritual Book (Arcane Lock, Detect Secret Doors, Eye of Alarm, Hallucinatory Item, Knock, Sending)
| N/A
|
Standard Adventurer's Kit
| N/A
|
Money and Wealth
|
0 Copper Terremes
|
0 Silver Terremes
|
240 Gold Terremes
|
0 Platinum Terremes
|
Ritual Components
|
Alchemical Components
| 400 gt
|
|