Races Available
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* 1 Additional Feat at Level 1, for a total of 3. A Human may trade this starting feat for an additional Trait, within the normal 2/2/1 limits. | * 1 Additional Feat at Level 1, for a total of 3. A Human may trade this starting feat for an additional Trait, within the normal 2/2/1 limits. | ||
* Quick Recovery - Humans recover 1.5 times their level (round down) hit points after a night's rest, instead of the normal 1x level. Humans may convert 2 reserve points per minute of nonstrenuous activity, and may recover 5 nonlethal (instead of 4) for 1 reserve point. When recovering Reserve points through rest, count a Human's constitution as 2 higher to determine the amount recovered. | * Quick Recovery - Humans recover 1.5 times their level (round down) hit points after a night's rest, instead of the normal 1x level. Humans may convert 2 reserve points per minute of nonstrenuous activity, and may recover 5 nonlethal (instead of 4) for 1 reserve point. When recovering Reserve points through rest, count a Human's constitution as 2 higher to determine the amount recovered. | ||
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Revision as of 21:02, 22 January 2008
Races
The Following races are available for player characters.
[1] Back
Humans
Humans are adaptable and vigorous. In whatever field they dedicate themselves, humans can prove quite capable. Unfortunately, more humans than any other race seek out the arcane for a quick route to power. Average height (male/female) 5'10"/5'6"
- +1 Trained Skill at Level 1
- 1 Additional Feat at Level 1, for a total of 3. A Human may trade this starting feat for an additional Trait, within the normal 2/2/1 limits.
- Quick Recovery - Humans recover 1.5 times their level (round down) hit points after a night's rest, instead of the normal 1x level. Humans may convert 2 reserve points per minute of nonstrenuous activity, and may recover 5 nonlethal (instead of 4) for 1 reserve point. When recovering Reserve points through rest, count a Human's constitution as 2 higher to determine the amount recovered.