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From Fio

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I'd uploaded some images to [http://www.gamedev.net/community/forums/topic.asp?topic_id=434043 gamedev.net]
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==Features==
==Features==

Revision as of 11:21, 13 November 2012

Image:Fio-Bomb-Drops.png

Fio is a Fallout-like role-playing game engine which is still under development.

Contents


ScreenShot

I'd uploaded some images to gamedev.net

File:Http://www.nokisoft.com/fio/wiki/IMOD-Fio-start-trial.gif

Features

now with the v0.1:

  • dialog sys
  • quest sys
  • combat sys
  • Unicode, support both English and traditional-Chinese
  • build-in GUI
  • 70+ modding API
  • save & load
  • music and background sfx
  • party member, (Smoke(the dog) in Arroyo garden)
  • team attack, (try to attack one villager in arroyo will annoy all others in the same map)
  • record and replay, (mainly for test)

Several features like world map, pipboy, S.P.E.C.I.A.L sys editor is not ready yet; World map will be added in next release for multi-towns.

The Design

The design of Fio is mainly scratched out on A4 white papers(60+ pages now) with colour pencils for Pen and paper wick ideas.

Here's some description:

Plan

.Plan

Brief History

Nuggets in Fallout2

File Format

Format of Files of Fallout2/Fio

The legendary TeamX has done a great work on decrypting Fallout's file. But most file format is described in Russian. Here while writing Fio I translate some files(or file frags) into English thru an on-line translation service - though the translation is not very accurate, but the meaning is there.

Contact Us

You can reach developers of Fio thru abrash_han@hotmail.com.

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