Aragana

From Fellaor

Revision as of 12:41, 21 June 2007 by 68.42.74.101 (Talk)
The mage kingdom of Aragana, located on the east side of the continent, is a profound example of the failings of a magocracy. There are only 3 settlements in the entire region of any substance, as the coucil of wizards has refused to allow further development. Outside of the main cities, the region is inhabited by nomatic grugarch, human, and gnoll tribes, there is also a village of lizardfolk on the southeastern peninsula. Human and grugarch tribes frequently vist the major cities, which serve as hubs for trade.

Geography

The Geography of Aragana is as disperse as any in the Fellaor. The south is largely an arid desert, inhabited by few of the nomatic tribes, The nothern party the region is more densly inhabited, being forested and relitively game abundent. With the abundence of the forests there comes a problem, as gnolls also inhabit in the north, and acquired a particular reputation for preying upon travellers. The gnoll population has one advantage for the kingdom as their warriors serve as a bulkwork against fiercer invasionsn from the wastes. The gnolls tend to cluster around that border between Aragana and the wastes.

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