Borsk Fey Ly

From Kotuswiki

Character Name: Borsk Fey'la
Alternate Identities:
Player Name: Alex

CHARACTERISTICS

Val Char Base Points Total Roll Notes
15 STR 10 5 15 12- HTH Damage 3d6 END [3]
21 DEX 10 33 24 14- OCV 8 DCV 8
15 CON 10 10 18 13-
15 BODY 10 10 15 12-
10 INT 10 0 13 12- PER Roll 13-/14-
15 EGO 10 10 18 13- ECV: 6
18 PRE 10 8 18 13- PRE Attack: 3 1/2d6
14 COM 10 2 14 12-
6 PD 3 3 6/13 6/13 PD (0/7 rPD)
6 ED 4 2 6/13 6/13 ED (0/7 rED)
8 REC 7 2 8
40 END 36 2 40
40 STUN 33 7 40
6" Running 6 0 10"
2" Swimming 2 0 2"
5" Leaping 5 0 5" 94 Total Characteristics Points

CHARACTER IMAGE

QUOTE

EXPERIENCE POINTS

Total earned: 0
Spent: 78
Unspent: 0
Base Points: 200
Disad Points: 105
Total Points: 383

MOVEMENT

Type Total
Run (6) 10"
Swim (2) 2"
H. Leap (5") 5"
V. Leap (3") 2 1/2"

DEFENSES

Type Amount
Physical Defense 6/13
Res. Phys. Defense 0/7
Energy Defense 6/13
Res. Energy Defense 0/7
Mental Defense 11
Power Defense 0
 

COMBAT INFORMATION

OCV: 8 DCV: 8
 

Combat Skill Levels:


+2 with All Combat ,

+4 Only vs Multiple Blocks, Deflect and Reflect (Custom Adder)


COMBAT MANEUVERS

Maneuver Phase OCV DCV Effect
Charge 1/2 +0 -2 6d6 +v/5 Strike, FMove
Counterstrike 1/2 +2 +2 6d6 Strike, Must Follow Block
Fast Strike 1/2 +2 +0 6d6 Strike
Grappling Block 1/2 +1 +1 Grab One Limb, Block
Martial Block 1/2 +2 +2 Block, Abort
Martial Dodge 1/2 -- +5 Dodge, Affects All Attacks, Abort
Martial Strike 1/2 +0 +2 6d6 Strike

RANGE MODIFIERS

Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10

DISADVANTAGES

Cost  Disadvantage
10 Distinctive Features: Jedi (Easily Concealed; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)
20 Hunted: Krath 14- (As Pow, Harshly Punish)
20 Hunted: Jedi Council 14- (Mo Pow, NCI, Watching)
20 Social Limitation: Subject to Orders (Very Frequently, Major)
15 Psychological Limitation: Jedi Code (Very Common, Moderate)
10 Psychological Limitation: Loyal to Bothan (Uncommon, Strong)
10 Psychological Limitation: Code of honor (Common, Moderate)
105 Total Disadvantages Cost


Character Name: Borsk Fey'la
Alternate Identities:
Player Name: Alex

SKILLS

Cost  Name
2 Navigation (Space) 12-
3 Analyze: Tactics 12-
3 Analyze: Martial arts 12-
3 Acrobatics 14-
3 Breakfall 14-
3 Combat Driving 14-
3 Combat Piloting 14-
3 Fast Draw 14-
3 Paramedics 12-
3 Riding 14-
3 Stealth 14-
14 Systems Operation (Communications Systems, Environmental Systems, Medical Systems, Air/Space Traffic Control Systems, Dimensional Sensors, FTL Sensors, Medical Sensors, Metal Detectors, Radar, Sensor Jamming Equipment, Sonar) 12-
3 LightSaber 12-
2 PS: Jedi 11-
3 Scholar
1
1) KS: Chon Style (2 Active Points) 11-
1
2) KS: Form I (2 Active Points) 11-
1
3) KS: Jedi Order (2 Active Points) 11-
1
4) KS: Mudorian Style (2 Active Points) 11-
1
5) KS: Republic Law (2 Active Points) 11-
2
6) KS: Tactics (3 Active Points) 12-
2 AK: Republic Space 11-
2 TF: Military Spacecraft, Science Fiction & Space Vehicles
3 WF: Common Melee Weapons, Energy Blades
1 WF: Off Hand
0 Language: Basic (completely fluent; literate) (4 Active Points)
4 Language (completely fluent; literate)
1 Language (basic conversation)
1 Language (basic conversation)
1 Language (basic conversation)
10 Defense Maneuver I-IV
5 Rapid Attack (HTH)
10 Two-Weapon Fighting (HTH)
10 +2 with a group of similar Skills
5 +1 with a group of similar Skills
16 +2 with All Combat
6 +4 Only vs Multiple Blocks, Deflect and Reflect (Custom Adder)
138 Total Skills Cost

