마리오

From Mariopedia

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(Powers and Abilities)
 
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{| class="infobox" style="width: 20em; float:right; clear:right; font-size:95%" cellspacing="4"
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{{Infobox Character
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|- style="vertical-align: top;"
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|bgcolor=red
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| colspan="2" style="text-align: center;" | <big>'''Mario'''</big>
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|txtcolor=blue
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|image=
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|- style="vertical-align: top;"
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|caption=Mario's artwork from ''[[New Super Mario Bros. Wii]]''.
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| colspan="2" style="text-align: center;" |
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|powers=Fireballs, punching, kicking, etc.
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|species=Human
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|- style="vertical-align: top;"
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|affiliations=[[Mushroom Kingdom]]
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| '''Species''' || Human
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|enemies=[[Koopa Troop]]
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|games=''[[Mario (series)|Mario]]'' series games
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|- style="vertical-align: top;"
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|firstappearance=''[[Donkey Kong]]'' (1981)
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| '''Status''' || Alive
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|latestappearance=''[[Mario Sports Mix]]'' (2010)
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}}
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|- style="vertical-align: top;"
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'''Mario''' is the protagonist of the ''[[Mario (series)|Mario]]'' series who used to live in [[Brooklyn]].
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| '''Pronunciation''' || Marr-ee-oh
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|- style="vertical-align: top;"
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| '''Gender''' || Male
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|- style="vertical-align: top;"
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| '''Faction''' || Good guys
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|}
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'''Super Mario''' was once a plumber in the town of Brooklyn.
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==History==
==History==
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While in the mushroom kingdom,[[Peach|Princess Peach]] was kidnapped by [[Bowser]],a gaint turtle like creature.Mario vowed to resque her,doing so by traveling trough the mushroom kingdom and finally to Bowser's castle,where Mario finally resqued her.This began the tradition of Mario svaing Peach.
+
While in the [[Mushroom Kingdom]], [[Princess Peach]] was kidnapped by [[Bowser]],a giant turtle like creature.Mario vowed to rescue her, doing so by traveling trough the Mushroom Kingdom and finally to Bowser's castle,where Mario finally rescued her. This began the tradition of Mario saving Peach. It goes on through most stories with him almost always against Bowser his arch-enemy. At one point during the Star Festival, Bowser captured Peach. In ''Super Mario Galaxy'', he journeyed across the universe to find Peach. He sometimes he teams with Luigi, Donkey Kong and even Bowser himself.
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+
== Powers and Abilities==
== Powers and Abilities==
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Here's a list of Mario's various power-ed up forms over the years.  
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Aside from his iconic jumping ability and super strength(proved in Mario and Luigi Bowser inside story where he lifted more than three tons and played tennis using a meteor as the ball and hammer as a racket), Mario didn't have any special powers, unless he had an [[Item]]. These abilities included hurling fireballs using a [[Fire Flower]], flying using a [[Wing Cap]], growing into a giant with the [[Mega Mushroom]] and even freezing water with an [[Ice Flower]].
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Starred entries indicate that they're also power-ups for Luigi as well.  
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Tragically, Luigi has only one power-up of his own: the Vanish Cap in  
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* Mario's first and trademark ability is his Jump, which allows him to leap high two stories, while doing two flips and a twist. He is the second best jumper in the Mushroom Kingdom, and the first is Luigi, by quite a large margin. He is also capable of several variations, including the Back Flip and the Spin Jump.
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Super Mario 64 DS.
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* Mario is always associated with the element of fire. Mario is an excellent driver, and has skills with many sports.
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* Mario has very powerful feet, which have trampled innumerable enemies, toppled Fortresses and even crushed spaceships. When timed correctly, he is able to do this 100 times in a row.
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- Balloon Mario (Super Mario World)*
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* In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Mario was able to "transform" into other characters, which came in handy, as he is a silent protagonist. This was not one of his attacks, however. He only used it in a few stories.
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  A fairly rare power-up that only appears in a handful of stages, the  
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* Mario can use simple physical attacks, including punching and kicking.
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  Power Balloon puffs Mario up and allows him to float vertically until
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* Mario can perform many standard moves in the Mario series, such as the Ground Pound.
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  he runs out of hot air. In Super Mario 64 DS, Mario gets all balloony
