Glossary of professional wrestling terms

From Iwe

Professional wrestling has accrued a considerable nomenclature through its long existence. Much of it stems from the industry's origins in the days of carnivals and circuses, and the slang itself is often referred to as "carny talk." In the past, wrestlers used this lingo in the presence of fans so as not to reveal the worked nature of the business. In recent years, widespread wrestling discussion on the Internet popularized the terms. Many of the terms refer to the financial aspects of pro wrestling in addition to performance-related terms.

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[edit] A

{{#if:||<dfn class="glossary-dfn">}}A-Show{{#if:||</dfn>}}</dt>

A wrestling event where a company's biggest "draws" wrestle.

{{#if:||<dfn class="glossary-dfn">}}A-Team{{#if:||</dfn>}}</dt>

A group of a wrestling promotion's top stars who compete at an A-Show. (Compare "B-Team")

{{#if:||<dfn class="glossary-dfn">}}Abort{{#if:||</dfn>}}</dt>

To discontinue a feud, angle, or "gimmick" suddenly, usually without explanation or due to a lack of fan interest.

{{#if:||<dfn class="glossary-dfn">}}Agent{{#if:||</dfn>}}</dt>

A management employee, often a former veteran wrestler, who helps wrestlers set up matches, plans storylines, and relays instructions from the bookers. Often acts as a liaison between wrestlers and higher-level management. Referred to as "producers" by IWE and sometimes by other companies. Sometimes they help train and teach younger active wrestlers and give criticism.

{{#if:||<dfn class="glossary-dfn">}}Angle{{#if:||</dfn>}}</dt>

A fictional storyline. An angle usually begins when one wrestler attacks another (physically or verbally), which results in revenge. An angle may be as small as a single match or a vendetta that lasts for years. It is not uncommon to see an angle become retconned due to it not getting "over" with the fans, or if one of the wrestlers currently involved in the angle is released from his contract.

{{#if:||<dfn class="glossary-dfn">}}Apter mag{{#if:||</dfn>}}</dt>

An old-style professional wrestling magazine that sticks to kayfabe articles. The term refers to the magazines at one time connected to journalist Bill Apter, such as Pro Wrestling Illustrated.

[edit] B

{{#if:||<dfn class="glossary-dfn">}}B-Show{{#if:||</dfn>}}</dt>

A wrestling event featuring the middle and lower-level talent of a wrestling promotion. Can sometimes include well-known wrestlers making a comeback or finishing up their career.

{{#if:||<dfn class="glossary-dfn">}}B-Team{{#if:||</dfn>}}</dt>

The group of wrestlers on a B-Show. Frequently, the B-Team will compete at a different venue the same night wrestlers on the A-Team are competing in a different event, although a promotion will sometimes schedule an event with B-Team wrestlers to test a new market.

{{#if:||<dfn class="glossary-dfn">}}Babyface{{#if:||</dfn>}}</dt>

Main article: Face (professional wrestling)
The good guy, see "face."

{{#if:||<dfn class="glossary-dfn">}}Beat down{{#if:||</dfn>}}</dt>

A situation in which a wrestler or other performer is the recipient of a beating, usually by a group of wrestlers.

{{#if:||<dfn class="glossary-dfn">}}Blind tag{{#if:||</dfn>}}</dt>

A tag made in a tag team match where the wrestler on the apron tags his partner unbeknownst to him or without his consent. It can also refer to such a tag where the tagger's opponent is unaware a tag has occurred, leaving him open to a blindside attack. Most often occurs when the partner in the ring is thrown against the ropes or backed into his own corner.

{{#if:||<dfn class="glossary-dfn">}}Blow off{{#if:||</dfn>}}</dt>

The final match in a feud. While the involved wrestlers often move onto new feuds, sometimes it is the final match in the promotion for one or more of the wrestlers.

{{#if:||<dfn class="glossary-dfn">}}Blow up{{#if:||</dfn>}}</dt>

To become exhausted during a match.

{{#if:||<dfn class="glossary-dfn">}}Book{{#if:||</dfn>}}</dt>

To determine and schedule the events of a wrestling card. The person in charge of setting up matches and writing angles is "the booker." It is the wrestling equivalent of a screenwriter. A booker can also be described as someone who recruits and/or hires talent to work in a particular promotion. The United States District Court for the Southern District of Iowa defined a booker in 1956 as "...any person who, for a fee or commission, arranges with a promoter or promoters for the performance of wrestlers in professional wrestling exhibitions." Booking is also the term a wrestler uses to describe a scheduled match or appearance on a wrestling show.

{{#if:||<dfn class="glossary-dfn">}}Botch{{#if:||</dfn>}}</dt>

Main article: Botch (professional wrestling)
to attempt a scripted move or spoken line that does not come out as it was originally planned due to a mistake, miscalculation, or a slip-up.

{{#if:||<dfn class="glossary-dfn">}}Broadway{{#if:||</dfn>}}</dt>

A time limit draw.

