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From Fio
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==Features== | ==Features== | ||
+ | now with the v0.1: | ||
* dialog sys | * dialog sys | ||
* quest sys | * quest sys | ||
* combat sys | * combat sys | ||
* unicode, support both English and traditional-Chinese | * unicode, support both English and traditional-Chinese | ||
+ | * 70+ modding API | ||
* save & load | * save & load | ||
* music and background sfx | * music and background sfx | ||
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* team attack, (try to attack one villager in arroyo will annoy all others in the same map) | * team attack, (try to attack one villager in arroyo will annoy all others in the same map) | ||
* record and replay, (mainly for test) | * record and replay, (mainly for test) | ||
- | + | ||
+ | Several features like world map, pipboy, S.P.E.C.I.A.L sys editor is not ready yet; World map will be added in next release for multi-towns. | ||
==The Design== | ==The Design== |
Revision as of 16:38, 6 March 2007
Fio is a Fallout-like role-playing game egnine which is still under development.
Contents |
Download
Download Fio v0.1 release on NMA. This v0.1 (re-implements Arroyo town of Fallout2) is targeted to exercise the engine and to get feedback from the community.
ScreenShot
I'd upload some images to gamedev.net
Features
now with the v0.1:
- dialog sys
- quest sys
- combat sys
- unicode, support both English and traditional-Chinese
- 70+ modding API
- save & load
- music and background sfx
- party member, (Smoke(the dog) in Arroyo garden)
- team attack, (try to attack one villager in arroyo will annoy all others in the same map)
- record and replay, (mainly for test)
Several features like world map, pipboy, S.P.E.C.I.A.L sys editor is not ready yet; World map will be added in next release for multi-towns.
The Design
The design of Fio is mainly scratched out on A4 white papers(60+ pages now) with colour pencils for Pen and paper wick ideas.
Here's some description:
- Bird's-Eye
- Isometric
- Caching
- Iterators
- LuaBinder
- Scripting
- FioWin
- Engine
- Design Principle
- The Game Itself
- Path Finding
- Data Description In Lua
- Toolkit
- Multi Language Support & Unicode
- Render
- Frm, Frame, S, T, U
- GFXs
- UnitTest
- The Half-baked Editor - FioEd
- TeamX and NMA
- Resource Packing
- Debugging
- Test Farm
Plan
Brief History
Nuggets in Fallout2
File Format
Format of Files of Fallout2/Fio
The legendary TeamX has done a great work on decrypting Fallout's file. But most file format is described in Russian. Here while writing Fio I translate some files(or file frags) into English thru an on-line translation service - though the translation is not very accurate, but the meaning is there.
Contact Us
You can reach developers of Fio thru abrash_han@hotmail.com.