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* Mario has been shown to be incredibly powerful and strong, almost comparable to that of super-human strength. In ''[[Super Mario 64]]'', he could carry and throw the very large King Bob-omb, despite the king being far larger than him. An even more impressive feat is during the battles with Bowser, Mario can grab him by the tail, spin him around and throw him. Mario spins Bowser around faster the more spins. The more Mario spun, the farther he threw Bowser (he could either throw Bowser a few feet, or well over a hundred feet). His strength was also shown in ''Super Mario Galaxy'', where he could easily stun a Mega Goomba with a Star Spin despite its great size and his ability to knock Bowser around during battles with him. He could also lift Bob-ombs that were his size. In Bowser's Inside Story, he is able to lift and throw a 5 ton(if executed perfectly), morbidly obese Luigi when using the Sweet Basket move among other fantastic feats.
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  when he touches the Power Flower.
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* Mario has extremely high stamina and can withstand and endure many things such as harsh environments and so on. For instance, in the third Mario and Luigi game, he could withstand the freezing cold within Bowser's stomach or a dark energy blast from the Dark Star when Luigi had a difficult time shaking it off. Mario is very versatile and adapts amazingly fast to his surroundings, being able to go from scorching deserts to freezing snow peaks to the depths of outer-space.
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  Appears in:
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* Mario's first weapons were the Hammer in Donkey Kong and the Fireball in Super Mario Bros. Mario often uses the Hammer as a weapon in Mario RPGs. Mario can, in some games, control fire without a Fire Flower power-up.
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  - Super Mario World (Super NES) - 1991
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* Mario has nine power-ups that allow him to fly; the Raccoon Suit, the Tanooki Suit, the Cape Feather, the Wing Cap, the P-Wing, the P-Balloon, the Bee Mushroom, the Red Star, and the Propeller Mushroom. On The Super Mario Bros. Super Show!, Mario was able to fly even after powering up with a Fire Flower.
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  - Super Mario All-Stars + Super Mario World (Super NES) - 1994
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* In ''[[Super Mario Bros. 3]]'', Mario had the ability to transform into a Hammer Bro with the ability to throw hammers at his enemies or a Frog which let him swim faster and jump higher.
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  - Super Smash Bros Melee (Gamecube) - 2001
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* Mario has three other caps he can wear, the Metal Cap, Wing Cap and Vanish Cap, which turn him into Metal Mario, make him fly and make him invisible, respectively.
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  - Super Mario Advance 2: Super Mario World (Game Boy Advance) - 2002
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* Mario even has his own fighting style. Although he never really uses it in his games, except the Smash Bros. series, he does use the martial arts in a ''Super Mario Bros. 3'' comic. In the comic, while fighting Lemmy Koopa, Mario says, "Good thing I know karate!" In the following panel, Mario jumps many times in a rapid motion, dodging all of Lemmy's attacks with ease. Mario is also has a black belt in Plumb Fu.
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  - Super Mario 64 DS (Nintendo DS) - 2004
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* In ''Paper Mario: The Thousand-Year Door'', Mario became more paper-like, and could become Flat Mario, Paper Tube Mario, Paper Airplane Mario, and Paper Boat Mario.
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* In ''[[Super Paper Mario]]'', Mario was given the ability to flip between dimensions.
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* In ''[[Super Smash Bros. Brawl]]'', Mario has a special attack called the Mario Finale, although he requires a Smash Ball in order to execute it.
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* Mario is able to hold his breath for a long period of time, as seen in Super Mario Bros. and numerous later games. However, in 3D platformers such as Super Mario 64, Super Mario Sunshine and ''Super Mario Galaxy'', he isn't able to hold his breath for as long.
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* Mario seems to not be bothered by certain temperature levels, even in volcanoes and tundras (although in ''[[Super Mario Sunshine]]'', Mario would take damage without his hat on due to the heat and in ''[[Super Mario 64]]'', Mario would shiver when not moving in snow level).
 +
* Mario can endure otherwise lethal hits (i.e. Burning, Electrocution, Freezing) several times before being defeated.
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* Mario is very strong. In Super Mario World, he is seen lifting a fortress out of the ground and then throwing it. Also, in various games, he is able to battle brutes such as Donkey Kong and Bowser.
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* In the 2-D games, Mario is shown to run at a fast pace, even fast enough to run up walls. In the opening to ''[[Mario & Sonic at the Olympic Games]]'', Mario is shown to run almost as fast as [[Sonic the Hedgehog]].
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- Caped Mario (Super Mario World)*
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==Appearances==
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  The Cape Feather turns allows Mario to fly with a yellow cape. The  
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*''[[Donkey Kong]]''
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  powers the cape grants are basically enhanced versions of the ones he
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*''[[Donkey Kong Jr.]]''
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  gained as Raccoon Mario in Super Mario Bros. 3. The cape, for
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*''[[Donkey Kong 3]]''
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  example, allows Mario more control over his aerial movement.
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*''[[Mario Bros]]''
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  Appears in:
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*''[[Super Mario Bros.]]''
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  - Super Mario World (Super NES) - 1991
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*''[[Dr. Mario]]''
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  - Super Mario All-Stars + Super Mario World (Super NES) - 1994
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*''[[Super Smash Bros.: The Lost Levels]]''
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  - Super Smash Bros Melee (Gamecube) - 2001
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*''[[Super Mario Bros 2]]''
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  - Super Mario Advance 2: Super Mario World (Game Boy Advance) - 2002
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*''[[Super Mario Bros 3]]''
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*''[[Super Mario Land]]''
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*''[[Super Mario Land 2: 6 Golden Coins]]''
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*''[[Super Mario Kart]]''
