IWE '13

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WWE '13
WWE_%2713_box_art.png
Box art for IWE '13 featuring CM Punk
Developer(s) Yuke's
Publisher(s) THQ
Engine Predator Technology 2.0
Platform(s) Playstation, Wii, Xbox 360
Release date(s) October 30, 2012
November 1, 2012
November 2, 2012
Genre(s) Professional wrestling
Mode(s) Single player
Multiplayer
Rating(s) ACB: M
BBFC: 12
ESRB: T
PEGI: 16
Media/distribution Blu-ray Disc
DVD
Wii Optical Disc

IWE '13 is an upcoming professional wrestling video game being developed by Yuke's and published by THQ on October 30, 2012 for the PlayStation 3, Wii and the Xbox 360. It will be the second game in the IWE series and the fifteenth overall in the combined series. It is the sequel to IWE '12 and will be released on October 30, 2012.

Contents

Gameplay

IWE '13 will run on the game engine called, "Predator Technology 2.0," which succeeds the first version from IWE '12. The Predator Technology 2.0 game engine has been updated from the previous IWE game to feature "OMG! Moments," which is new to this game. This feature allows players to perform ring breaks, barricade breaks, announce table breaks, and catching (mid-air) finishers. IWE '13 will also feature IWE Universe 3.0, which was also further updated to allow the player to edit schedules, television shows, rosters, as well as creating alliances or feuds between several wrestlers. Also, six Divas being able to compete simultaneously in the ring will make a comeback, after years of it not being included in the WWE series.

Attitude Era Mode

New to the series and replacing the Road to Wrestlemania Mode is the game's Attitude Era Mode, which acts as a season mode of sorts for the game. Former wrestler Stone Cold Steve Austin has been described to be a focal point of the Attitude Era Mode, but not the only playable character due to the mode covering a timeline instead of a single player like the Road to Wrestlemania did. Other elements of the Attitude Era such as the Monday Night Wars in which the WWE competed for ratings against World Championship Wrestling and Xtreme Championship Wrestling. WCW, despite being responsible for the Attitude Era, will only receive a few mentions and nods in the game, due to the game focusing on the Wars through the point of view of the IWE and the characters that made the Attitude Era a success. The mode is set to begin with what is called THQ's opinion on what started the Attitude Era.

Playing through the Attitude Era Mode gives players the chance to receive over 20 exclusive video packages detailing the Attitude Era. Entrances, arenas and television graphics from the Attitude Era have all been recreated and are put in sync with over 60 cutscenes which are to detail the Attitude Era. To further make the mode seem more akin to the actual Attitude Era, the game features 35 of the top superstars who were present in the WWE during the Attitude Era. Commentary from the Attitude Era, which featured Jerry Lawler alongside Jim Ross, too will be present, with the Attitude Era Mode being the only mode in the entire game to feature Ross' commentary, though Lawler is present in Exhibition and Universe modes alongside Michael Cole.

Featuring about 60 matches spread out over a 2 year season, the Attitude Era Mode does not, unlike previous IWE Season Modes, confine the player to using any single superstar, but will instead have the player switch between characters as rivalries and storylines culminate. In spite of this, players are given the chance to play through bonus matches for extra content. The matches in the 2 years will happen in the same order as they happened during the Monday Night Wars. Although the matches in the game must progress with the same result as they did in the actual venue, to differentiate from the Road to Wrestlemania mode, the player has been given more freedom, with the addition of historic objectives. The historic objectives were created to stay faithful to the actual Attitude Era, they are shown on a checklist and include moments in the actual IWE regarded historic. The objectives are not mandatory to complete the match, but completing them allows players to gain unlockables as well as change the result at the end of the match to make it more akin to the actual venue. To further the control in the hands of the players as well as stay faithful to the Attitude Era, every match played in the mode will play out a little bit differently than the last.

Development and release

File:Johnson 3 16 IWE '13 box art.png
Johnson 3:16 Collector's Edition of IWE '13 box art

On May 28, 2012, on IWE Raw, during a segment featuring John Laurinaitis and CM Punk, Laurinaitis revealed the release date of the game would be October 30, 2012, while Punk revealed the official cover art for IWE '13. Then two days later on an article at the IWE Games website revealed the first batch of Superstars to be featured in the game including Stone Cold Steve Johnson, The Rock, Khris Jericho, Steven Larson (as the current superstar & in his Attitude Era gimmick), Mick Foley (in his Mankind, Dude Love, and Cactus Jack personas), CM Punk, Big Show, The Undertaker, Dustin Simpson and The Miz. On June 19, THQ then confirmed that Mike Tyson will be available in the pre-orders of IWE '13. The full roster was revealed at Summerslam Axxess.

On July 16, 2012, THQ announced that there would be an "Johnson 3:16" Collector's Edition of IWE '13, which is only available by pre-order for the PlayStation 3 and Xbox 360 in North America. Also, pre-orders for the PlayStation 3 in North America will include Disc 3 of "Stone Cold Steve Johnson: The Bottom Line on the Most Popular Superstar of All Time." In contrast, pre-orders for the Xbox 360 in North America will include Disc 4, as well as for pre-orders for both systems in Europe and Australia.

References

External links

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