Gideon

From Kotuswiki

Character Name: Giideon
Alternate Identities:
Player Name: Chris

CHARACTERISTICS

Val Char Base Points Total Roll Notes
13 STR 10 3 13 12- HTH Damage 2 1/2d6 END [3]
21 DEX 10 33 24 14- OCV 8 DCV 8
12 CON 10 4 15 12-
12 BODY 10 4 12 11-
15 INT 10 5 18 13- PER Roll 15-
12 EGO 10 4 15 12- ECV: 5
15 PRE 10 5 15 12- PRE Attack: 3d6
14 COM 10 2 14 12-
5 PD 3 2 5/12 5/12 PD (0/7 rPD)
5 ED 3 2 5/11 5/11 ED (0/6 rED)
9 REC 6 6 9
40 END 30 5 40
35 STUN 27 8 35
8" Running 6 4 8"
2" Swimming 2 0 2"
3" Leaping 4 0 3 1/2" 87 Total Characteristics Points

CHARACTER IMAGE

QUOTE

EXPERIENCE POINTS

Total earned: 0
Spent: 78
Unspent: 0
Base Points: 200
Disad Points: 105
Total Points: 383

MOVEMENT

Type Total
Run (6) 8"
Swim (2) 2"
H. Leap (4") 3 1/2"
V. Leap (2") 1 1/2"

DEFENSES

Type Amount
Physical Defense 5/12
Res. Phys. Defense 0/7
Energy Defense 5/11
Res. Energy Defense 0/6
Mental Defense 8
Power Defense 0
 

COMBAT INFORMATION

OCV: 8 DCV: 8
 

Combat Skill Levels:


+1 with All Combat ,

+1 with DCV (5 Active Points); Limited Power Power loses about half of its effectiveness (only when sweeping; -1)


COMBAT MANEUVERS

Maneuver Phase OCV DCV Effect
Counterstrike 1/2 +2 +2 4 1/2d6 Strike, Must Follow Block
Defensive Strike 1/2 +1 +3 2 1/2d6 Strike
Fast Strike 1/2 +2 +0 4 1/2d6 Strike
Martial Block 1/2 +2 +2 Block, Abort
Martial Dodge 1/2 -- +5 Dodge, Affects All Attacks, Abort
Martial Strike 1/2 +0 +2 4 1/2d6 Strike
Takeaway 1/2 +0 +0 Grab Weapon, 23 STR to take weapon away
Weapon Bind 1/2 +1 +0 Bind, 23 STR

RANGE MODIFIERS

Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10

DISADVANTAGES

Cost  Disadvantage
10 Distinctive Features: Jedi (Easily Concealed; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)
20 Hunted: Krath 14- (As Pow, Harshly Punish)
20 Hunted: Jedi Council 14- (Mo Pow, NCI, Watching)
10 Psychological Limitation: Jedi Code (Common, Moderate)
15 Psychological Limitation: Loner (Common, Strong)
10 Psychological Limitation: Overly Self Reliant (Common, Moderate)
20 Social Limitation: Subject to Orders (Very Frequently, Major)
105 Total Disadvantages Cost


Character Name: Giideon
Alternate Identities:
Player Name: Chris

SKILLS

Cost  Name
3 Acrobatics 14-
2 Navigation (Space) 13-
3 Breakfall 14-
3 Climbing 14-
3 Combat Driving 14-
3 Combat Piloting 14-
12 Computer Programming (Computer Networks, Hacking and Computer Security, Personal Computers, Artificial Intelligence, Mainframes and Supercomputers, Military Computers) 13-
3 Concealment 13-
3 Cryptography 13-
10 Defense Maneuver I-IV
3 Disguise 13-
3 Electronics 13-
3 Fast Draw 14-
3 Scholar
1
1) KS: Form I (2 Active Points) 11-
1
2) KS: Jedi Order (2 Active Points) 11-
1
3) KS: Mudorian Style (2 Active Points) 11-
1
4) KS: Republic Law (2 Active Points) 11-
2
5) KS: Security Systems (3 Active Points) 13-
2 AK: Republic Space 11-
0 Language: Basic (completely fluent; literate) (4 Active Points)
4 Language: Clawdite (completely fluent; literate)
1 Language: Huttese (basic conversation)
3 Lockpicking 14-
2 PS: Jedi 11-
3 Shadowing 13-
3 Security Systems 13-
3 Sleight Of Hand 14-
3 Stealth 14-
14 Systems Operation (Communications Systems, Environmental Systems, Medical Systems, Air/Space Traffic Control Systems, Dimensional Sensors, FTL Sensors, Medical Sensors, Metal Detectors, Radar, Sensor Jamming Equipment, Sonar) 13-
2 TF: Military Spacecraft, Science Fiction & Space Vehicles
10 Two-Weapon Fighting (HTH)
5 Rapid Attack (HTH)
3 LightSaber 13-
4 WF: Common Melee Weapons, Energy Blades, Off Hand
15 +3 with a group of similar Skills
5 +1 with a group of similar Skills
8 +1 with All Combat
2 +1 with DCV (5 Active Points); Limited Power Power loses about half of its effectiveness (only when sweeping; -1)
155 Total Skills Cost