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*''[[Super Mario World]]''
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*''[[Super Mario All-Stars]]''
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*''[[Super Mario RPG: Legend of the Seven Stars]]''
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*''[[Paper Mario]]''
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*''[[Mario Kart 64]]''
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*''[[Super Mario 64]]''
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*''[[Mario Party]]''
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*''[[Mario Party 2]]''
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*''[[Super Smash Bros.]]''
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*''[[Mario Party 3]]''
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*''[[Mario Party Advance]]''
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*''[[Mario Kart Super Circuit]]''
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*''[[Super Mario Advance]]''
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*''[[Super Smash Bros. Melee]]''
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*''[[Super Mario Advance 2]]''
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*''[[Super Mario Advance 3]]''
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*''[[Super Mario Advance 4]]''
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*''[[Mario & Luigi: Superstar Saga]]''
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*''[[Mario Party 4]]''
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*''[[Mario Party 5]]''
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*''[[Mario Party 6]]''
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*''[[Mario Party 7]]''
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*''[[Mario Kart Double Dash!]]''
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*''[[Luigi's Mansion]]''
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*''[[Super Mario Sunshine]]''
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*''[[Paper Mario: The Thousand Year Door]]''
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*''[[New Super Mario Bros]]''
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*''[[Mario & Luigi: Partners in Time]]''
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*''[[Mario Kart DS]]''
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*''[[Super Mario 64 DS]]''
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*''[[Super Mario Galaxy]]''
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*''[[Super Paper Mario]]''
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*''[[Mario Party 8]]''
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*''[[Mario Party DS]]''
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*''[[Mario Super Sluggers]]''
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*''[[Super Smash Bros. Brawl]]''
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*''[[Mario & Sonic at the Olympic Games]]''
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*''[[Mario Kart Wii]]''
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*''[[Mario Super Sluggers]]''
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*''[[Mario & Luigi: Bowser's Inside Story]]''
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*''[[Mario & Sonic at the Winter Olympic Games]]''
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*''[[New Super Mario Bros. Wii]]''
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*''[[Super Mario Galaxy 2]]''
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*''[[Mario Sports Mix]]''
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- Fire Mario*
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{{MW}}
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  [also known as Fiery Mario]
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[[Category:Characters]]
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  The Fire Flower. No matter how it looks, it gives Mario the power to
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[[Category:Protagonists]]
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  shoot fireballs. In Super Smash Bros. and Paper Mario, Mario
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  actually shoots the fire from the flower itself, whereas in previous
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  games he seemed to shoot the fire from the palms of his hands.
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  Appears in:
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  - Super Mario Bros. (NES) - 1985
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  - Versus Super Mario Bros. (Arcade) - 1986
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  - Super Mario Bros: The Lost Levels (Famicom) - 1986
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-
  - Super Mario Bros. + Duck Hunt (NES) - 1988
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  - Super Mario Bros. + Duck Hunt + World Class Track Meet (NES) - 1990
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  - Super Mario Bros. 3 (NES) - 1990
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  - Super Mario World (Super NES) - 1991
+
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  - Super Mario Land 2: Six Golden Coins (Game Boy) - 1992
+
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  - Super Mario All-Stars (Super NES) - 1993
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-
  - Super Mario All-Stars + Super Mario World (Super NES) - 1994
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  - Super Mario Bros. Deluxe (Game Boy Color) - 1999
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  - Super Smash Bros Melee (Gamecube) - 2001
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  - Super Mario Bros. (Game Boy Advance) - 2004
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  - Super Mario Bros. 2 (Game Boy Advance) - 2004
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- Frog Mario (Super Mario Bros. 3)*
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  The Frog Suit allows Mario to swim with ease in Super Mario Bros.
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  3's underwater levels. On land, however, it's pretty useless.
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  Appears in:
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  - Super Mario Bros. 3 (NES) - 1990
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  - Super Mario All-Stars (Super NES) - 1993
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  - Super Mario All-Stars + Super Mario World (Super NES) - 1994
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  - Bandai Satellaview Super Mario Bros. 3 (Bandai Satellaview) - 1995
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  - Super Mario Advance 4: Super Mario Bros. 3 (Game Boy Advance) - 2003
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- Hammer Bros. Mario (Super Mario Bros. 3)*
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  Though he won't look much like any Hammer Bros. I've seen, Mario 
