Battlefields/Ability Guide/Chapter 1
From Nick Bate Wiki
Automatic abilties can't be used, because they are always in effect.
[edit] Automatic Abilties
- Aerokinesis
- Allows the use of wind techniques.
- Aerokinesis Level 2
- When using aerokinetic attacks, get a 1.5x bonus to your attack power.
- Alchemy
- Allows the use of alchemy techniques.
- Biokinesis
- Allows the use of transformation techniques.
- Bow Master
- When using a bow, get a 1.5x bonus to your attack power.
- Cryokinesis
- Allows the use of ice techniques.
- Cryokinesis Level 2
- When using cryokinetic attacks, get a 1.5x bonus to your attack power.
- Electrokinesis
- Allows the use of electric techniques.
- Electrokinesis Level 2
- When using electrokinetic attacks, get a 1.5x bonus to your attack power.
- Heatproof
- Able to walk in fire.
- Point Blank
- When attacking with a bow or gun, and the target is adjacent to the attacker, instantly defeat the target.
- Pyrokinesis
- Allows the use of fire techniques.
- Pyrokinesis Level 2
- When using pyrokinetic attacks, get a 1.5x bonus to your attack power.
- Swimming
- Able to walk in shallow water.
- Swimming Level 2
- Able to walk in deep water.
- Sword Master
- When using a sword, get a 1.5x bonus to your attack power.
- Telekinesis
- Allows the use of telekinetic techniques.
- Tetrakinesis
- Allows the use of earth techniques.
- Tetrakinesis Level 2
- When using tetrakinetic attacks, get a 1.5x bonus to your attack power.