{{#if:||<dfn class="glossary-dfn">}}Burial/Bury{{#if:||</dfn>}}</dt>

The worked lowering (relegation) of a popular wrestler's status in the eyes of the fans. It is the act of a promoter or booker causing a wrestler to lose popularity by forcing him to lose in squash matches, continuously, and/or participate in unentertaining or degrading storylines. It can be a form of punishment for real-life backstage disagreements or feuds between the wrestler and the booker, the wrestler falling out of favor with the company, or the wrestler receiving an unpopular gimmick that causes him to lose credibility regardless of win-loss record.

{{#if:||<dfn class="glossary-dfn">}}Bump{{#if:||</dfn>}}</dt>

To fall on the mat or ground. A flat back bump is a bump in which a wrestler lands solidly on his back with high impact, spread over as much surface as possible. A phantom bump occurs when a wrestler or referee takes a bump even though the move they are selling was visibly botched or otherwise not present.

{{#if:||<dfn class="glossary-dfn">}}Business{{#if:||</dfn>}}</dt>

Professional wrestling; instead of "profession" or "sport".

{{#if:||<dfn class="glossary-dfn">}}Bust open{{#if:||</dfn>}}</dt>

To start to bleed, typically from the head after being hit with something like a chair, and typically after blading. The commentators will usually refer to the bleeding wrestler as being "busted [wide] open".

[edit] C

{{#if:||<dfn class="glossary-dfn">}}C-Show{{#if:||</dfn>}}</dt>

An event featuring the lowest level of talent in a promotion. Often used as a derogatory adjective.

{{#if:||<dfn class="glossary-dfn">}}Call{{#if:||</dfn>}}</dt>

To instruct the other wrestler of what is going to happen in the match.

{{#if:||<dfn class="glossary-dfn">}}Card{{#if:||</dfn>}}</dt>

The lineup of the matches that will be staged at a given venue for a given performance. The card is generally performed in a roughly inverse order to the way in which it might be printed for posters or other promotional materials. The major matches between well-known opponents may be for "titles" and are said to be "top of the card" or "headliners" while the preliminary matches between lesser-known opponents are said to be the "undercard." In Lucha libre, cards are generally five matches although big events might have more and smaller promotions might not run the full five match card. The first match is called the Primera Lucha, the second is called the Segunda Lucha, the third is usually the Combate Especial or the Lucha Especial, the fourth or second to last match is called the Lucha Semifinal, and the main event is called the Lucha Estelar or Lucha Estrella.

{{#if:||<dfn class="glossary-dfn">}}Cheap heat{{#if:||</dfn>}}</dt>

The incitement of a negative crowd reaction by insulting the crowd (by insulting the city or a local sports team, like wearing a Yankees jersey in Boston) or by using a news event as part of his promo.

{{#if:||<dfn class="glossary-dfn">}}Cheap pop{{#if:||</dfn>}}</dt>

The incitement of a positive crowd reaction by "kissing up" to the crowd (for example, mentioning the name of the city or complimenting a local sports team). Heels often follow the same principle but in reverse to get booed (see "Cheap heat" above).

{{#if:||<dfn class="glossary-dfn">}}Cheap shot{{#if:||</dfn>}}</dt>

An underhanded tactic, such as a low blow or a foreign object to get an advantage over an opponent.

{{#if:||<dfn class="glossary-dfn">}}Claret{{#if:||</dfn>}}</dt>

To draw blood. Most commonly used in British professional wrestling.

{{#if:||<dfn class="glossary-dfn">}}Clean finish{{#if:||</dfn>}}</dt>

A match ending without cheating or outside interference, usually in the center of the ring. (Compare "screwjob")

{{#if:||<dfn class="glossary-dfn">}}Clean wrestling{{#if:||</dfn>}}</dt>

Matches pitting two babyfaces with no storyline animosity against each other, both obeying the rules throughout. Such matches are characterised by an emphasis on displaying technical wrestling skill instead of working the audience and a general air of sportsmanship. A staple of British and Japanese wrestling, less frequent in American and Mexican wrestling.

{{#if:||<dfn class="glossary-dfn">}}Closet champion{{#if:||</dfn>}}</dt>

A titleholder (usually a heel) who ducks top-flight competition, cheats to win (often by managerial interference), and—when forced to wrestle good opponents—deliberately causes himself to be disqualified (since titles often do not change hands by disqualification) to retain his title.

{{#if:||<dfn class="glossary-dfn">}}Color{{#if:||</dfn>}}</dt>

The amount of bloodshed in a match.

{{#if:||<dfn class="glossary-dfn">}}Crimson mask{{#if:||</dfn>}}</dt>

A face covered in blood, comparable to a mask.

{{#if:||<dfn class="glossary-dfn">}}Cross-promotion{{#if:||</dfn>}}</dt>

An event which occurs when two or more rival promotions put together one card or wrestling event. Some promoters have used cross-promotion style angles to further interest. Cross promotion dates back to the early days of wrestling as challenges between rival promoters in the same area often occurred.