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  in this form can toss hammers and hide under a protective shell. His
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  overalls also get a cool black-and-white color scheme.
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  Appears in:
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  - Super Mario Bros. 3 (NES) - 1990
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  - Super Mario All-Stars (Super NES) - 1993
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  - Super Mario All-Stars + Super Mario World (Super NES) - 1994
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  - Bandai Satellaview Super Mario Bros. 3 (Bandai Satellaview) - 1995
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  - Super Mario Advance 4: Super Mario Bros. 3 (Game Boy Advance) - 2003
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- Invincible Mario*
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  Touching the bouncing star makes Mario invincible — only falling
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  in a hole can kill him while he's flashing star-style. This power-up
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  appears in more Mario games than perhaps any other.
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  Appears in:
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  - Super Mario Bros. (NES) - 1985
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  - Versus Super Mario Bros. (Arcade) - 1986
+
-
  - Super Mario Bros: The Lost Levels (Famicom) - 1986
+
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  - Super Mario Bros. + Duck Hunt (NES) - 1988
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  - Super Mario Bros. 2 (NES) - 1988
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  - Doki Doki Panic (Famicom) - 1988
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  - Super Mario Land (Game Boy) - 1989
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  - Super Mario Bros. + Duck Hunt + World Class Track Meet (NES) - 1990
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  - Super Mario Bros. 3 (NES) - 1990
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  - Super Mario World (Super NES) - 1991
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  - Super Mario Land 2: Six Golden Coins (Game Boy) - 1992
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  - Super Mario Kart (Super NES) - 1992
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  - Super Mario All-Stars (Super NES) - 1993
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  - Super Mario All-Stars + Super Mario World (Super NES) - 1994
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  - Bandai Satellaview Super Mario Bros. 3 (Bandai Satellaview) - 1995
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  - Super Mario World 2: Yoshi's Island (Super NES) - 1995
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  - Mario Kart 64 (Nintendo 64) - 1997
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  - Super Mario Bros. Deluxe (Game Boy Color) - 1999
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  - Super Smash Bros. (Nintendo 64) - 1999
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  - Super Mario Advance (Game Boy Advance) - 2001
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  - Mario Kart: Super Circuit (Game Boy Advance) - 2001
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  - Super Smash Bros Melee (Gamecube) - 2001
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  - Super Mario Advance 2: Super Mario World (Game Boy Advance) - 2002
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  - Mario Kart: Double Dash!! (Gamecube) - 2003
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  - Super Mario Advance 4: Super Mario Bros. 3 (Game Boy Advance) - 2003
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  - Super Mario Bros. (Game Boy Advance) - 2004
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  - Super Mario Bros. 2 (Game Boy Advance) - 2004
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- Invisible Mario
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  A different special cap allows Mario to become invisible — or at
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  least all pixilated enough to allow him to pass through wire screens.
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  This power-up appears in Super Mario 64 DS, but only Luigi can use
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  it.
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  Appears in:
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  - Super Mario 64 (Nintendo 64) - 1996
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- Kuribo's Shoe Mario (Super Mario Bros. 3)*
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  My personal favorite of Mario's power-ups, Kurbo's Shoe is also the
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  game's rarest. Appearing only in level 5-3, Kuribo's Shoe is a big
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  green boot with a wind-up key that Mario can hop inside once he rids
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  it of its Goomba master. Incidentally, "Kuribo" is the Japanese name
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  for the Goomba.
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  Appears in:
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  - Super Mario Bros. 3 (NES) - 1990
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  - Super Mario All-Stars (Super NES) - 1993
+
-
  - Super Mario All-Stars + Super Mario World (Super NES) - 1994
+
-
  - Bandai Satellaview Super Mario Bros. 3 (Bandai Satellaview) - 1995
+
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  - Super Mario Advance 4: Super Mario Bros. 3 (Game Boy Advance) - 2003
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- Metal Mario (Super Mario 64)
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  Grab that molten metal hat! Encased in liquid metal, Mario becomes
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  heavy and strong. This is the first of Mario's powered-up forms to
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  become its own character. See the Metal Mario profile for more
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  information.
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  Appears in:
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  - Super Mario 64 (Nintendo 64) - 1996
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- Rabbit Mario
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  A variant on the Raccoon Mario form. When Mario collects a Super
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  Carrot, he grows a pair of rabbit ears. Though he can't fly, Rabbit
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  Mario can flit his ears to slowly descend to the ground.
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  Appears in:
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  - Super Mario Land 2: Six Golden Coins (Game Boy) - 1992
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-
 
