Wizard

From Paradox Haze

[edit] Wizard

Alignment: Any.

Hit Die: d4.

[edit] Class Skills

The wizard’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Decipher Script (Int), Knowledge (all skills, taken individually) (Int), Profession (Wis), and Spellcraft (Int). See Chapter 4: Skills for skill descriptions.

Skill Points at 1st Level: (2 + Int modifier) x4.

Skill Points at Each Additional Level: 2 + Int modifier.

Table: The Wizard
LevelBase Attack BonusFort SaveRef SaveWill SaveSpecial Spells per Day
0th1st2nd3rd4th5th6th7th8th9th
1st+0+0+0+2 Scribe Scroll 53
2nd+1+0+0+3 Drain Resistance 64
3rd+1+1+1+3 Spell Secret651
4th+2+1+1+4 663
5th+2+1+1+4 Spell Secret 6641
6th+3+2+2+5 6653
7th+3+2+2+5Spell Secret 66641
8th+4+2+2+6 Draw Spellglyph66653
9th+4+3+3+6 Spell Secret66664
10th+5+3+3+7Homunculus, Bonus feat666653
11th+5+3+3+7 Spell Secret666664
12th+6/+1+4+4+8 Sigilsight 6666653
13th+6/+1+4+4+8 Spell Secret6666664
14th+7/+2+4+4+9 66666653
15th+7/+2+5+5+9 Spell Secret, Bonus feat66666664
16th+8/+3+5+5+10 Pass Sigil666666653
17th+8/+3+5+5+10 Spell Secret666666664
18th+9/+4+6+6+11 Powerful Spellglyph6666666653
19th+9/+4+6+6+11 Spell Secret6666666664
20th+10/+5+6+6+12 Spell Secret, Bonus feat6666666666


Spell Secret: As Wu-Jen - see Complete Arcane

Homunculus: As Blood Magus - see Complete Arcane

Glyph Abilities: As Geometer - See Complete Arcane

Drain Resistance: Wizards are better at continuous casting than other classes; they add their intelligence modifier to Will Saves for the purpose of avoiding drain.

Spells: To learn, prepare, or cast a spell, the wizard must have an Intelligence score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a wizard’s spell is 10 + the spell level + the wizard’s Intelligence modifier.

Like other spellcasters, a wizard can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: The Wizard. In addition, she receives bonus spells per day if she has a high Intelligence score.

Wizards cast spells from the standard Wizard Spell-List; but note that Arinth based characters have certain restrictions


Bonus Feats: At 5th, 10th, 15th, and 20th level, a wizard gains a bonus feat. At each such opportunity, she can choose a metamagic feat, an item creation feat, or Spell Mastery. The wizard must still meet all prerequisites for a bonus feat, including caster level minimums.

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