Kitsuki Otimitsu

From Kotuswiki

Character Name: Kitsuki Otimitsu
Alternate Identities:
Player Name: Rick

CHARACTERISTICS

Val Char Base Points Total Roll Notes
15 STR 10 5 15 12- HTH Damage 3d6 END [3]
18 DEX 10 24 18 13- OCV 6 DCV 6
15 CON 10 10 15 12-
12 BODY 10 4 12 11-
20 INT 10 10 20 13- PER Roll 15-
13 EGO 10 6 13 12- ECV: 4
18 PRE 10 8 18 13- PRE Attack: 3 1/2d6
14 COM 10 2 14 12-
6 PD 3 3 6 6 PD (0 rPD)
5 ED 3 2 5 5 ED (0 rED)
6 REC 6 0 6
30 END 30 0 30
30 STUN 28 2 30
8" Running 6 4 8"
2" Swimming 2 0 2"
4" Leaping 4 0 4" 80 Total Characteristics Points

CHARACTER IMAGE

QUOTE

"In the absence of evidents there is only faith, and I have little of that."

EXPERIENCE POINTS

Total earned: 0
Spent: 17
Unspent: 0
Base Points: 125
Disad Points: 105
Total Points: 247

MOVEMENT

Type Total
Run (6) 8"
Swim (2) 2"
H. Leap (4") 4"
V. Leap (2") 2"

DEFENSES

Type Amount
Physical Defense 6
Res. Phys. Defense 0
Energy Defense 5
Res. Energy Defense 0
Mental Defense 0
Power Defense 0
 

COMBAT INFORMATION

OCV: 6 DCV: 6
 

Combat Skill Levels:


+1 with HTH Combat ,

+2 with DCV (10 Active Points); Limited Power Power loses about half of its effectiveness (Only to offset Armor modifiers; -1) ,

+1 Overall ,

+2 with any Strike (Custom Adder) ,

+2 with any Strike (Custom Adder)


COMBAT MANEUVERS

Maneuver Phase OCV DCV Effect
Martial Strike 1/2 +0 +2 7d6 Strike
Martial Dodge 1/2 -- +5 Dodge, Affects All Attacks, Abort
Martial Block 1/2 +2 +2 Block, Abort
Offensive Strike 1/2 -2 +1 9d6 Strike
Martial Disarm 1/2 -1 +1 Disarm; 35 STR to Disarm

RANGE MODIFIERS

Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10

DISADVANTAGES

Cost  Disadvantage
0 Normal Characteristic Maxima
5 Distinctive Features: Samuri (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses)
10 Distinctive Features: Emerald Magistrate (Easily Concealed; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)
5 Hunted: Daimyo 8- (Mo Pow, NCI, Limited Geographical Area, Watching)
20 Hunted: Emerald Champaign/Supior Officer 14- (Mo Pow, NCI, Watching)
15 Psychological Limitation: Bushido (Common, Strong)
15 Social Limitation: Subject to Daimyo's Orders (Occasionally, Severe)
20 Social Limitation: Subject to Emerald Magistrate's orders (Very Frequently, Major)
15 Psychological Limitation: Driven to find evidence, and never takes a story at face value. (Common, Strong)
105 Total Disadvantages Cost


