Captain Astounding

From Familia Niveum

Revision as of 21:14, 31 March 2007 by Maerok (Talk | contribs)

Contents

Captain Astounding

Captain Astounding, the Celestial of Heroism

First Impression Text

Personal Code

Code of the Light

  1. First Point
  1. Second Point
  1. Third Point

Miraculous Abilities

  • Aspect 4 (Celestial) [12 points]
    • 5 Permanent Miracle Points
  • Domain 0 (Pawn)
    • 5 Permanent Miracle Points
  • Realm 0 (Candleflame)
    • 5 Permanent Miracle Points
  • Spirit 3 (Sunfire) [9 points]
    • 5 Permanent Miracle Points

Gifts

Immortal [6 points]

Flaws

Limits

Light Touch (+3 SMP)

  • Captain Astounding generally doesn't like his Anchors to do anything they wouldn't want to. Altruism is one of his highest values, and he is against forcing them into doing something risky, mostly through guilt.

Restrictions

Respect: The Innocence (+1 MP, when appropriate)

  • Captain Astounding will not allow an innocent mortal to come to harm, even if it proves to be an inconvenience. He will try, even if in vain, to save as many as possible.

Bonds

History

Anchors

Brave Boy (Love)

Captain Astounding's sidekick, Brave Boy is his partner in the fight for justice and truth. The original Brave Boy was liberated from the book as well through the same process that enNobled Captain Astounding, but without any additional powers outside his faith, his agility, and determination.

Professor von Destrukt (Hate)

The eternal nemesis of Captain Astounding, he was made an Anchor to the superhero in order to keep a tab on the villain since he was released through the comic as well. The Captain has been trying to turn the fiend to the side of good, and occasionally calls on him for technological assistance.

___

___

Personal tools