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From Fio
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* [[Fio:DesignPrinciple|Design Principle]] | * [[Fio:DesignPrinciple|Design Principle]] | ||
* [[Fio:TheGameItself|The Game Itself]] | * [[Fio:TheGameItself|The Game Itself]] | ||
+ | * [[Fio:PathFinding|Path Finding]] | ||
* [[Fio:DataDescriptoinInLua|Data Description In Lua]] | * [[Fio:DataDescriptoinInLua|Data Description In Lua]] | ||
* [[Fio:Toolkit|Toolkit]] | * [[Fio:Toolkit|Toolkit]] | ||
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* [[Fio:ResourcePacking|Resource Packing]] | * [[Fio:ResourcePacking|Resource Packing]] | ||
* [[Fio:Debugging|Debugging]] | * [[Fio:Debugging|Debugging]] | ||
- | + | * [[Fio:TestFarm|Test Farm]] | |
==Features== | ==Features== | ||
Revision as of 12:47, 3 September 2006
Fio is a fallout-like RPG which is still under development.
Contents |
The Design
The design of Fio is mainly scratched out on A4 white papers(60+ pages now) with colour pencils for Pen and paper wick ideas.
Here's some description:
- Bird's-Eye
- Isometric
- Caching
- Iterators
- LuaBinder
- Scripting
- FioWin
- Engine
- Design Principle
- The Game Itself
- Path Finding
- Data Description In Lua
- Toolkit
- Multi Language Support & Unicode
- Render
- Frm, Frame, S, T, U
- GFXs
- UnitTest
- The Half-baked Editor - FioEd
- TeamX and NMA
- Resource Packing
- Debugging
- Test Farm
Features
Plan
Brief History
Nuggets in Fallout2
File Format
Format of Files of Fallout2/Fio
The legendary TeamX has done a great work on decrypting Fallout's file. But most file format is described in Russian. Here while writing Fio I translate some files(or file frags) into English thru an on-line translation service - though the translation is not very accurate, but the meaning is there.
Contact Us
You can reach developers of Fio thru abrash_han@hotmail.com.