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- | + | [[Image:Fio-Bomb-Drops.png]] | |
- | + | Fio is a [http://en.wikipedia.org/wiki/Fallout_series Fallout]-like role-playing game engine which is still under development. | |
- | + | __TOC__ | |
- | + | ||
- | + | ||
- | + | ||
- | == | + | ==ScreenShot== |
- | + | I'd uploaded some images to [http://www.nokisoft.com/fio/wiki/screenshots.html my site] | |
- | + | ||
- | + | [http://www.nma-fallout.com/forum/viewtopic.php?t=34409 The original release note on NMA-fallout] | |
- | * | + | |
- | * | + | [https://www.dropbox.com/s/b369f3k62i3bvcx/fio-setup.exe Download Link (Dropbox)] |
- | + | ||
- | + | ==Features== | |
- | * | + | now with the v0.1: |
- | ** | + | * dialog sys |
- | ** | + | * quest sys |
- | * | + | * combat sys |
- | + | * Unicode, support both English and traditional-Chinese | |
- | + | * build-in GUI | |
+ | * 70+ modding API | ||
+ | * save & load | ||
+ | * music and background sfx | ||
+ | * party member, (Smoke(the dog) in Arroyo garden) | ||
+ | * team attack, (try to attack one villager in arroyo will annoy all others in the same map) | ||
+ | * record and replay, (mainly for test) | ||
+ | |||
+ | Several features like world map, pipboy, S.P.E.C.I.A.L sys editor is not ready yet; World map will be added in next release for multi-towns. | ||
+ | |||
+ | ==The Design== | ||
+ | The design of Fio is mainly scratched out on A4 white papers(60+ pages now) with '''<font color=blue>c</font><font color=yellow>o</font><font color=blue>l</font><font color=red>o</font><font color=green>u</font><font color=red>r</font>''' pencils for ''[http://www.paulgraham.com/island.html Pen and paper wick ideas.]'' | ||
+ | |||
+ | Here's some description: | ||
+ | * [[Fio:Bird's-Eye|Bird's-Eye]] | ||
+ | * [[Fio:Isometric|Isometric]] | ||
+ | * [[Fio:Caching|Caching]] | ||
+ | * [[Fio:Iterators|Iterators]] | ||
+ | * [[Fio:LuaBinder|LuaBinder]] | ||
+ | * [[Fio:Scripting|Scripting]] | ||
+ | * [[Fio:FioWin|FioWin]] | ||
+ | * [[Fio:Engine|Engine]] | ||
+ | * [[Fio:DesignPrinciple|Design Principle]] | ||
+ | * [[Fio:TheGameItself|The Game Itself]] | ||
+ | * [[Fio:PathFinding|Path Finding]] | ||
+ | * [[Fio:DataDescriptoinInLua|Data Description In Lua]] | ||
+ | * [[Fio:Toolkit|Toolkit]] | ||
+ | * [[Fio:MultiLanguage|Multi Language Support & Unicode]] | ||
+ | * [[Fio:Render|Render]] | ||
+ | * [[Fio:FrmAndFrame|Frm, Frame, S, T, U]] | ||
+ | * [[Fio:GFXs|GFXs]] | ||
+ | * [[Fio:UnitTest|UnitTest]] | ||
+ | * [[Fio:FioEd|The Half-baked Editor - FioEd]] | ||
+ | * [[Fio:TeamxAndNma|TeamX and NMA]] | ||
+ | * [[Fio:ResourcePacking|Resource Packing]] | ||
+ | * [[Fio:Debugging|Debugging]] | ||
+ | * [[Fio:TestFarm|Test Farm]] | ||
+ | |||
+ | ==Plan== | ||
+ | [[Fio:Plan|.Plan]] | ||
+ | |||
+ | ==Brief History== | ||
+ | |||
+ | ==Nuggets in Fallout2== | ||
+ | |||
+ | ==[[Fio:FileFormat|File Format]]== | ||
+ | [[Fio:FileFormat|Format of Files of Fallout2/Fio]] | ||
+ | |||
+ | The legendary [http://www.teamx.ru/ TeamX] has done [http://www.teamx.ru/rus/bd/ a great work] on decrypting Fallout's file. But most file format is described in Russian. Here while writing Fio I translate some files(or file frags) into English thru an [http://translation2.paralink.com/ on-line translation service] - though the translation is not very accurate, but the meaning is there. | ||
+ | |||
+ | ==Contact Us== | ||
+ | You can reach developers of Fio thru [mailto:abrash_han@hotmail.com abrash_han@hotmail.com]. |
Current revision as of 13:05, 13 November 2012
Fio is a Fallout-like role-playing game engine which is still under development.
Contents |
ScreenShot
I'd uploaded some images to my site
The original release note on NMA-fallout
Features
now with the v0.1:
- dialog sys
- quest sys
- combat sys
- Unicode, support both English and traditional-Chinese
- build-in GUI
- 70+ modding API
- save & load
- music and background sfx
- party member, (Smoke(the dog) in Arroyo garden)
- team attack, (try to attack one villager in arroyo will annoy all others in the same map)
- record and replay, (mainly for test)
Several features like world map, pipboy, S.P.E.C.I.A.L sys editor is not ready yet; World map will be added in next release for multi-towns.
The Design
The design of Fio is mainly scratched out on A4 white papers(60+ pages now) with colour pencils for Pen and paper wick ideas.
Here's some description:
- Bird's-Eye
- Isometric
- Caching
- Iterators
- LuaBinder
- Scripting
- FioWin
- Engine
- Design Principle
- The Game Itself
- Path Finding
- Data Description In Lua
- Toolkit
- Multi Language Support & Unicode
- Render
- Frm, Frame, S, T, U
- GFXs
- UnitTest
- The Half-baked Editor - FioEd
- TeamX and NMA
- Resource Packing
- Debugging
- Test Farm
Plan
Brief History
Nuggets in Fallout2
File Format
Format of Files of Fallout2/Fio
The legendary TeamX has done a great work on decrypting Fallout's file. But most file format is described in Russian. Here while writing Fio I translate some files(or file frags) into English thru an on-line translation service - though the translation is not very accurate, but the meaning is there.
Contact Us
You can reach developers of Fio thru abrash_han@hotmail.com.