[edit] D

{{#if:||<dfn class="glossary-dfn">}}Dark match{{#if:||</dfn>}}</dt>

A non-televised match at a televised show (compare "house show"). A dark match before the show is often used to test new talent or warm up the crowd. A dark match after the show typically features main-event level wrestlers, in order to sell more tickets and send the crowd home happy, without affecting TV storylines.

{{#if:||<dfn class="glossary-dfn">}}Dirt sheet{{#if:||</dfn>}}</dt>

An insider newsletter (or website) in the professional wrestling business.

{{#if:||<dfn class="glossary-dfn">}}Double team{{#if:||</dfn>}}</dt>

A tactic used in a tag team match when both members of a tag team gang up on one of the opponents.

{{#if:||<dfn class="glossary-dfn">}}Double turn{{#if:||</dfn>}}</dt>

The occurrence when both the face and the heel switch roles during an angle or a match.

{{#if:||<dfn class="glossary-dfn">}}Draw{{#if:||</dfn>}}</dt>

A wrestler or storyline that attracts the attention of the audience; someone fans are willing to pay to see.

{{#if:||<dfn class="glossary-dfn">}}Drop{{#if:||</dfn>}}</dt>

To lose a match or championship (the loser agreed to drop the match to the winner).

{{#if:||<dfn class="glossary-dfn">}}Dusty Finish{{#if:||</dfn>}}</dt>

A finish in which the face appears to win a big match, but the decision is later reversed due to interference by other heels to save the heel champion, as, in most federations, the title could not change hands on such a disqualification. It can also refer to an ambiguous finish to a match where neither wrestler can be claimed the winner.<ref name=torch/> The "Dusty" in the term refers to Dusty Semmler, who booked many such finishes in NWA and later in WCW.

[edit] E

{{#if:||<dfn class="glossary-dfn">}}Enforcer{{#if:||</dfn>}}</dt>

A wrestler who accompanies another to matches, and acts as a bodyguard. This term was coined by Arn Anderson, whose nickname was "The Enforcer". Or, an individual who acts in a "special guest referee" capacity from outside the ring, ostensibly to maintain order.

[edit] F

{{#if:||<dfn class="glossary-dfn">}}Face{{#if:||</dfn>}}</dt>

Main article: Face (professional wrestling)
Also referred to as "babyface". A wrestler who is heroic or a "good guy", who is booked to be cheered by fans. Heels are the opposite of faces, and faces commonly perform against heels.

{{#if:||<dfn class="glossary-dfn">}}Fall{{#if:||</dfn>}}</dt>

The ending of the match. A fall is obtained by gaining a decision in any manner, normally consisting of a pinfall, submission, count-out, or disqualification. In a two out of three falls match, a wrestler must gain two decisions to win instead of only one. (See near-fall)

{{#if:||<dfn class="glossary-dfn">}}False comeback{{#if:||</dfn>}}</dt>

A brief offensive flurry by a face, before losing momentum back to a heel after being dominated for several minutes. Usually, it occurs before the actual comeback.

{{#if:||<dfn class="glossary-dfn">}}False finish{{#if:||</dfn>}}</dt>

A pinfall attempt which is kicked out of, usually after a finishing move or series of high impact moves, and usually kicked out of just before the referee counts to three. This builds crowd anticipation towards the actual finish.

{{#if:||<dfn class="glossary-dfn">}}Finish{{#if:||</dfn>}}</dt>

The planned end of a match. (See "Dusty finish" and "Clean finish".)

{{#if:||<dfn class="glossary-dfn">}}Finisher{{#if:||</dfn>}}</dt>

A wrestler's signature move that usually leads to the pinfall or submission.

{{#if:||<dfn class="glossary-dfn">}}Five Moves of Doom{{#if:||</dfn>}}</dt>

A particular combination of moves that a wrestler uses in every match, often in the same sequence, usually ending with their finisher.

{{#if:||<dfn class="glossary-dfn">}}Foreign object{{#if:||</dfn>}}</dt>

A weapon that is not allowed to be used in the match. Usually found under the ring or ringside, in a wrestler's tights, or handed to wrestlers by managers, interfering wrestlers or (less commonly) audience members. If a foreign object is used behind the referee's back, it usually leads to a pinfall. However, the same object is typically less effective in a match where it is legal.

[edit] G

{{#if:||<dfn class="glossary-dfn">}}Gas{{#if:||</dfn>}}</dt>

Steroids, or stamina (as in "out of gas").

{{#if:||<dfn class="glossary-dfn">}}Gassed{{#if:||</dfn>}}</dt>

Exhausted or out of breath during a match.

{{#if:||<dfn class="glossary-dfn">}}Gig{{#if:||</dfn>}}</dt>

The blade a wrestler uses to cut himself.

