|
|
| (7 intermediate revisions not shown) |
| Line 1: |
Line 1: |
| - | | + | [[Solar Charms]]<br> |
| - | | + | [[Abyssal Charms]]<br> |
| - | = Abyssal Charms =
| + | [[Dragon-Blooded Charms]]<br> |
| - | | + | [[Sidereal Charms]]<br> |
| - | == Dusk Caste Abilities ==
| + | [[Lunar Charms]]<br> |
| - | | + | [[Spirit Charms]]<br> |
| - | === Archery ===
| + | [[Martial Arts Charms]]<br> |
| - | | + | |
| - | === Martial Arts ===
| + | |
| - | | + | |
| - | === Melee ===
| + | |
| - | | + | |
| - | === Thrown ===
| + | |
| - | | + | |
| - | === War ===
| + | |
| - | | + | |
| - | == Midnight Caste Abilities ==
| + | |
| - | | + | |
| - | === Integrity ===
| + | |
| - | | + | |
| - | === Performance ===
| + | |
| - | | + | |
| - | === Presence ===
| + | |
| - | | + | |
| - | === Resistance ===
| + | |
| - | | + | |
| - | === Survival ===
| + | |
| - | | + | |
| - | == Daybreak Caste Abilities ==
| + | |
| - | | + | |
| - | === Craft ===
| + | |
| - | | + | |
| - | === Investigation ===
| + | |
| - | | + | |
| - | === Lore ===
| + | |
| - | | + | |
| - | === Medicine ===
| + | |
| - | | + | |
| - | === Occult ===
| + | |
| - | | + | |
| - | == Day Caste Abilities ==
| + | |
| - | | + | |
| - | === Athletics ===
| + | |
| - | | + | |
| - | === Awareness ===
| + | |
| - | | + | |
| - | === Dodge ===
| + | |
| - | | + | |
| - | === Larceny ===
| + | |
| - | ''Heart-Stealing Understanding''<br>
| + | |
| - | Cost: 3m<br>
| + | |
| - | Type: Simple (Speed 3)<br>
| + | |
| - | Keywords: Combo-OK<br>
| + | |
| - | Duration: Instant<br>
| + | |
| - | Minimum Larceny: 3<br>
| + | |
| - | Minimum Essence: 2<br>
| + | |
| - | Prerequisites: Any Larceny Excellency<br>
| + | |
| - | | + | |
| - | It is said that the Deathknights can steal the hearts of the unwary - often literally. When this charm is activated, the Solar rolls Wits + Larceny, adding his Essence in automatic successes and opposed by the target's Perception + Awareness, also adding the target's Essence as automatic successes. If the Solar is successful, he gains a number of points of temporary willpower equal to the number of successes rolled, to a maximum of his normal maximum willpower. The target of the charm likewise loses the same number of willpower points.<br>
| + | |
| - | | + | |
| - | === Stealth ===
| + | |
| - | | + | |
| - | == Moonshadow Caste Abilities ==
| + | |
| - | | + | |
| - | === Bureaucracy ===
| + | |
| - | | + | |
| - | === Linguistics ===
| + | |
| - | | + | |
| - | === Ride ===
| + | |
| - | | + | |
| - | === Sail ===
| + | |
| - | | + | |
| - | === Socialize ===
| + | |
| - | | + | |
| - | = Dragon-Blooded Charms =
| + | |
| - | | + | |
| - | == Air Aspect Abilities ==
| + | |
| - | | + | |
| - | === Linguistics ===
| + | |
| - | | + | |
| - | === Lore ===
| + | |
| - | | + | |
| - | === Occult ===
| + | |
| - | | + | |
| - | === Stealth ===
| + | |
| - | | + | |
| - | === Thrown ===
| + | |
| - | | + | |
| - | == Earth Aspect Abilities ==
| + | |
| - | | + | |
| - | === Awareness ===
| + | |
| - | | + | |
| - | === Craft ===
| + | |
| - | | + | |
| - | === Integrity ===
| + | |
| - | | + | |
| - | === Resistance ===
| + | |
| - | | + | |
| - | === War ===
| + | |
| - | | + | |
| - | == Fire Aspect Abilities ==
| + | |
| - | | + | |
| - | === Athletics ===
| + | |