PERKS

Cost  Name
8 Contact: Nelin Foth (Contact has access to major institutions, Contact has significant Contacts of his own, Contact has useful Skills or resources, Very Good relationship with Contact) 12-
0 Fringe Benefit: Custom Adder, Membership
0 Fringe Benefit: Custom Adder, FBI Special Agent
0
8 Total Perks Cost
  <tr> <td align="center" valign="top">3</td> <td align="left" valign="top">Mind Trick: Mind Scan 13-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">3</td> <td align="left" valign="top">Mind Trick: Telepathy 11-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">5</td> <td align="left" valign="top">Physical Trick: Deflection 14-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">3</td> <td align="left" valign="top">Physial Trick: Quick Running 11-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">7</td> <td align="left" valign="top">Physical Trick: Telekenesis 15-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">7</td> <td align="left" valign="top">Physical Trick: Force Push 15-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">1</td> <td align="left" valign="top">Physical Trick: Healing 8-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">7</td> <td align="left" valign="top">Physical Trick: leaping 15-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">3</td> <td align="left" valign="top">Sense Trick: Reaching Out With the Force 11-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">3</td> <td align="left" valign="top">Sense Trick: Farseeing 13-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">3</td> <td align="left" valign="top">Sense Trick: Danger Sence 13-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">3</td> <td align="left" valign="top">Sense Trick: Sense Force 11-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">14</td> <td align="left" valign="top">Combat Luck: Armor (7 PD/7 ED) (Custom Adder), Hardened (x2; +1/2) (28 Active Points); Limited Power Power loses about half of its effectiveness (Only when Character can freely move; -1)</td><td align="center" valign="top">0</font></td> </tr> <tr> <td align="center" valign="top">9</td> <td align="left" valign="top">+3 DEX</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">6</td> <td align="left" valign="top">+3 CON</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">3</td> <td align="left" valign="top">+3 INT</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">6</td> <td align="left" valign="top">+3 EGO</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">7</td> <td align="left" valign="top">Strong Minded: Mental Defense (11 points total)</td><td align="center" valign="top">0</font></td> </tr> <tr> <td align="center" valign="top">8</td> <td align="left" valign="top">Running +4" (10" total)</td><td align="center" valign="top">1</font></td> </tr> <tr> <td align="center" valign="top">3</td> <td align="left" valign="top">+1 PER with all Sense Groups</td><td align="center" valign="top">0</font></td> </tr> <tr> <td align="center" valign="top">2</td> <td align="left" valign="top">Danger Sense: +1 PER with Sight Group</td><td align="center" valign="top">0</font></td> </tr> <tr> <td align="center" valign="top">109</td> <td align="left" colspan=2 valign="top">Total Powers Cost</td> </tr> </table>

POWERS

Cost  Power END
3 Mind Trick: Mind Control 13-</font>
</table>

EQUIPMENT

Equipment END
Lightsaber: Killing Attack - Hand-To-Hand 1 1/2d6, Reduced Endurance (0 END; +1/2), Does BODY (+1), Attack Versus Limited Defense (Combat Luck; +1 1/2) (100 Active Points); Independent (-2), OAF (-1), No STR Bonus (-1/2), -1 Decreased STUN Multiplier (-1/4), No Knockback (-1/4)0</font>

MARTIAL ARTS MANEUVERS

Cost  Maneuver
4 Charge: 1/2 Phase, +0 OCV, -2 DCV, 6d6 +v/5 Strike, FMove
4 Counterstrike: 1/2 Phase, +2 OCV, +2 DCV, 6d6 Strike, Must Follow Block
4 Fast Strike: 1/2 Phase, +2 OCV, +0 DCV, 6d6 Strike
5 Grappling Block: 1/2 Phase, +1 OCV, +1 DCV, Grab One Limb, Block
4 Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4 Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
4 Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 6d6 Strike
1 Weapon Element: Default Element, Empty Hand
4 +1 Lightsaber Damage Class(es)
34 Total Martial Arts Cost

</td> </tr> </table>

</tr>

Character Name: Borsk Fey'la
Alternate Identities:
Player Name: Alex

APPEARANCE

Hair Color: Brown
Eye Color: Brown
Height: 2.00 m
Weight: 100.00 kg
Description:

BACKGROUND

POWERS/TACTICS

PERSONALITY/MOTIVATION

Character created with Hero Designer (version 2.42)

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