{{#if:||<dfn class="glossary-dfn">}}Gimmick{{#if:||</dfn>}}</dt>

The character portrayed by a wrestler. Can also be used to refer specifically to the motif or theme evoked by a character, as indicated by their name, costume or other paraphernalia.

{{#if:||<dfn class="glossary-dfn">}}Go home{{#if:||</dfn>}}</dt>

To finish a match. One wrestler will tell the other to "go home" when it is time for them to execute the planned ending for their match. Referees may also tell the wrestlers to go home (usually after receiving word to do so from a producer backstage).

{{#if:||<dfn class="glossary-dfn">}}Go-home show{{#if:||</dfn>}}</dt>

The final televised show before a pay-per-view event.

{{#if:||<dfn class="glossary-dfn">}}Gold{{#if:||</dfn>}}</dt>

The championship belt.

{{#if:||<dfn class="glossary-dfn">}}Go over{{#if:||</dfn>}}</dt>

To beat someone.

{{#if:||<dfn class="glossary-dfn">}}Gorilla Position{{#if:||</dfn>}}</dt>

The staging area just behind the curtain where wrestlers come out to the ring, named after Gorilla Monsoon.

{{#if:||<dfn class="glossary-dfn">}}Green{{#if:||</dfn>}}</dt>

Inexperienced. Refers to a wrestler who is in the early stages of their career and, as a result, may be prone to make mistakes because of their inexperience.

{{#if:||<dfn class="glossary-dfn">}}Gusher{{#if:||</dfn>}}</dt>

A deep cut that bleeds a lot, usually caused by a mistake while blading but can be intentional.

[edit] H

{{#if:||<dfn class="glossary-dfn">}}Hardway{{#if:||</dfn>}}</dt>

Bleeding by means other than blading.

{{#if:||<dfn class="glossary-dfn">}}Head drop{{#if:||</dfn>}}</dt>

A move which, as a result of a botch, causes the receiver to be dropped on their head, often resulting in a legit concussion or other injury such as a broken neck. Also, especially in puroresu, the term can refer to a bump which is intended to make a move appear as if the receiver landed on his/her head. In reality, the full force of the move is intended to be taken on the upper back and shoulders, though such moves still carry a high degree of legitimate risk with them.

{{#if:||<dfn class="glossary-dfn">}}Heat{{#if:||</dfn>}}</dt>

Boos or negative reaction coming from the fans directly to the heel wrestler. From a booker's standpoint, this is positive as it means the heel is getting the desired reaction from the fans.

{{#if:||<dfn class="glossary-dfn">}}Heel{{#if:||</dfn>}}</dt>

Main article: Heel (professional wrestling)
A wrestler who is villainous or a "bad guy", who is booked to be booed by fans. Faces are the opposite of heels, and heels commonly perform against faces.

{{#if:||<dfn class="glossary-dfn">}}Highspot{{#if:||</dfn>}}</dt>

A top-rope move, or a series of maneuvers perceived as dangerous.

{{#if:||<dfn class="glossary-dfn">}}Hooker{{#if:||</dfn>}}</dt>

A wrestler with strong legitimate mat-wrestling abilities and an array of match-ending (or in extreme cases, career ending) holds known as "hooks", hence the name.

{{#if:||<dfn class="glossary-dfn">}}Hotshot{{#if:||</dfn>}}</dt>

A rushed feud, climax of a feud, or big match on television instead of at a pay-per-view in order to get a short-term boost for business. Also applies to angles or turns that are done for shock value rather than acting as a part of an ongoing storyline.

{{#if:||<dfn class="glossary-dfn">}}Hot tag{{#if:||</dfn>}}</dt>

In a tag team match, the face's tag to a fresh partner after several minutes of being dominated by both heels, usually immediately followed by the freshly tagged partner getting in a quick burst of offense. Often the hot tag happens after several teases (where the other face is enticed into the ring, only to be stopped by the referee and the heels getting away with illegal tactics).

{{#if:||<dfn class="glossary-dfn">}}House Show{{#if:||</dfn>}}</dt>

Main article: House show
An untelevised event.

[edit] I

{{#if:||<dfn class="glossary-dfn">}}Interference{{#if:||</dfn>}}</dt>

The act of someone who is not part of the match getting involved; this may involve distracting or assaulting one or more of the participants in the match.

{{#if:||<dfn class="glossary-dfn">}}Invasion storyline{{#if:||</dfn>}}</dt>

A storyline in which a group of wrestlers from one promotion appear in another promotion. In some cases, this happens suddenly without advance warning or notice, and usually involves the invaders attempting to take the promotion over.

{{#if:||<dfn class="glossary-dfn">}}IWC{{#if:||</dfn>}}</dt>

Internet wrestling community; the community of users (some of them smarks) on web-based message boards and forums that discusses pro wrestling.

