Races Available

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(Difference between revisions)
(Humans)
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* +1 Trained Skill at Level 1
* +1 Trained Skill at Level 1
* 1 Additional Feat at Level 1, for a total of 3.  A Human may trade this starting feat for an additional Trait, within the normal 2/2/1 limits.
* 1 Additional Feat at Level 1, for a total of 3.  A Human may trade this starting feat for an additional Trait, within the normal 2/2/1 limits.
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* Quick Recovery - Humans recover 1.5 times their level (round down) hit points after a night's rest, instead of the normal 1x level.  Humans may convert 2 reserve points per minute of nonstrenuous activity, or may recover 5 nonlethal (instead of 4) for 1 reserve point.  When recovering Reserve points through rest, count a Human's constitution as 2 higher to determine the amount recovered.
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* Quick Recovery - Humans recover 1.5 times their level (round down) hit points after a night's rest, instead of the normal 1x level.  Humans may convert 2 reserve points per minute of nonstrenuous activity, and may recover 5 nonlethal (instead of 4) for 1 reserve point.  When recovering Reserve points through rest, count a Human's constitution as 2 higher to determine the amount recovered.

Revision as of 17:16, 22 January 2008

Humans

  • +1 Trained Skill at Level 1
  • 1 Additional Feat at Level 1, for a total of 3. A Human may trade this starting feat for an additional Trait, within the normal 2/2/1 limits.
  • Quick Recovery - Humans recover 1.5 times their level (round down) hit points after a night's rest, instead of the normal 1x level. Humans may convert 2 reserve points per minute of nonstrenuous activity, and may recover 5 nonlethal (instead of 4) for 1 reserve point. When recovering Reserve points through rest, count a Human's constitution as 2 higher to determine the amount recovered.
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