Taravanis S'Ourvour

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Character Name: Taravanis S'Ourvour
Alternate Identities:
Player Name: Charlie

CHARACTERISTICS

Val Char Base Points Total Roll Notes
8 STR 10 -2 8 11- HTH Damage 1 1/2d6 END [2]
15 DEX 10 15 15 12- OCV 5 DCV 5
12 CON 10 4 12 11-
11 BODY 10 2 11 11-
15 INT 10 5 15 12- PER Roll 14-
15 EGO 10 10 15 12- ECV: 5
13 PRE 10 3 13 12- PRE Attack: 2 1/2d6
16 COM 10 3 16 12-
2 PD 2 0 2/6 2/6 PD (0/4 rPD)
2 ED 2 0 2/8 2/8 ED (0/6 rED)
2 SPD 2.5 0 2 Phases: 6, 12
4 REC 4 0 4
26 END 24 1 26
21 STUN 21 0 21
6" Running 6 0 6"
2" Swimming 2 0 2"
1" Leaping 2 0 1 1/2" 41 Total Characteristics Points

CHARACTER IMAGE

QUOTE

EXPERIENCE POINTS

Total earned: 0
Spent: 0
Unspent: 0
Base Points: 75
Disad Points: 55
Total Points: 130

MOVEMENT

Type Total
Run (6) 6"
Swim (2) 2"
H. Leap (2") 1 1/2"
V. Leap (1") 0 1/2"

DEFENSES

Type Amount
Physical Defense 2/6
Res. Phys. Defense 0/4
Energy Defense 2/8
Res. Energy Defense 0/6
Mental Defense 0
Power Defense 0
 

COMBAT INFORMATION

OCV: 5 DCV: 5
 

Combat Skill Levels:


+2 with any three maneuvers or a tight group of attacks


COMBAT MANEUVERS

Maneuver Phase OCV DCV Effect

RANGE MODIFIERS

Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10

DISADVANTAGES

Cost  Disadvantage
10 Distinctive Features: MageSight (Not Concealable; Noticed and Recognizable; Detectable By Uncommonly-Used Senses)
15 Hunted: Feridan, Mentor 11- (Mo Pow, NCI, Watching)
10 Psychological Limitation: Curious about Magic (Common, Moderate)
10 Social Limitation: Elven Nobility, A Displaced Elven Prince (Frequently, Major, Not Limiting In Some Cultures)
10 Social Limitation: Subject to Mentors Direction (Frequently, Minor)
55 Total Disadvantages Cost


Character Name: Taravanis S'Ourvour
Alternate Identities:
Player Name: Charlie

SKILLS

Cost  Name
3 High Society 12-
3 Scholar
2
1) KS: Enchantemnt (3 Active Points) 12-
2
2) KS: Evocation (3 Active Points) 12-
2
3) KS: Magic (3 Active Points) 12-
2
4) KS: Wards (3 Active Points) 12-
0 Language: Elven (idiomatic; literate) (5 Active Points)
3 Language: Human Language (fluent conversation; literate)
2 Language: Arcane script (basic conversation; literate)
2 PS: Wizard 11-
3 Spell Casting 12-
1 TF: Equines
2 Survival (Temperate/Subtropical Forests) 12-
1 WF: Blades
10 +2 with a group of similar Skills
0 +3 With Spell Casting (Custom Adder)
6 +2 with any three maneuvers or a tight group of attacks
44 Total Skills Cost

TALENTS

Cost  Name
1 Absolute Time Sense (3 Active Points); Custom Modifier (Racial Bonus; -1)
5 Magesight
6 Total Talents Cost
 