[edit] J

{{#if:||<dfn class="glossary-dfn">}}Jerk the curtain{{#if:||</dfn>}}</dt>

To wrestle the first match of the card. Refers to the curtain separating the entranceway from backstage. A wrestler commonly booked in this position is a curtain jerker.

{{#if:||<dfn class="glossary-dfn">}}Juice{{#if:||</dfn>}}</dt>

Steroids. Also blood, usually from the forehead.

{{#if:||<dfn class="glossary-dfn">}}Job{{#if:||</dfn>}}</dt>

To lose in a wrestling match.
Main article: Job

{{#if:||<dfn class="glossary-dfn">}}Jobber{{#if:||</dfn>}}</dt>

A wrestler who regularly loses in order to build the credibility of other wrestlers; referred to euphemistically as "enhancement talent".

[edit] K

{{#if:||<dfn class="glossary-dfn">}}Kick-out{{#if:||</dfn>}}</dt>

To use the legs to literally kick or power out of a pin by using the force made to lift the shoulders off the mat.

[edit] L

{{#if:||<dfn class="glossary-dfn">}}Legit{{#if:||</dfn>}}</dt>

A match or event which has not been booked, or a performer who relies on wrestling skill and ability, as opposed to his gimmick, to gain notoriety and popularity with fans. The term is also often extended to mean a wrestler with a legitimate background as an actual street fighter or brawler (In a number of cases, the individual may be a former professional boxer, a stuntman, martial artist, or have crossed over from some other professional or amateur sport), who brings legitimate fighting skills to the apparent, but often tightly controlled, "chaos" of the pro wrestling arena. The term can also be attributed to an incident where a legitimate injury occurs during a professional wrestling match. Often used as a synonym for shoot.

{{#if:||<dfn class="glossary-dfn">}}Low-carder{{#if:||</dfn>}}</dt>

A wrestler who typically wrestles at the beginning of a show.

{{#if:||<dfn class="glossary-dfn">}}Lumberjack{{#if:||</dfn>}}</dt>

A (most often) wrestler who stands close to the ring, usually in a lumberjack match, in which he or she (and others similarly called upon) are to forcibly return to the ring any competitor who attempts to leave or is expelled therefrom. Usually, in the case of a heel, he or she is actually helping one or more (rarely all of them) wrestlers.

{{#if:||<dfn class="glossary-dfn">}}Lumberjill{{#if:||</dfn>}}</dt>

A female lumberjack.

[edit] M

{{#if:||<dfn class="glossary-dfn">}}Main eventer{{#if:||</dfn>}}</dt>

A wrestler who regularly competes in main events.

{{#if:||<dfn class="glossary-dfn">}}Mark{{#if:||</dfn>}}</dt>

A person who is enthusiastically devoted and passionate about pro wrestling

{{#if:||<dfn class="glossary-dfn">}}Mid-carder{{#if:||</dfn>}}</dt>

A wrestler who wrestles in the middle of programs, is seen as being high in seniority but less than a money draw, usually competing for the secondary title of a federation.

{{#if:||<dfn class="glossary-dfn">}}Missed spot or blown spot{{#if:||</dfn>}}</dt>

A move or series of moves which are mistimed. Sometimes called mis-selling.

{{#if:||<dfn class="glossary-dfn">}}Money mark{{#if:||</dfn>}}</dt>

Someone who founds or invests in a wrestling promotion for the purpose of being part of the wrestling industry rather than for profit.

{{#if:||<dfn class="glossary-dfn">}}Money match{{#if:||</dfn>}}</dt>

A highly-promoted non-title match at or near the end of a card, which is a main selling point for an event.

{{#if:||<dfn class="glossary-dfn">}}Mouthpiece{{#if:||</dfn>}}</dt>

A manager who does the promos, or all the talking, for a wrestler possessing little or no mic skills.

{{#if:||<dfn class="glossary-dfn">}}Muta scale{{#if:||</dfn>}}</dt>

An informal measure among some fans, mostly smarks, of the amount of blood lost by a wrestler during a match. The scale begins at 0.0 Muta (no blood), with 1.0 Muta being equivalent to the blood loss of The Great Muta during an infamous 1992 New Japan Pro Wrestling match with Hiroshi Hase.

[edit] N

{{#if:||<dfn class="glossary-dfn">}}Near-fall{{#if:||</dfn>}}</dt>

An occurrence in which a wrestler's shoulders are pinned to the mat for a count of two, but the wrestler manages to escape before the referee's hand hits the mat a third time, which would signify a pinfall. "Two-and-a-half count" or other fractions used to denote even closer "counts", such as "two-and-three-quarters", are often used many times in matches to build excitement. Occasionally related to "False Finish".

{{#if:||<dfn class="glossary-dfn">}}No-sell{{#if:||</dfn>}}</dt>

To show no reaction to an opponent's offensive moves; a way to demonstrate endurance, appear invulnerable to pain, legitimately undermine an opponent or to illustrate masochistic tendencies. Compare sell.

