Captain Astounding
From Familia Niveum
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*Brought to life and Creation through his own comic book, the Captain keeps the very copy he emerged from as one of the sources of his power. This comic book is blank, so long as he remains in Creation; if he were every to die, his spiritus Dei would devolve back into the ink of the book. Contains Immortal [6 pts], one level of Aspect [3 pts], and one level of Spirit [3 pts]. | *Brought to life and Creation through his own comic book, the Captain keeps the very copy he emerged from as one of the sources of his power. This comic book is blank, so long as he remains in Creation; if he were every to die, his spiritus Dei would devolve back into the ink of the book. Contains Immortal [6 pts], one level of Aspect [3 pts], and one level of Spirit [3 pts]. | ||
Revision as of 21:20, 31 March 2007
Contents |
Captain Astounding
Captain Astounding, the Celestial of Heroism
First Impression Text
Personal Code
Code of the Light
- First Point
- Second Point
- Third Point
Miraculous Abilities
- Aspect 4 (Celestial) [12 points]
- 5 Permanent Miracle Points
- Domain 0 (Pawn)
- 5 Permanent Miracle Points
- Realm 0 (Candleflame)
- 5 Permanent Miracle Points
- Spirit 3 (Sunfire) [9 points]
- 8 Permanent Miracle Points
Gifts
Immortal [6 points]
- The Captain is nigh impossible to destroy, though the power of his determination and heroics.
Flaws
Limits
Focus (+4 AMP)
- Brought to life and Creation through his own comic book, the Captain keeps the very copy he emerged from as one of the sources of his power. This comic book is blank, so long as he remains in Creation; if he were every to die, his spiritus Dei would devolve back into the ink of the book. Contains Immortal [6 pts], one level of Aspect [3 pts], and one level of Spirit [3 pts].
Light Touch (+3 SMP)
- Captain Astounding generally doesn't like his Anchors to do anything they wouldn't want to. Altruism is one of his highest values, and he is against forcing them into doing something risky, mostly through guilt.
Restrictions
Respect: The Innocence (+1 MP, when appropriate)
- Captain Astounding will not allow an innocent mortal to come to harm, even if it proves to be an inconvenience. He will try, even if in vain, to save as many as possible.
Bonds
History
Anchors
Brave Boy (Love)
Captain Astounding's sidekick, Brave Boy is his partner in the fight for justice and truth. The original Brave Boy was liberated from the book as well through the same process that enNobled Captain Astounding, but without any additional powers outside his faith, his agility, and determination.
Professor von Destrukt (Hate)
The eternal nemesis of Captain Astounding, he was made an Anchor to the superhero in order to keep a tab on the villain since he was released through the comic as well. The Captain has been trying to turn the fiend to the side of good, and occasionally calls on him for technological assistance.