POWERS

Cost  Power END
2 Nightvision (5 Active Points); Custom Modifier (Racial Bonus; -1)0
3 +2 PER with all Sense Groups (6 Active Points); Custom Modifier (Racial Modifier; -1)0
8 Endurance Reserve (50 END, 10 REC) Reserve: (15 Active Points); REC: (10 Active Points); Limited Power Power loses almost all of its effectiveness (only recovers when asleep, once per Hour; -2)0
3 Talisman: +3 with single Characteristic Roll (Custom Adder)
4 Mystic Dart (Evocation, Skill Roll -3): Killing Attack - Ranged 2d6, Area Of Effect (One Hex; Accurate; +1/2), Line Of Sight (+1/2) (60 Active Points); Custom Modifier (Campaign Bonus; -10), OAF Expendable (Easy to obtain new Focus; Gold Flecks, easily obtained; -1), Limited Power Power loses about a third of its effectiveness (Effects only Living things; -1/2), Spell (-1/2), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Spell Casting; -1/4)6
4 Electric Blast (Evocation, Skill Roll -5): Energy Blast 5d6, Area Of Effect (10" Line; +1) (50 Active Points); Custom Modifier (Campaign Bonus; -8), OAF Expendable (Easy to obtain new Focus; Steel Rod, Animal Fur; -1), Requires A Skill Roll (-1/2), Spell (-1/2), No Range (-1/2), Incantations (-1/4), Gestures (-1/4)5
3 Cantrip (General, Skill roll -2): Telekinesis (5 STR), Fine Manipulation (18 Active Points); Custom Modifier (Campaign Bonus; -4), Incantations (-1/4)2
5 Command Word (Enchantment, Skill roll): Mind Control 10d6 (Human class of minds) (50 Active Points); Custom Modifier (Campaign Bonus; -6), OAF Expendable (Easy to obtain new Focus; A touch of wine; -1), Requires A Skill Roll (-1/2), Spell (-1/2), Incantations (-1/4), Limited Power Power loses about a fourth of its effectiveness (Single word comand; -1/4), Limited Power Power loses about a fourth of its effectiveness (Limited range 50"; -1/4)5
1 Detect magic (General, Skill Roll -1): Detect A Class Of Things 12- (no Sense Group), Discriminatory (10 Active Points); Custom Modifier (Campaign Bonus; -4), OAF (Talisman; -1), Incantations (Requires Incantations throughout; -1/2), Extra Time (Full Phase, -1/2), Requires A Skill Roll (-1/2), Gestures (-1/4), Costs Endurance (Only Costs END to Activate; -1/4)1
1 Quiet Moment (Ward, Skill Roll -1): Darkness to Hearing Group 1" radius, Usable As Attack (+1) (10 Active Points); Custom Modifier (Campaign Bonus; -4), OAF Expendable (Easy to obtain new Focus; Small bit of Cotton; -1), Requires A Skill Roll (-1/2), Spell (-1/2), Gestures (-1/4), Incantations (-1/4), Limited Power Power loses about a fourth of its effectiveness (Effects only one person; -1/4)1
1 Mage Shield (Ward, Skill Roll -1): Force Field (4 PD/6 ED) (10 Active Points); Custom Modifier (Campaign Bonus; -4), OAF (Talisman; -1), Requires A Skill Roll (-1/2), Spell (-1/2), Gestures (-1/4), Incantations (-1/4)1
4 Arcane Murk (Warding, Skill Roll -5): Darkness to Sight Group 5" radius (50 Active Points); Custom Modifier (Campaign Bonus; -10), OAF Expendable (Difficult to obtain new Focus; Black silk, burned; -1 1/4), Requires A Skill Roll (-1/2), Spell (-1/2), Gestures (-1/4), Incantations (-1/4)5
39 Total Powers Cost


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Character Name: Taravanis S'Ourvour
Alternate Identities:
Player Name: Charlie

APPEARANCE

Hair Color: Brown
Eye Color: Brown
Height: 2.00 m
Weight: 100.00 kg
Description:

BACKGROUND

POWERS/TACTICS

PERSONALITY/MOTIVATION

Character created with Hero Designer (version 2.42)

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