Frailties
From Lunos
Frailties: Frailties represent the things that influence your character’s actions. Unlike most things, frailties provide you with experience when you take them. Frailties have only minor mechanical effects, but should be kept in mind when playing your character. If the GM feels you are disregarding a high frailty, you may receive less experience. Because frailties are fairly general, you have some wiggle-room. You could, for example, play a character thrill-seeker with Pleasure 4 but no interest in mind-affecting drugs, or a noble thief with Honor 3 to represent a personal code. In such cases, treat the frailty as if it were higher in some situations but lower in others. If your willpower is higher than a frailty, you may act against that frailty freely, although you still feel rotten afterwards.
Compassion is how much you character cares for the health and well being of others. Variations: Pacifist – you feel more sorrow at causing harm, but are not particularly sympathetic (low Temer).
0 – You feel no sympathy or remorse for hurting others, no matter the situation.
1 – You are considered callous and unfeeling, but friends know you still care.
2 – You are a normal person.
3 – You are unusually kindhearted.
4 – You will not cause harm except in self defense and always help those in need.
5 – You feel intense sorrow at swatting a fly.
Greed represents your desire for power and wealth. Variations: Miser – the acquisition of wealth does not entice you, you just refuse to spend what you have (low Compassion, Pleasure)
0 – Worldly possessions hold no value to you.
1 – You are quite comfortable with whatever money becomes available
2 – You are a normal person.
3 – Money tends to cloud your decisions more than appropriate.
4 – You are very easily bribed.
5 – You’d sell your own grandmother for 5$
Honor is how much you value keeping your word and holding to a personal code. Variations: Noble Thief – you have a personal code that you value highly, it just doesn’t include messy things like honesty and has many loopholes (high Idealism or Compassion).
0 – Your word means nothing, and everyone knows it
1 – You are not very dependable, although you keep saying you’ll change
2 – You are a normal person
3 – Your friends know they can count on you to keep your word
4 – You set rigorous standards for yourself, and hold to them.
5 – Loss of honor is worse than death
Idealism is how much you desire a particular idea, person, or group to be successful. Variations: depends on what you believe in.
0 – You are not motivated by anything outside of yourself.
1 – You are abnormally self-focused
2 – You are a normal person
3 – You volunteer for dangerous service to your cause
4 – You consider service to your cause to be your life
5 – Absolutely nothing takes precedence over your goal
Loyalty represents the strength of your devotion to friends and family. Variations:
0 – “Friends? Who needs em’, I’m a loner”
1 – You have difficulty forming close personal bonds
2 – You are a normal person
3 – Your friends know they can count on you when they need you
4 – You willingly make personal sacrifices for your friends
5 – There is nothing that will stop you from helping your family
Pleasure is your desire for thrills, sex, drugs, luxury, and other such things. Variations: Lecherous – it often seems that sex is the only thing on your mind. Daredevil – you live on excitement and risk (high Reputation).
0 – The pleasures of the body are irrelevant to you.
1 -
2 – You are a normal person
3 -
4 -
5 -
Reputation is your desire to be known for your deeds.
Temper represents how apt you are to lose control when you feel provoked.