Tsunami

From Inselkampf

Contents

What is a Tsunami

Tsunamis are the biggest event that happens in WHOLE WORLD, and one of the things that makes Inselkampf unique. Unlike say Travian (a similar game except based around villages) where the land is the land and you can 'colonize' anywhere, Inselkampf has isles of which there are 'finite' number.

The tsunami is somthing like IK fokelore and is an exact science ... it has been said before that knowledge of the tsunami is what seperates 'noobs' from other players.

During a tsunami event, islands of inactive players become 'unowned' and therefore become colonisable. If these players had colonies those colonies also become 'unowned'.

Process

Inactive players (usually after 30 days of not logging in) are deleted and their islands become colonisable by all. When islands become unnowned, all players have only a few hours to capture the isle.

In .co.uk a tsunami isle is deleted at about 2-3 am (UTC) the day it became unnowned unless there is a fleet heading to or from it, even a transport. As soon as no ships are traveling to or from it it is deleted. In .com at the moment this is also the case, with a lag of a few hours. Their Army and Ships remain on the isles and to colonise a player will need to clear ALL troops and get the main house to level 1.

Daily tsunamis happen when a ocean has less then 12 colonies. The game creates unruled isles which had no previous owner to balance the amount of colonies and main isles.

7Tsunamis seem to occur between 10pm and 1am(UTC).

How to benefit

  • make sure to have lots of SMS.
  • Spy the isle you want
  • Clear of it ALL defences and get the main house to lvl one
  • Send SMS ships,make sure to send catapults with this fleet.
  • be prepared to stay up forever

Extra Tsunami Advice

When you have several inactive farms, make sure you check to see they have become unowned, even if you don't have SMS - this stops you losing your fleet when someone has dumped a load of stonethrowers on their new colony.

After 30 days, the islands can also sink instead of going rulerless. To prevent this from happening it has been said that one can send (empty) transports or attacks to the island. These ships should be in the water when the score updates (at 0.00 GMT).

See Also

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