Bloodspawn Troll

From Monsterbook

(Difference between revisions)

Revision as of 23:59, 27 October 2006

Descriptive text in italics

Bloodspawn Troll (CR 16)

  • Usually CE Huge giant
  • Init +1; Senses darkvision 90 ft., low-light, scent; Listen +9, Spot +9
  • Languages: Giant

  • AC 17, touch 9, flat-footed 16
    • (-2 size, +1 Dex, +8 natural)
  • hp 210 (20 HD); regeneration 10
  • Fort +20, Ref +7, Will +7

  • Speed 40 ft.
  • Melee 2 claws +25 (1d8+10, plus rend 2d8+15) and bite +20 (1d8+5)
    • Power Attack 8: 2 claws +17 (1d8+18, plus rend 2d8+31) and bite +12 (1d8+13)
  • Space 15 ft.; Reach 15 ft.
  • Base Atk +15; Grp +33
  • Atk Options awesome blow, bull rush, power attack, snatch
  • Special Actions Rend self

  • Abilities Str 31, Dex 12, Con 27, Int 6, Wis 9, Cha 6
  • SQ blood spawn
  • Feats alertness, awesome blow, improved bull rush, iron will, power attack, snatch, track
  • Skills Listen 8(+9), Spot 8(+9), Survival 7(+6)
  • Advancement

Regeneration (Ex): Bloodspawn trolls take normal damage from fire and acid.

Blood Spawn (Ex): In addition to regenerating damage to itself, the blood of a bloodspawn troll will regenerate into a normal full-size adult troll. Whenever the bloodspawn troll takes damage from a slashing weapon, a troll forms adjacent to it. The newly-formed troll has hit points equal to the amount of damage from the slashing attack.

Self Rend (Ex):


Description


Strategies and Tactics


Adventure Hooks


Ecology Environment, Typical Physical Characteristics, Alignment


Bloodspawn Troll Lore

Knowledge (Nature)

DC 15:

Personal tools