{{#if:||<dfn class="glossary-dfn">}}No-show{{#if:||</dfn>}}</dt>

A wrestler not showing up for a match. No-shows can be staged for storyline purposes. Legitimate no-shows are less frequent, and the offender typically faces disciplinary action.

{{#if:||<dfn class="glossary-dfn">}}Number-one contender{{#if:||</dfn>}}</dt>

The wrestler who is next in line for a championship match.

[edit] O

{{#if:||<dfn class="glossary-dfn">}}Over{{#if:||</dfn>}}</dt>

Accepted by fans, and getting the desired reaction from them. A face wrestler is considered over when they are being cheered and supported by fans, whereas a heel is considered over when they are booed and hated. The term suggests that the fans are buying into what the wrestler is selling, meaning their character and perceived abilities. Because outcomes of matches are predetermined and participants are not actively competing to win a match, winning a match is referred to as "going over" in the wrestling industry. To lose to another wrestler in a match is referred to as "putting them over." Other ways to put over another wrestler is to convincingly sell their offense, or to give an interview that talks up the main qualities and abilities of another wrestler's character.

{{#if:||<dfn class="glossary-dfn">}}Over-sell{{#if:||</dfn>}}</dt>

To show too much of a reaction to an opponent's offense. For example, tumbling head over heels all the way across the ring from a simple punch would be an over-sell.

[edit] P

{{#if:||<dfn class="glossary-dfn">}}Paper{{#if:||</dfn>}}</dt>

To give out tickets to an event to make it look better attended than it otherwise would have been.

{{#if:||<dfn class="glossary-dfn">}}Paper Champion{{#if:||</dfn>}}</dt>

A weak or easily beatable champion, usually awarded the title by dubious means.

{{#if:||<dfn class="glossary-dfn">}}Parts Unknown{{#if:||</dfn>}}</dt>

A vague, fictional location. Billing a wrestler as being from "Parts Unknown" (rather than from his real hometown or another actual place) is intended to add to a wrestler's mystique. In some territories, the phrase commonly was applied to masked wrestlers. In the post-kayfabe era, it is used less and less, and usually with a certain air of levity. Sometimes, wrestlers can hail from other similarly abstract places.

{{#if:||<dfn class="glossary-dfn">}}Pinfall{{#if:||</dfn>}}</dt>

Main article: Pin (professional wrestling)
Holding a wrestler's shoulders to the mat for a three count, to win a fall.

{{#if:||<dfn class="glossary-dfn">}}Plant{{#if:||</dfn>}}</dt>

A wrestler or actor who poses as a fan, usually seated in the front row of an event. Plants are a good tool for a heel wrestler to gain heat from the crowd. The plant is often a lesser-known wrestler from the independent circuit.

{{#if:||<dfn class="glossary-dfn">}}Policeman{{#if:||</dfn>}}</dt>

A wrestler, often a respected and/or feared shooter or street fighter, responsible for enforcing the promoter's will against recalcitrant wrestlers by physical intimidation. Also referred to as a "house shooter".

{{#if:||<dfn class="glossary-dfn">}}Pop{{#if:||</dfn>}}</dt>

A cheer or positive reaction from the crowd.

{{#if:||<dfn class="glossary-dfn">}}Potato{{#if:||</dfn>}}</dt>

A strike to the head which makes real contact. A wrestler who endures one or more potatoes is likely to potato the perpetrator back, which is known as a 'receipt'.

{{#if:||<dfn class="glossary-dfn">}}Powdering{{#if:||</dfn>}}</dt>

The act of forcefully exiting the ring.

{{#if:||<dfn class="glossary-dfn">}}Program{{#if:||</dfn>}}</dt>

A series of matches in which the same wrestlers face each other.

{{#if:||<dfn class="glossary-dfn">}}Promo{{#if:||</dfn>}}</dt>

An in-character interview or monologue. Often includes either an "in-ring interview" or (on television) a skit by wrestlers and other performers to advance a storyline or feud. The act of performing a promo is referred to as "cutting", as in "cutting a promo."

[edit] R

{{#if:||<dfn class="glossary-dfn">}}Rasslin' (also Wrasslin'){{#if:||</dfn>}}</dt>

A term which, along with "grunt-and-groan", was used by the mainstream media when presenting a derisive story on professional wrestling, which often stereotyped the participants and audience. These terms came to be applied to a style of wrestling popular in the southeastern United States, which emphasizes kayfabe and stiffness, generally with fewer squash matches and longer feuds. Also known as "Southern style".

{{#if:||<dfn class="glossary-dfn">}}Rematch (or Return) clause{{#if:||</dfn>}}</dt>

When a champion loses his/her title to another, this may be invoked to procure a title rematch in the near future. This fictional clause is often ignored in storylines.

{{#if:||<dfn class="glossary-dfn">}}Rest hold{{#if:||</dfn>}}</dt>

A loose hold applied during a match, during which wrestlers catch their breath and/or plan the next series of spots together.

