Cost |
Name |
2 |
Navigation (Space) 12- |
3 |
Analyze: Tactics 12- |
3 |
Analyze: Martial arts 12- |
3 |
Acrobatics 14- |
3 |
Breakfall 14- |
3 |
Combat Driving 14- |
3 |
Combat Piloting 14- |
3 |
Fast Draw 14- |
3 |
Paramedics 12- |
3 |
Riding 14- |
3 |
Stealth 14- |
14 |
Systems Operation (Communications Systems, Environmental Systems, Medical Systems, Air/Space Traffic Control Systems, Dimensional Sensors, FTL Sensors, Medical Sensors, Metal Detectors, Radar, Sensor Jamming Equipment, Sonar) 12- |
3 |
LightSaber 12- |
2 |
PS: Jedi 11- |
3 |
Scholar |
1 |
1) KS: Chon Style (2 Active Points) 11- |
1 |
2) KS: Form I (2 Active Points) 11- |
1 |
3) KS: Jedi Order (2 Active Points) 11- |
1 |
4) KS: Mudorian Style (2 Active Points) 11- |
1 |
5) KS: Republic Law (2 Active Points) 11- |
2 |
6) KS: Tactics (3 Active Points) 12- |
2 |
AK: Republic Space 11- |
2 |
TF: Military Spacecraft, Science Fiction & Space Vehicles |
3 |
WF: Common Melee Weapons, Energy Blades |
1 |
WF: Off Hand |
0 |
Language: Basic (completely fluent; literate) (4 Active Points) |
4 |
Language (completely fluent; literate) |
1 |
Language (basic conversation) |
1 |
Language (basic conversation) |
1 |
Language (basic conversation) |
10 |
Defense Maneuver I-IV |
5 |
Rapid Attack (HTH) |
10 |
Two-Weapon Fighting (HTH) |
10 |
+2 with a group of similar Skills |
5 |
+1 with a group of similar Skills |
16 |
+2 with All Combat |
6 |
+4 Only vs Multiple Blocks, Deflect and Reflect (Custom Adder) |
138 |
Total Skills Cost |
Cost |
Name |
8 |
Contact: Nelin Foth (Contact has access to major institutions, Contact has significant Contacts of his own, Contact has useful Skills or resources, Very Good relationship with Contact) 12- |
0 |
Fringe Benefit: Custom Adder, Membership |
0 |
Fringe Benefit: Custom Adder, FBI Special Agent |
0 |
|
8 |
Total Perks Cost |
|
|
Cost |
Power |
END |
3 |
Mind Trick: Mind Control 13- | </font> |
<tr>
<td align="center" valign="top">3</td>
<td align="left" valign="top">Mind Trick: Mind Scan 13-</td><td align="center" valign="top"></font></td>
</tr>
<tr>
<td align="center" valign="top">3</td>
<td align="left" valign="top">Mind Trick: Telepathy 11-</td><td align="center" valign="top"></font></td>
</tr>
<tr>
<td align="center" valign="top">5</td>
<td align="left" valign="top">Physical Trick: Deflection 14-</td><td align="center" valign="top"></font></td>
</tr>
<tr>
<td align="center" valign="top">3</td>
<td align="left" valign="top">Physial Trick: Quick Running 11-</td><td align="center" valign="top"></font></td>
</tr>
<tr>
<td align="center" valign="top">7</td>
<td align="left" valign="top">Physical Trick: Telekenesis 15-</td><td align="center" valign="top"></font></td>
</tr>
<tr>
<td align="center" valign="top">7</td>
<td align="left" valign="top">Physical Trick: Force Push 15-</td><td align="center" valign="top"></font></td>
</tr>
<tr>
<td align="center" valign="top">1</td>
<td align="left" valign="top">Physical Trick: Healing 8-</td><td align="center" valign="top"></font></td>
</tr>
<tr>
<td align="center" valign="top">7</td>
<td align="left" valign="top">Physical Trick: leaping 15-</td><td align="center" valign="top"></font></td>
</tr>
<tr>
<td align="center" valign="top">3</td>
<td align="left" valign="top">Sense Trick: Reaching Out With the Force 11-</td><td align="center" valign="top"></font></td>
</tr>
<tr>
<td align="center" valign="top">3</td>
