Maraqua
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- | After completing [[Mystery Island]], the Techo Master should have opened up [[Maraqua]] OR [[Kiko Lake]] for you. This page is about [[Maraqua]], click [ | + | After completing [[Mystery Island]], the Techo Master should have opened up [[Maraqua]] OR [[Kiko Lake]] for you. This page is about [[Maraqua]], click [[Kiko Lake|here]] for [[Kiko Lake]]. |
When you arrive at Maraqua, you walk in the weapon hut and get info about the on-going war.<br /> | When you arrive at Maraqua, you walk in the weapon hut and get info about the on-going war.<br /> |
Current revision as of 17:34, 13 July 2007
Maraqua | |
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Link: | Click! |
World: | # 7 |
Boss: | Kiko King |
After completing Mystery Island, the Techo Master should have opened up Maraqua OR Kiko Lake for you. This page is about Maraqua, click here for Kiko Lake.
When you arrive at Maraqua, you walk in the weapon hut and get info about the on-going war.
Next thing you know you leave the hut with 2 weapons and the task to protect Maraque from the Kiko's! You have to do this by fighting them in the battledome.
Every time you beat a Kiko, it will drop some NP and possibly a weapon. You can keep all the np and weapons the Kikos drop, because you WILL need them!
The first round is pretty easy (you have to fight against Kiko Workman), but the more you battle the harder it gets! If you lose a battle, you need to buy a Healing Potion XIV from the Super Supplies Shop and use it on your Pet. It will then regain 50 of his hitpoints, but since you have 120 hitpoints, you will probably need to buy 3 potions.
Other items available in the Super Supplies Shop : Water Muffin, Amulet Of Life
As stated above, the first round is against the Kiko Workman, however, every day, a new round will be released.
NOTE: To pass on to the next world, a user must be in the winning team and MUST have acquired 3000 points theirself (not their team).
Rounds:
1 Kiko Workman
2 Kiko Carpenter
3 Kiko Soldier
4 Kiko Commander
5 Kiko Chief
6 Kiko King