Character Name: Kitsuki Otimitsu
Alternate Identities:
Player Name: Rick

SKILLS

Cost  Name
5 +1 with HTH Combat
5 +2 with DCV (10 Active Points); Limited Power Power loses about half of its effectiveness (Only to offset Armor modifiers; -1)
3 Concealment 13-
3 Conversation 13-
3 Criminology 13-
3 Fast Draw 13-
3 Forensic Medicine 13-
3 Jack of All Trades
1
1) PS: Emerald Magistrate (2 Active Points) 11-
1
2) PS: Kitsuki Magistrate (2 Active Points) 11-
1
3) PS: Samuri (2 Active Points) 11-
1
4) PS: Writer (2 Active Points) 11-
3 AK: The Wilderness of Rokugan 13-
2 Language: Low Rokuganese (fluent conversation)
0 Language: Rokugani (completely fluent; literate) (4 Active Points)
2 Navigation (Land) 13-
3 Riding 13-
3 Scholar
1
1) KS: Bushido (2 Active Points) 11-
1
2) KS: Fauna (2 Active Points) 11-
1
3) KS: Flora (2 Active Points) 11-
2
4) KS: Heraldry (3 Active Points) 13-
1
5) KS: History (2 Active Points) 11-
2
6) KS: Imerial law (3 Active Points) 13-
1
7) KS: Magic (2 Active Points) 11-
1
8) KS: Military Tactics (2 Active Points) 11-
1
9) KS: Niten (2 Active Points) 11-
3 Shadowing 13-
10 +1 Overall
5 +2 with a group of similar Skills (10 Active Points); Limited Power Power loses about half of its effectiveness (-1)
3 Sleight Of Hand 13-
3 Stealth 13-
3 Streetwise 13-
4 Survival (Temperate/Subtropical, Mountain) 13-
3 Tactics 13-
3 Tracking 13-
10 Two-Weapon Fighting (HTH)
3 WF: Common Melee Weapons, Off Hand
106 Total Skills Cost

PERKS

Cost  Name
4 Fringe Benefit: Knight, Member of the Lower Nobility
5 Fringe Benefit: International Police Powers
9 Total Perks Cost

TALENTS

Cost  Name
5 Eidetic Memory
3 Lightsleep
8 Total Talents Cost
  <tr> <td align="center" valign="top">12</td> <td align="left" colspan=2 valign="top">Total Powers Cost</td> </tr> </table>

POWERS

Cost  Power END
6 +2 PER with all Sense Groups0
1 Detect Lie: Detect A Single Thing 13- (Unusual Group), Sense (5 Active Points); Campaign Bonus (-4)0
5 Ancestral Daisho: (Total: 28 Active Cost, 5 Real Cost) Killing Attack - Hand-To-Hand 1 1/2d6 (25 Active Points); Campaign Bonus (-5), Independent (-2), OAF Durable (-1), STR Minimum 6-14 (STR min 10; -1/2), Real Weapon (-1/4) (Real Cost: 2) plus +2 with any Strike (Custom Adder) (Real Cost: 1) plus +2 PER with all Sense Groups and Custom Adder (Real Cost: 2)2</font>
</table>

EQUIPMENT

Equipment END
Ancestral Daisho: (Total: 28 Active Cost, 5 Real Cost) Killing Attack - Hand-To-Hand 1 1/2d6 (25 Active Points); Campaign Bonus (-5), Independent (-2), OAF Durable (-1), STR Minimum 6-14 (STR min 10; -1/2), Real Weapon (-1/4) (Real Cost: 2) plus +2 with any Strike (Custom Adder) (Real Cost: 1) plus +2 PER with all Sense Groups and Custom Adder (Real Cost: 2)2</font>

MARTIAL ARTS MANEUVERS

Cost  Maneuver
4 Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 7d6 Strike
4 Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
4 Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
5 Offensive Strike: 1/2 Phase, -2 OCV, +1 DCV, 9d6 Strike
4 Martial Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 35 STR to Disarm
8 +2 HTH Damage Class(es)
3 Weapon Element: Blades, Default Element, Polearms and Spears, Staffs
32 Total Martial Arts Cost

</td> </tr> </table>

</tr>

Character Name: Kitsuki Otimitsu
Alternate Identities:
Player Name: Rick

APPEARANCE

Hair Color: Black
Eye Color: Brown
Height: 1.67 m
Weight: 83.00 kg
Description:

BACKGROUND

POWERS/TACTICS

PERSONALITY/MOTIVATION

Character created with Hero Designer(version 2.42)

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