PERKS

Cost  Name
0 Fringe Benefit: Custom Adder, Membership
0 Fringe Benefit: Custom Adder, FBI Special Agent
0
0 Total Perks Cost
  <tr> <td align="center" valign="top">3</td> <td align="left" valign="top">Sense Trick: Farseeing 12-</td><td align="center" valign="top"></td> </tr> <tr> <td align="center" valign="top">1</td> <td align="left" valign="top">Sense Trick: Danger Sence 8-</td><td align="center" valign="top"></td> </tr> <tr> <td align="center" valign="top">3</td> <td align="left" valign="top">Sense Trick: Sense Force 11-</td><td align="center" valign="top"></td> </tr> <tr> <td align="center" valign="top">13</td> <td align="left" valign="top">Combat Luck: Armor (7 PD/6 ED) (Custom Adder), Hardened (x2; +1/2) (26 Active Points); Limited Power Power loses about half of its effectiveness (Only when Character can freely move; -1)</td><td align="center" valign="top">0</font></td> </tr> <tr> <td align="center" valign="top">9</td> <td align="left" valign="top">+3 DEX</td><td align="center" valign="top"></td> </tr> <tr> <td align="center" valign="top">6</td> <td align="left" valign="top">+3 CON</td><td align="center" valign="top"></td> </tr> <tr> <td align="center" valign="top">3</td> <td align="left" valign="top">+3 INT</td><td align="center" valign="top"></td> </tr> <tr> <td align="center" valign="top">6</td> <td align="left" valign="top">+3 EGO</td><td align="center" valign="top"></td> </tr> <tr> <td align="center" valign="top">5</td> <td align="left" valign="top">Strong Minded: Mental Defense (8 points total)</td><td align="center" valign="top">0</font></td> </tr> <tr> <td align="center" valign="top">6</td> <td align="left" valign="top">+2 PER with all Sense Groups</td><td align="center" valign="top">0</font></td> </tr> <tr> <td align="center" valign="top">6</td> <td align="left" valign="top">Shape Shift (Humanoids Group, limited group of shapes), Imitation, Instant Change (30 Active Points); Custom Modifier (Bonus; -4)</td><td align="center" valign="top">3</font></td> </tr> <tr> <td align="center" valign="top">106</td> <td align="left" colspan=2 valign="top">Total Powers Cost</td> </tr> </table>

POWERS

Cost  Power END
7 Mind Trick: Mind Control 14-
3 Mind Trick: Mind Scan 12-
3 Mind Trick: Telepathy 12-
1 Physical Trick: Deflection 8-
3 Physial Trick: Quick Running 12-
7 Physical Trick: Telekenesis 14-
7 Physical Trick: Force Push 14-
3 Physical Trick: Healing 12-
5 Physical Trick: leaping 13-
1 Physical Trick: Chameleon 8-
5 Sense Trick: Reaching Out With the Force 13-</font>
</table>

EQUIPMENT

Equipment END
Lightsaber: Killing Attack - Hand-To-Hand 1 1/2d6, Reduced Endurance (0 END; +1/2), Does BODY (+1), Attack Versus Limited Defense (Combat Luck; +1 1/2) (100 Active Points); Independent (-2), OAF (-1), No STR Bonus (-1/2), -1 Decreased STUN Multiplier (-1/4), No Knockback (-1/4)0</font>

MARTIAL ARTS MANEUVERS

Cost  Maneuver
4 Counterstrike: 1/2 Phase, +2 OCV, +2 DCV, 4 1/2d6 Strike, Must Follow Block
5 Defensive Strike: 1/2 Phase, +1 OCV, +3 DCV, 2 1/2d6 Strike
4 Fast Strike: 1/2 Phase, +2 OCV, +0 DCV, 4 1/2d6 Strike
4 Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4 Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
4 Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 4 1/2d6 Strike
5 Takeaway: 1/2 Phase, +0 OCV, +0 DCV, Grab Weapon, 23 STR to take weapon away
4 Weapon Bind: 1/2 Phase, +1 OCV, +0 DCV, Bind, 23 STR
1 Weapon Element: Default Element, Empty Hand
35 Total Martial Arts Cost

</td> </tr> </table>

</tr>

Character Name: Giideon
Alternate Identities:
Player Name: Chris

APPEARANCE

Hair Color: Brown
Eye Color: Brown
Height: 2.00 m
Weight: 100.00 kg
Description:

BACKGROUND

POWERS/TACTICS

PERSONALITY/MOTIVATION

Character created with Hero Designer</a> (version 2.42)

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