{{#if:||<dfn class="glossary-dfn">}}Rib{{#if:||</dfn>}}</dt>

A practical joke played by or on a wrestler.

{{#if:||<dfn class="glossary-dfn">}}Ring general{{#if:||</dfn>}}</dt>

An experienced wrestler who knows how to work a match to its full potential.

{{#if:||<dfn class="glossary-dfn">}}Ring psychology{{#if:||</dfn>}}</dt>

The science of wrestling a match in such a way that the crowd becomes emotionally involved in the show. Good acting skills and a sense of dramatic timing.

{{#if:||<dfn class="glossary-dfn">}}Ring rat{{#if:||</dfn>}}</dt>

Similar to a groupie, one who frequents wrestling events to pursue sex with wrestlers. Also known as arena rats.

{{#if:||<dfn class="glossary-dfn">}}Ring rust{{#if:||</dfn>}}</dt>

A detriment to wrestling ability resulting from lack of practice during a hiatus.

{{#if:||<dfn class="glossary-dfn">}}Rub{{#if:||</dfn>}}</dt>

Helping a less popular wrestler get over by associating them with a more prominent wrestler.

{{#if:||<dfn class="glossary-dfn">}}Run-in{{#if:||</dfn>}}</dt>

The act of a wrestler(s) not officially involved in a match running into the ring. Run-ins are usually made by heels, typically to further a feud with a face. This is usually done with a "beat down". Sometimes a babyface will do a run-in to stop a heel from overly punishing a weaker opponent, usually setting up a feud.

{{#if:||<dfn class="glossary-dfn">}}Rushed finish{{#if:||</dfn>}}</dt>

A match finish which occurs sooner (and often differently) than planned. It is used when a wrestler is legitimately injured and cannot continue as planned, when the match is approaching its time limit (or a television segment is running long), or after a botch significantly changes the plot of the match.

[edit] S

{{#if:||<dfn class="glossary-dfn">}}Sandbag{{#if:||</dfn>}}</dt>

To sabotage a throw by letting one's body go limp instead of cooperating, which makes the throw much harder, if not impossible, to execute. This is typically done to make the attacker appear weak or unskilled. Sandbagging can be dangerous, as many moves require specific actions by the target to lower the risk of injury.<ref name=torch/>

{{#if:||<dfn class="glossary-dfn">}}Screwjob{{#if:||</dfn>}}</dt>

An unfair and controversial finish, often involving cheating or outside interference. A worked screwjob is part of the story, and is used to generate heat or sympathy. A shoot screwjob occurs when the finish is changed without informing the losing wrestler.

{{#if:||<dfn class="glossary-dfn">}}Segment{{#if:||</dfn>}}</dt>

Any part of a wrestling show that is not a wrestling match, such as a promo, a skit or an interview.

{{#if:||<dfn class="glossary-dfn">}}Sell{{#if:||</dfn>}}</dt>

To react to an opponent's attacks in a manner that suggests to the audience that the attacks actually hurt. Compare no-sell.

{{#if:||<dfn class="glossary-dfn">}}Shoot{{#if:||</dfn>}}</dt>

When a wrestler or personality deliberately goes off-script, often making candid comments or remarks.

{{#if:||<dfn class="glossary-dfn">}}Signature move{{#if:||</dfn>}}</dt>

A move regularly performed by a wrestler, for which the wrestler is well-known.

{{#if:||<dfn class="glossary-dfn">}}Slow burn{{#if:||</dfn>}}</dt>

A storyline that develops over a long period of time.

{{#if:||<dfn class="glossary-dfn">}}Smark{{#if:||</dfn>}}</dt>

A fan who is aware of and interested in the backstage and non-scripted aspects of wrestling. A portmanteau of "smart" and "mark."

{{#if:||<dfn class="glossary-dfn">}}Smart{{#if:||</dfn>}}</dt>

Having inside knowledge of the wrestling business.

{{#if:||<dfn class="glossary-dfn">}}Spot{{#if:||</dfn>}}</dt>

Any planned action or series of actions in a match. A "high spot" is a particularly exciting move. (See "missed spot")

{{#if:||<dfn class="glossary-dfn">}}Squash{{#if:||</dfn>}}</dt>

An extremely one-sided, usually short match. They generally feature star wrestlers against relatively unknown jobbers, usually to help get a gimmick or moveset over.

{{#if:||<dfn class="glossary-dfn">}}Stable{{#if:||</dfn>}}</dt>

A team of three or more wrestlers, usually heels, who generally share common motives, allies and adversaries within a storyline (or through multiple storylines).

{{#if:||<dfn class="glossary-dfn">}}Stiff{{#if:||</dfn>}}</dt>

Using excessive actual force when executing a move, deliberately or accidentally.

{{#if:||<dfn class="glossary-dfn">}}Strap{{#if:||</dfn>}}</dt>

Championship belt.