| - | | + | |
| - | === Dodge ===
| + | |
| - | | + | |
| - | === Melee ===
| + | |
| - | | + | |
| - | === Presence ===
| + | |
| - | | + | |
| - | === Socialize ===
| + | |
| - | | + | |
| - | == Water Aspect Abilities ==
| + | |
| - | | + | |
| - | === Bureaucracy ===
| + | |
| - | | + | |
| - | === Investigation ===
| + | |
| - | | + | |
| - | === Larceny ===
| + | |
| - | | + | |
| - | === Martial Arts ===
| + | |
| - | | + | |
| - | === Sail ===
| + | |
| - | | + | |
| - | == Wood Aspect Abilities ==
| + | |
| - | | + | |
| - | === Archery ===
| + | |
| - | | + | |
| - | === Medicine ===
| + | |
| - | | + | |
| - | === Performance ===
| + | |
| - | | + | |
| - | === Ride ===
| + | |
| - | | + | |
| - | === Survival ===
| + | |
| - | | + | |
| - | = Sidereal Charms =
| + | |
| - | == Chosen of Journeys Abilities ==
| + | |
| - | === Resistance ===
| + | |
| - | | + | |
| - | === Ride ===
| + | |
| - | | + | |
| - | === Sail ===
| + | |
| - | | + | |
| - | === Survival ===
| + | |
| - | | + | |
| - | === Thrown ===
| + | |
| - | | + | |
| - | == Chosen of Serenity Abilities ==
| + | |
| - | | + | |
| - | === Craft ===
| + | |
| - | | + | |
| - | === Dodge ===
| + | |
| - | | + | |
| - | === Linguistics ===
| + | |
| - | | + | |
| - | === Performance ===
| + | |
| - | | + | |
| - | === Socialize ===
| + | |
| - | | + | |
| - | == Chosen of Battles Abilities ==
| + | |
| - | | + | |
| - | === Archery ===
| + | |
| - | | + | |
| - | === Athletics ===
| + | |
| - | | + | |
| - | === Melee ===
| + | |
| - | | + | |
| - | === Presence ===
| + | |
| - | | + | |
| - | === War ===
| + | |
| - | | + | |
| - | == Chosen of Secrets Abilities ==
| + | |
| - | | + | |
| - | === Investigation ===
| + | |
| - | | + | |
| - | === Larceny ===
| + | |
| - | | + | |
| - | === Lore ===
| + | |
| - | | + | |
| - | === Occult ===
| + | |
| - | | + | |
| - | === Stealth ===
| + | |
| - | | + | |
| - | == Chosen of Endings Abilities ==
| + | |
| - | | + | |
| - | === Awareness ===
| + | |
| - | | + | |
| - | === Bureaucracy ===
| + | |
| - | | + | |
| - | === Integrity ===
| + | |
| - | | + | |
| - | === Martial Arts ===
| + | |
| - | | + | |
| - | === Medicine ===
| + | |
| - | | + | |
| - | = Lunar Charms =
| + | |
| - | | + | |
| - | == Strength ==
| + | |
| - | | + | |
| - | === Knacks ===
| + | |
| - | | + | |
| - | === Attack Enhancement Charms ===
| + | |
| - | | + | |
| - | === Crippling Charms ===
| + | |
| - | | + | |
| - | === Damage Enhancement Charms ===
| + | |
| - | | + | |
| - | === Feats of Strength Charms ===
| + | |
| - | | + | |
| - | === Grappling Charms ===
| + | |
| - | | + | |
| - | === Subdual Charms ===
| + | |
| - | | + | |
| - | == Dexterity ==
| + | |
| - | | + | |
| - | === Knacks ===
| + | |
| - | | + | |
| - | === Lunar Hero Style ===
| + | |
| - | | + | |
| - | === Balance and Grace Charms ===
| + | |
| - | | + | |
| - | === Defensive Charms ===
| + | |
| - | | + | |
| - | === Movement Charms ===
| + | |
| - | | + | |
| - | === Speed and Extra Action Charms ===
| + | |
| - | | + | |
| - | == Stamina ==
| + | |
| - | | + | |
| - | === Knacks ===
| + | |
| - | | + | |
| - | === Consumption Charms ===
| + | |
| - | | + | |
| - | === Endurance Charms ===
| + | |
| - | | + | |
| - | === Environmental Charms ===
| + | |
| - | | + | |