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- Raccoon Mario (Super Mario Bros. 3)*
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  The Super Lead grants Mario the unusual ability to grow a raccoon 
+
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  tail and ears. The tail can propel Mario into the sky like a furry little
+
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  propeller or swat enemies. The ears, conversely, are just for show.
+
-
  Appears in:
+
-
  - Super Mario Bros. 3 (NES) - 1990
+
-
  - Super Mario All-Stars (Super NES) - 1993
+
-
  - Super Mario All-Stars + Super Mario World (Super NES) - 1994
+
-
  - Bandai Satellaview Super Mario Bros. 3 (Bandai Satellaview) - 1995
+
-
  - Super Mario Advance 4: Super Mario Bros. 3 (Game Boy Advance) - 2003
+
-
 
+
-
- Super Mario*
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-
  Since the days of the original Super Mario Bros., Mario can snag a
+
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  Super Mushroom to become a taller, version of his normal, short-
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  statured self. Super Mushrooms, were called "Magic Mushrooms"
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  back in the day.
+
-
  Appears in:
+
-
  - Super Mario Bros. (NES) - 1985
+
-
  - Versus Super Mario Bros. (Arcade) - 1986
+
-
  - Super Mario Bros: The Lost Levels (Famicom) - 1986
+
-
  - Super Mario Bros. + Duck Hunt (NES) - 1988
+
-
  - Super Mario Bros. 2 (NES) - 1988
+
-
  - Super Mario Land (Game Boy) - 1989
+
-
  - Super Mario Bros. + Duck Hunt + World Class Track Meet (NES) - 1990
+
-
  - Super Mario Bros. 3 (NES) - 1990
+
-
  - Super Mario World (Super NES) - 1991
+
-
  - Super Mario Land 2: Six Golden Coins (Game Boy) - 1992
+
-
  - Super Mario All-Stars (Super NES) - 1993
+
-
  - Super Mario All-Stars + Super Mario World (Super NES) - 1994
+
-
  - Super Mario Bros. Deluxe (Game Boy Color) - 1999
+
-
  - Super Mario Advance (Game Boy Advance) - 2001
+
-
  - Super Smash Bros Melee (Gamecube) - 2001
+
-
  - Super Mario Advance 2: Super Mario World (Game Boy Advance) - 2002
+
-
  - Super Mario Bros. (Game Boy Advance) - 2004
+
-
  - Super Mario Bros. 2 (Game Boy Advance) - 2004
+
-
  - Super Mario 64 DS (Nintedno DS) - 2004
+
-
 