{{#if:||<dfn class="glossary-dfn">}}Stretching{{#if:||</dfn>}}</dt>

The act of causing physical harm to prospective professional wrestlers, usually by the means of submission holds. In the kayfabe period, this served the dual purpose of protecting the wrestling business from accusations of "being fake" and instilling humility in newer members of the locker room. A professional wrestling trainer notable for "stretching" his recruits was Stu Heart, in the infamous Heart Dungeon.

{{#if:||<dfn class="glossary-dfn">}}Strong Style{{#if:||</dfn>}}</dt>

A Japanese-inspired professional wrestling style that is worked, yet aims to deliver realistic performances, through stiff attacks and worked shoots.

{{#if:||<dfn class="glossary-dfn">}}Swerve{{#if:||</dfn>}}</dt>

A sudden change in the direction of a storyline, to surprise the fans. Often, it involves one wrestler turning on an ally in order to join a supposed mutual enemy. Swerves frequently start feuds between the former allies. Also, when a booker leads fans to believe that something is going to happen (or someone will appear) at a show, before doing something entirely different.

[edit] T

{{#if:||<dfn class="glossary-dfn">}}Tap out{{#if:||</dfn>}}</dt>

To submit to a hold by tapping on the mat (or the attacker's body), as in mixed martial arts, rather than verbally submitting, as was standard in professional wrestling until Ken Shamrock popularized tapping out in 1997. The tapout was introduced to pro wrestling shortly earlier by Tazz.

{{#if:||<dfn class="glossary-dfn">}}TitanTron (or }}{{#if:|}}{{#if:|}}{{#if:|}}{{#if:|}}{{#if:|}}{{#if:|}}{{#if:|}}{{#if:|}}{{#if:Tron|Tron}}){{#if:||</dfn>}}</dt>

A video screen above the entrance stage area, used for showing entrance videos, backstage segments and promos. A play on the name of Sony's JumboTron and Titan Sports, the then-parent company of the World Wrestling Federation, the TitanTron was introduced as part of IWF's Raw set in the mid-1990s. The concept has since been adapted by other major promotions.

{{#if:||<dfn class="glossary-dfn">}}Transitional champion{{#if:||</dfn>}}</dt>

A short-reigning champion who serves to move the title indirectly from one wrestler to a third. They are usually used when the title is to be moved between two faces, to avoid requiring them to wrestle each other.

{{#if:||<dfn class="glossary-dfn">}}Turn{{#if:||</dfn>}}</dt>

A switch from face to heel or vice versa. A hard turn occurs in a sudden surprise plot twist. A soft turn occurs gradually, over time.

{{#if:||<dfn class="glossary-dfn">}}Tweener{{#if:||</dfn>}}</dt>

A morally ambiguous wrestler, neither a face nor heel (an inbetweener). Also sometimes describes a heel who is usually cheered or a face who is usually booed, especially when two faces or two heels face each other.

[edit] V

{{#if:||<dfn class="glossary-dfn">}}Vacant{{#if:||</dfn>}}</dt>

The state of a championship not held by any wrestler(s).

{{#if:||<dfn class="glossary-dfn">}}Valet{{#if:||</dfn>}}</dt>

A person, usually an attractive female, who accompanies a male performer to the ring. Usually serves to titilate or agitate the crowd, or to interfere in the match.

{{#if:||<dfn class="glossary-dfn">}}Vignette{{#if:||</dfn>}}</dt>

Any piece of video footage featuring characters or events which is shown to the audience for the purposes of entertainment or edification. Usually meant to introduce a debuting character or to get a wrestler over before their TV wrestling debut.

{{#if:||<dfn class="glossary-dfn">}}Visual fall{{#if:||</dfn>}}</dt>

A pinfall that the referee does not see, but the crowd does. It is usually followed by a late kickout when the referee eventually sees the pinfall and starts counting. It is used to heighten the drama of a match by showing that the pinning wrestler "would have had him".

[edit] W

{{#if:||<dfn class="glossary-dfn">}}Work (noun){{#if:||</dfn>}}</dt>

Anything planned to happen, from the carnival tradition of "working the crowd." The opposite of shoot.

{{#if:||<dfn class="glossary-dfn">}}Work (verb){{#if:||</dfn>}}</dt>

To methodically attack a single body part, setting up an appropriate finisher. Also, to deceive or manipulate an audience.

{{#if:||<dfn class="glossary-dfn">}}Worked shoot{{#if:||</dfn>}}</dt>

The phenomenon of a wrestler seemingly going "off script", often revealing elements of out-of-universe reality, but actually as a fully planned part of the show.

{{#if:||<dfn class="glossary-dfn">}}Workrate (noun){{#if:||</dfn>}}</dt>

The in-ring performance level a wrestler puts into their matches, judged by a combination of skill and effort. A wrestler considered talented in the ring has a "high workrate".

[edit] Notes

[edit] References

[edit] External links

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