Mario Kart Wii

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Revision as of 04:58, 20 March 2009

Mario Kart Wii is the latest game in the Mario Kart series. It is released for the Wii, and comes packaged with the Wii Wheel. It was released on April 10, 2008 in Japan, April 11, 2008 in Europe, and April 28, 2008 in the United States.

It is the first game in the Mario Kart series to allow the player to drive bikes. The game allows up to four players split-screen, and up to twelve player online matches using the Nintendo Wi-Fi Connection. Included in the game is ae a channel for the Wii Menu called the Mario Kart Channel where you can compare your scores with other players online.

Contents

Gameplay

The player can control the karts by using the Wii Wheel, a container for the Wii Remote which comes inside the game's box. By tilting the wheel, the player can change direction. The B button on the rear of the wheel is used to drop items. The game can also be controlled using the Classic Controller or the Gamecube Controller.

As in previous games, the player can participate in a Grand Prix, each containing four tracks in which points are gained for the player's position at the end of the race. The player must come within the top three players at the end of the Grand Prix to gain a trophy.

There are many tracks in Mario Kart Wii. There are four sets of 'new' tracks, along with four sets of tracks which have appeared in previous titles in the Mario Kart series. Each set contains four tracks, and can be played entirely in Grand Prix mode.

A new addition to the series is motorbikes. In 100cc and 150cc, the player can participate using motorbikes. There are specific vehicles for each character. Some characters wear different costumes when driving different vehicles.

The game supports up to four players in offline multiplayer, and up to twelve players online using the Nintendo Wi-Fi Connection. Offline multiplayer includes Vs. and Battle modes, as in Mario Kart DS. In Vs. players can play against each other or in a team. In Battle mode, the players must play in teams. It isn't possible to unlock trophies or other awards in multiplayer mode.

Characters

There are twenty four playable characters in the game. Twelve characters can be played from the start. An extra twelve can be unlocked through the single-player mode. The player can also play as their Mii, the first game in the series which uses this feature.

Lightweights

Unlockable Lightweights

Middleweights

Unlockable Middleweights

Heavyweights

Unlockable Heavyweights

Mii

The weight of the Mii depends on it's height and weight, which can can be edited throught the Mii Channel.

Courses

File:001.jpg
Luigi Circuit, the first track

There are thirty-two race tracks in Mario Kart Wii. Each track is part of a Grand Prix. There are eight Grand Prixs in the game, each comprising four tracks. Sixteen of these tracks are new tracks, however the last sixteen are tracks from previous games in the series.

In addition to this, there are also ten Battle Courses, with five being new tracks and five being tracks from previous titles in the series.

New Courses (Nitro Grand Prix)

File:Nsmb-fire-flower.jpg File:Star.jpg File:Picture 7.png
Mushroom Cup Flower Cup Star Cup Special Cup
Luigi Circuit Mario Circuit Daisy Circuit Dry Dry Ruins
Moo Moo Meadows Coconut Mall Koopa Cape Moonview Highway
Mushroom Gorge DK Summit Maple Treeway Bowser's Castle
Toad's Factory Wario's Gold Mine Grumble Volcano Rainbow Road

Old Courses (Retro Grand Prix)

File:Picture 1.png File:Picture 4.png File:Picture 5.png File:Picture 6.png
Shell Cup Banana Cup Leaf Cup Lightning Cup
Peach Beach (GCN) Sherbert Land (N64) Desert Hills (DS) Mario Circuit 3 (SNES)
Yoshi Falls (DS) Shy Guy Beach (GBA) Bowser Castle 3 (GBA) Peach Gardens (DS)
Ghost Valley 2 (SNES) Delfino Square (DS) DK's Jungle Parkway (N64) DK Mountain (GCN)
Mario Raceway (N64) Waluigi Stadium (GCN) Mario Circuit (GCN) Bowser's Castle (N64)

Items

File:Itembox.jpg
An Item Box
Items play a fundamental part in Mario Kart Wii. Items are received through item boxes, which are usually scattered in groups throughout a course, often in a horizontal line. The item is then stored for use whenever the racer wishes (except in the case of the Thunder Cloud, which is immediately activated). Items can be split into two categories, aggressive items, and strategic items. Normally, the lower the player's position in the race, the rarer and better items they will recieve from item boxes.

Agressive Items

Agressive items are any items that will affect other players in a way that another racer's vision is blocked, stops, or loses speed, such as the red shell. The agressive items are:


Strategic Items

Strategic items are items such as the mushroom, which will assist you in the race, without affecting the other racers without effort from the racer (eg. The mushroom can only affect another racer if the other racer is rammed with the mushroom). Such items are:

Note: The Bullet Bill is considered strategic because it will not affect other racers unless they are in Bullet Bill's race path.

Glitches

File:AllCharGlitch.JPG
Using the same character.

There is one known glitch in Mario Kart Wii. When used, it allows each player in split screen multiplayer to use the same character, which is not usuallly allowed. It can be caused by doing the following:

  • One person selects and then deselects a character.
  • The next player selects and then deselects the same character.
  • Other players who want the character must do the same.
  • Go back one screen then return to the character selection screen.

At the screen, all player icons should be on the same character, which can then be used in-game.

External Links


[[ja:������Wii]] pl:Mario Kart Wii de:Mario Kart Wii

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