| - | === Essence-Regaining Charms ===
| + | |
| - | | + | |
| - | === Fury Charms ===
| + | |
| - | | + | |
| - | === Healing Charms ===
| + | |
| - | | + | |
| - | === Soak Enhancement Charms ===
| + | |
| - | | + | |
| - | === Substance Charms ===
| + | |
| - | | + | |
| - | == Charisma ==
| + | |
| - | | + | |
| - | === Knacks ===
| + | |
| - | | + | |
| - | === Animal and Training Charms ===
| + | |
| - | | + | |
| - | === Holy Charms ===
| + | |
| - | | + | |
| - | === Fascination Charms ===
| + | |
| - | | + | |
| - | === Interaction Charms ===
| + | |
| - | | + | |
| - | === Military Unit Charms ===
| + | |
| - | | + | |
| - | === Social Unit Charms ===
| + | |
| - | | + | |
| - | === Territory Charms ===
| + | |
| - | | + | |
| - | == Manipulation ==
| + | |
| - | | + | |
| - | === Knacks ===
| + | |
| - | | + | |
| - | === Belief Charms ===
| + | |
| - | | + | |
| - | === Defense and Dissembling Charms ===
| + | |
| - | | + | |
| - | === Feint Charms ===
| + | |
| - | | + | |
| - | === Interaction Charms ===
| + | |
| - | | + | |
| - | === Military Unit Charms ===
| + | |
| - | | + | |
| - | === Social Unit Charms ===
| + | |
| - | | + | |
| - | == Appearance/Composure ==
| + | |
| - | | + | |
| - | === Knacks ===
| + | |
| - | | + | |
| - | === Disguise Charms ===
| + | |
| - | | + | |
| - | === Interaction Charms ===
| + | |
| - | | + | |
| - | == Intelligence ==
| + | |
| - | | + | |
| - | === Knacks ===
| + | |
| - | | + | |
| - | === Craft Charms ===
| + | |
| - | | + | |
| - | === Defensive Charms ===
| + | |
| - | | + | |
| - | === Insight Charms ===
| + | |
| - | | + | |
| - | === Sorcery Charms ===
| + | |
| - | | + | |
| - | === Wyld Charms ===
| + | |
| - | | + | |
| - | == Wits ==
| + | |
| - | | + | |
| - | === Knacks ===
| + | |
| - | | + | |
| - | === Concealment Charms ===
| + | |
| - | | + | |
| - | === Reaction Charms ===
| + | |
| - | | + | |
| - | === Speed and Extra Action Charms ===
| + | |
| - | | + | |
| - | === Survival Charms ===
| + | |
| - | | + | |
| - | == Perception ==
| + | |
| - | | + | |
| - | === Knacks ===
| + | |
| - | | + | |
| - | === Craft Charms ===
| + | |
| - | | + | |
| - | === Essence Charms ===
| + | |
| - | | + | |
| - | === Extended Sense Charms ===
| + | |
| - | | + | |
| - | === Military Unit Charms ===
| + | |
| - | | + | |
| - | === Perception Advantage Charms ===
| + | |
| - | | + | |
| - | === Person Examination Charms ===
| + | |
| - | | + | |
| - | === Wyld Perception Charms ===
| + | |
| - | | + | |
| - | = Spirit charms =
| + | |
| - | | + | |
| - | == Universal Charms ==
| + | |
| - | | + | |
| - | == Compassion ==
| + | |
| - | | + | |
| - | === Blessings ===
| + | |
| - | | + | |
| - | === Divinations ===
| + | |
| - | | + | |
| - | === Sendings ===
| + | |
| - | | + | |
| - | == Conviction ==
| + | |
| - | | + | |
| - | === Divine Works ===
| + | |
| - | | + | |
| - | === Eidola ===
| + | |
| - | | + | |
| - | === Relocations ===
| + | |
| - | | + | |
| - | == Temperance ==
| + | |
| - | | + | |
| - | === Enchantments ===
| + | |
| - | | + | |
| - | === Inhabitings ===
| + | |
| - | | + | |
| - | === Tantra ===
| + | |
| - | | + | |
| - | == Valor ==
| + | |
| - | | + | |
| - | === Aegis ===
| + | |
| - | | + | |
| - | === Curses ===
| + | |
| - | | + | |
| - | === Edges ===
| + | |