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Fio is a fallout-like RPG which is still under development.
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[[Image:Fio-Bomb-Drops.png]]
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Fio is a [http://en.wikipedia.org/wiki/Fallout_series Fallout]-like role-playing game engine which is still under development.
__TOC__
__TOC__
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==ScreenShot==
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I'd uploaded some images to [http://www.nokisoft.com/fio/wiki/screenshots.html my site]
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[http://www.nma-fallout.com/forum/viewtopic.php?t=34409 The original release note on NMA-fallout]
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[https://www.dropbox.com/s/b369f3k62i3bvcx/fio-setup.exe Download Link (Dropbox)]
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==Features==
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now with the v0.1:
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* dialog sys
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* quest sys
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* combat sys
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* Unicode, support both English and traditional-Chinese
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* build-in GUI
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* 70+ modding API
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* save & load
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* music and background sfx
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* party member, (Smoke(the dog) in Arroyo garden)
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* team attack, (try to attack one villager in arroyo will annoy all others in the same map)
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* record and replay, (mainly for test)
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Several features like world map, pipboy, S.P.E.C.I.A.L sys editor is not ready yet; World map will be added in next release for multi-towns.
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==The Design==
==The Design==
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The design of Fio is mainly scratched out on A4 white papers(60+ pages now) with '''<font color=blue>c</font><font color=yellow>o</font><font color=blue>l</font><font color=red>o</font><font color=green>u</font><font color=red>r</font>''' pencils for ''[http://www.paulgraham.com/island.html Pen and paper wick ideas.]''
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Here's some description:
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* [[Fio:Bird's-Eye|Bird's-Eye]]
* [[Fio:Isometric|Isometric]]
* [[Fio:Isometric|Isometric]]
* [[Fio:Caching|Caching]]
* [[Fio:Caching|Caching]]
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* [[Fio:DesignPrinciple|Design Principle]]
* [[Fio:DesignPrinciple|Design Principle]]
* [[Fio:TheGameItself|The Game Itself]]
* [[Fio:TheGameItself|The Game Itself]]
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* [[Fio:DataDescriptoinInLua|Data Descriptoin In Lua]]
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* [[Fio:PathFinding|Path Finding]]
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* [[Fio:DataDescriptoinInLua|Data Description In Lua]]
* [[Fio:Toolkit|Toolkit]]
* [[Fio:Toolkit|Toolkit]]
* [[Fio:MultiLanguage|Multi Language Support & Unicode]]
* [[Fio:MultiLanguage|Multi Language Support & Unicode]]
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* [[Fio:ResourcePacking|Resource Packing]]
* [[Fio:ResourcePacking|Resource Packing]]
* [[Fio:Debugging|Debugging]]
* [[Fio:Debugging|Debugging]]
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* [[Fio:TestFarm|Test Farm]]
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==Features==
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==Plan==
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[[Fio:Plan|.Plan]]
==Brief History==
==Brief History==

Current revision as of 13:05, 13 November 2012

Image:Fio-Bomb-Drops.png

Fio is a Fallout-like role-playing game engine which is still under development.

Contents


ScreenShot

I'd uploaded some images to my site

The original release note on NMA-fallout

Download Link (Dropbox)

Features

now with the v0.1:

  • dialog sys
  • quest sys
  • combat sys
  • Unicode, support both English and traditional-Chinese
  • build-in GUI
  • 70+ modding API
  • save & load
  • music and background sfx
  • party member, (Smoke(the dog) in Arroyo garden)
  • team attack, (try to attack one villager in arroyo will annoy all others in the same map)
  • record and replay, (mainly for test)

Several features like world map, pipboy, S.P.E.C.I.A.L sys editor is not ready yet; World map will be added in next release for multi-towns.

The Design

The design of Fio is mainly scratched out on A4 white papers(60+ pages now) with colour pencils for Pen and paper wick ideas.

Here's some description:

Plan

.Plan

Brief History

Nuggets in Fallout2

File Format

Format of Files of Fallout2/Fio

The legendary TeamX has done a great work on decrypting Fallout's file. But most file format is described in Russian. Here while writing Fio I translate some files(or file frags) into English thru an on-line translation service - though the translation is not very accurate, but the meaning is there.

Contact Us

You can reach developers of Fio thru abrash_han@hotmail.com.

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