<td align="left" valign="top">Sense Trick: Farseeing 13-</td><td align="center" valign="top"></font></td>
</tr>
<tr>
<td align="center" valign="top">3</td>
<td align="left" valign="top">Sense Trick: Danger Sence 13-</td><td align="center" valign="top"></font></td>
</tr>
<tr>
<td align="center" valign="top">3</td>
<td align="left" valign="top">Sense Trick: Sense Force 11-</td><td align="center" valign="top"></font></td>
</tr>
<tr>
<td align="center" valign="top">14</td>
<td align="left" valign="top">Combat Luck: Armor (7 PD/7 ED) (Custom Adder), Hardened (x2; +1/2) (28 Active Points); Limited Power Power loses about half of its effectiveness (Only when Character can freely move; -1)</td><td align="center" valign="top">0</font></td>
</tr>
<tr>
<td align="center" valign="top">9</td>
<td align="left" valign="top">+3 DEX</td><td align="center" valign="top"></font></td>
</tr>
<tr>
<td align="center" valign="top">6</td>
<td align="left" valign="top">+3 CON</td><td align="center" valign="top"></font></td>
</tr>
<tr>
<td align="center" valign="top">3</td>
<td align="left" valign="top">+3 INT</td><td align="center" valign="top"></font></td>
</tr>
<tr>
<td align="center" valign="top">6</td>
<td align="left" valign="top">+3 EGO</td><td align="center" valign="top"></font></td>
</tr>
<tr>
<td align="center" valign="top">7</td>
<td align="left" valign="top">Strong Minded: Mental Defense (11 points total)</td><td align="center" valign="top">0</font></td>
</tr>
<tr>
<td align="center" valign="top">8</td>
<td align="left" valign="top">Running +4" (10" total)</td><td align="center" valign="top">1</font></td>
</tr>
<tr>
<td align="center" valign="top">3</td>
<td align="left" valign="top">+1 PER with all Sense Groups</td><td align="center" valign="top">0</font></td>
</tr>
<tr>
<td align="center" valign="top">2</td>
<td align="left" valign="top">Danger Sense: +1 PER with Sight Group</td><td align="center" valign="top">0</font></td>
</tr>
<tr>
<td align="center" valign="top">109</td>
<td align="left" colspan=2 valign="top">Total Powers Cost</td>
</tr>
</table>
Equipment |
END |
Lightsaber: Killing Attack - Hand-To-Hand 1 1/2d6, Reduced Endurance (0 END; +1/2), Does BODY (+1), Attack Versus Limited Defense (Combat Luck; +1 1/2) (100 Active Points); Independent (-2), OAF (-1), No STR Bonus (-1/2), -1 Decreased STUN Multiplier (-1/4), No Knockback (-1/4) | 0</font> |
</table>
Cost |
Maneuver |
4 |
Charge: 1/2 Phase, +0 OCV, -2 DCV, 6d6 +v/5 Strike, FMove |
4 |
Counterstrike: 1/2 Phase, +2 OCV, +2 DCV, 6d6 Strike, Must Follow Block |
4 |
Fast Strike: 1/2 Phase, +2 OCV, +0 DCV, 6d6 Strike |
5 |
Grappling Block: 1/2 Phase, +1 OCV, +1 DCV, Grab One Limb, Block |
4 |
Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort |
4 |
Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort |
4 |
Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 6d6 Strike |
1 |
Weapon Element: Default Element, Empty Hand |
4 |
+1 Lightsaber Damage Class(es) |
34 |
Total Martial Arts Cost |
</td>
</tr>
</table>
Character Name: Borsk Fey'la
Alternate Identities:
Player Name: Alex
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Hair Color: |
Brown |
Eye Color: |
Brown |
Height: |
2.00 m |
</tr>
Weight: |
100.00 kg |
Description: |
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Character created with Hero Designer (version 2.42)
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