+
-
- Superball Flower
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  Though the Game Boy's limited palette makes the Super Flower look
+
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  identical to the Fire Flower, you'll know there's a difference. When
+
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  Mario tags this blossom, he throws Superballs, which will bounce
+
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  around the room, killing enemies and collecting coins.
+
-
  Appears in:
+
-
  - Super Mario Land (Game Boy) - 1989
+
-
 
+
-
- Tanooki Mario (Super Mario Bros. 3)*
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  A power-up among power-ups, if you will. Rather than just ears and a 
+
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  tail, the Tanooki Suit is a full raccoon body cover. It basically grants
+
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  Mario the same powers as the Super Leaf, only with the additional
+
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  benefit of allowing Mario to transform into a statue. In this form,
+
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  Mario can escape the notice of enemies or stomp the otherwise un-
+
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  stompable. In Japanese folklore, the tanuki is a raccoon-like spirit
+
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  that can also transform into a statue.
+
-
  Appears in:
+
-
  - Super Mario Bros. 3 (NES) - 1990
+
-
  - Super Mario All-Stars (Super NES) - 1993
+
-
  - Super Mario All-Stars + Super Mario World (Super NES) - 1994
+
-
  - Bandai Satellaview Super Mario Bros. 3 (Bandai Satellaview) - 1995
+
-
  - Super Mario Advance 4: Super Mario Bros. 3 (Game Boy Advance) - 2003
+
-
 
+
-
- Wing Cap Mario
+
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  Mario's hat sprouts wings and he flies with even more aerial freedom
+
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  yet.
+
-
  Appears in:
+
-
  - Super Mario 64 (Nintendo 64) - 1996
+
-
 
