Healer

From Mutantsandniz

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Power Level/PP: 10/150 [14 accuracy, 14 defense, 6 damage, 6 toughness]
Str 16, Dex 20, Con 16, Int 14, Wis 18, Cha 16
Toughness: +6/+4 flat-footed
Fort: +7 Ref: +9 Will: +8
Skills: Acrobatics 5, Bluff 2, Climb 2, Diplomacy 2, Disable Device 3, Drive 5, Escape Artist 5, Gather Information 2, Intimidate 2, Notice 6, Perform (sing) 2, Pilot 5, Search 3, Sense Motive 4, Sleight of Hand 4, Stealth 5, Survival 1, Swim 2
Feats: All-Out Attack, Defensive Roll 2, Dodge Focus 14, Evasion, Move-By Action, Power Attack, Takedown Attack, Uncanny Dodge (hearing), Equipment 18
Powers: Healing 10 [Persistent, Regrowth; Total +1; Distracting -1, Unreliable -1 (last 5 ranks); requires skin contact -2pts]
Equipment: Leather Outfit (1pt; +1 toughness), Hold-Out Pistol (4pts; +2, 20ft, tiny), Submachine Gun (12pts; +4 autofire, 40ft, medium), Sniper Rifle (15pts; +5/19-20, 250ft, large, targeting scope, suppressor), Machete (5pts; +3/19-20, medium), Knife (3pts; +1/19-20, 10ft, tiny), Motorcycle (10pts; navigation system x1), Sports Car (10pts; alarm, hidden compartments), Helicopter (12pts)
Headquarters: Skyscraper Floors (large, toughness 10; Features - Communications, Computer, Defense System, Fire Prevention System, Gym, Infirmary, Library, Living Space, Pool, Power System, Security System x3, Staff, Workshop; 18pts)
Combat: Attack +14, Damage +3 base, Defense +14 dodge, Initiative +5, Knockback -3, Grapple +17

Abilities 40, Saves 12, Skills 15, Feats 40, Powers 15, Combat 28

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