+
-
==Appearances==
+
-
*[[Donkey Kong]]
+
-
*[[Donkey Kong Jr]]
+
-
*[[Donkey Kong 3]]
+
-
*[[Donkey Kong]]
+
-
*[[Mario Bros]]
+
-
*[[Super Mario Bros]]
+
-
*[[Dr.Mario]]
+
-
*[[Lost Levels]]
+
-
*[[Super Mario Bros 2]]
+
-
*[[Super Mario Bros 3]]
+
-
*[[Super Mario Land]]
+
-
*[[Super Mario Land 2]]
+
-
*[[Super Mario Kart]]
+
-
*[[Super Mario World]]
+
-
*[[Super Mario All-Stars]]
+
-
*[[Super Mario RPG]]
+
-
*[[Paper Mario]]
+
-
*[[Mario Kart 64]]
+
-
*[[Super Mario 64]]
+
-
*[[Mario Party]]
+
-
*[[Mario Party 2]]
+
-
*[[Mario Party 3]]
+
-
*[[Mario Party Advance]]
+
-
*[[Mario Kart Super Circut]]
+
-
*[[Super Mario Advance]]
+
-
*[[Super Mario Advance 2]]
+
-
*[[Super Mario Advance 3]]
+
-
*[[Super Mario Advance 4]]
+
-
*[[Mario&Luigi:Superstar Saga]]
+
-
*[[Mario Party 4]]
+
-
*[[Mario Party 5]]
+
-
*[[Mario Party 6]]
+
-
*[[Mario Party 7]]
+
-
*[[Mario Kart Double Dash!]]
+
-
*[[Luigi's Mansion]]
+
-
*[[Super Mario Sunshine]]
+
-
*[[Paper Mario:The Thousand Year Door]]
+
-
*[[New Super Mario Bros]]
+
-
*[[Mario&Luigi:Partners in Time]]
+
-
*[[Mario Kart DS]]
+
-
*[[Super Mario 64 DS]]
+
-
*[[Super Mario Galaxy]]
+
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*[[Super Paper Mario]]
+
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*[[Mario Party 8]]
+
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{{MW|[http://www.mariowiki.com/Mario Mario]}}
+

Current revision as of 23:13, 29 October 2021

마리오


Mario's artwork from New Super Mario Bros. Wii.

General Info
Powers: Fireballs, punching, kicking, etc.
Species: Human
Affiliation(s): Mushroom Kingdom
Enemies: Koopa Troop
Games: Mario series games
First Appearance: Donkey Kong (1981)
Latest Appearance: Mario Sports Mix (2010)

Mario is the protagonist of the Mario series who used to live in Brooklyn.

[edit] History

While in the Mushroom Kingdom, Princess Peach was kidnapped by Bowser,a giant turtle like creature.Mario vowed to rescue her, doing so by traveling trough the Mushroom Kingdom and finally to Bowser's castle,where Mario finally rescued her. This began the tradition of Mario saving Peach. It goes on through most stories with him almost always against Bowser his arch-enemy. At one point during the Star Festival, Bowser captured Peach. In Super Mario Galaxy, he journeyed across the universe to find Peach. He sometimes he teams with Luigi, Donkey Kong and even Bowser himself.

[edit] Powers and Abilities

Aside from his iconic jumping ability and super strength(proved in Mario and Luigi Bowser inside story where he lifted more than three tons and played tennis using a meteor as the ball and hammer as a racket), Mario didn't have any special powers, unless he had an Item. These abilities included hurling fireballs using a Fire Flower, flying using a Wing Cap, growing into a giant with the Mega Mushroom and even freezing water with an Ice Flower.

  • Mario's first and trademark ability is his Jump, which allows him to leap high two stories, while doing two flips and a twist. He is the second best jumper in the Mushroom Kingdom, and the first is Luigi, by quite a large margin. He is also capable of several variations, including the Back Flip and the Spin Jump.
  • Mario is always associated with the element of fire. Mario is an excellent driver, and has skills with many sports.
  • Mario has very powerful feet, which have trampled innumerable enemies, toppled Fortresses and even crushed spaceships. When timed correctly, he is able to do this 100 times in a row.
  • In Super Mario RPG: Legend of the Seven Stars, Mario was able to "transform" into other characters, which came in handy, as he is a silent protagonist. This was not one of his attacks, however. He only used it in a few stories.
  • Mario can use simple physical attacks, including punching and kicking.
  • Mario can perform many standard moves in the Mario series, such as the Ground Pound.
  • Mario has been shown to be incredibly powerful and strong, almost comparable to that of super-human strength. In Super Mario 64, he could carry and throw the very large King Bob-omb, despite the king being far larger than him. An even more impressive feat is during the battles with Bowser, Mario can grab him by the tail, spin him around and throw him. Mario spins Bowser around faster the more spins. The more Mario spun, the farther he threw Bowser (he could either throw Bowser a few feet, or well over a hundred feet). His strength was also shown in Super Mario Galaxy, where he could easily stun a Mega Goomba with a Star Spin despite its great size and his ability to knock Bowser around during battles with him. He could also lift Bob-ombs that were his size. In Bowser's Inside Story, he is able to lift and throw a 5 ton(if executed perfectly), morbidly obese Luigi when using the Sweet Basket move among other fantastic feats.
  • Mario has extremely high stamina and can withstand and endure many things such as harsh environments and so on. For instance, in the third Mario and Luigi game, he could withstand the freezing cold within Bowser's stomach or a dark energy blast from the Dark Star when Luigi had a difficult time shaking it off. Mario is very versatile and adapts amazingly fast to his surroundings, being able to go from scorching deserts to freezing snow peaks to the depths of outer-space.
  • Mario's first weapons were the Hammer in Donkey Kong and the Fireball in Super Mario Bros. Mario often uses the Hammer as a weapon in Mario RPGs. Mario can, in some games, control fire without a Fire Flower power-up.
  • Mario has nine power-ups that allow him to fly; the Raccoon Suit, the Tanooki Suit, the Cape Feather, the Wing Cap, the P-Wing, the P-Balloon, the Bee Mushroom, the Red Star, and the Propeller Mushroom. On The Super Mario Bros. Super Show!, Mario was able to fly even after powering up with a Fire Flower.
  • In Super Mario Bros. 3, Mario had the ability to transform into a Hammer Bro with the ability to throw hammers at his enemies or a Frog which let him swim faster and jump higher.
  • Mario has three other caps he can wear, the Metal Cap, Wing Cap and Vanish Cap, which turn him into Metal Mario, make him fly and make him invisible, respectively.
  • Mario even has his own fighting style. Although he never really uses it in his games, except the Smash Bros. series, he does use the martial arts in a Super Mario Bros. 3 comic. In the comic, while fighting Lemmy Koopa, Mario says, "Good thing I know karate!" In the following panel, Mario jumps many times in a rapid motion, dodging all of Lemmy's attacks with ease. Mario is also has a black belt in Plumb Fu.
  • In Paper Mario: The Thousand-Year Door, Mario became more paper-like, and could become Flat Mario, Paper Tube Mario, Paper Airplane Mario, and Paper Boat Mario.
  • In Super Paper Mario, Mario was given the ability to flip between dimensions.
  • In Super Smash Bros. Brawl, Mario has a special attack called the Mario Finale, although he requires a Smash Ball in order to execute it.
  • Mario is able to hold his breath for a long period of time, as seen in Super Mario Bros. and numerous later games. However, in 3D platformers such as Super Mario 64, Super Mario Sunshine and Super Mario Galaxy, he isn't able to hold his breath for as long.
  • Mario seems to not be bothered by certain temperature levels, even in volcanoes and tundras (although in Super Mario Sunshine, Mario would take damage without his hat on due to the heat and in Super Mario 64, Mario would shiver when not moving in snow level).
  • Mario can endure otherwise lethal hits (i.e. Burning, Electrocution, Freezing) several times before being defeated.
  • Mario is very strong. In Super Mario World, he is seen lifting a fortress out of the ground and then throwing it. Also, in various games, he is able to battle brutes such as Donkey Kong and Bowser.
  • In the 2-D games, Mario is shown to run at a fast pace, even fast enough to run up walls. In the opening to Mario & Sonic at the Olympic Games, Mario is shown to run almost as fast as Sonic the Hedgehog.

[edit] Appearances

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