Amarr Ships

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Amarr Ships are usually known for their great armor and affinity for laser technology.


Assault Ships (T2) >>

Sturdy and powerful frigates built for all-out combat.

Battlecruisers >>

A class of powerful combat vessels midway between cruisers and battleships.

Battleships >>

The foundations of any respectable fighting force.

Carriers >>

Capital warships, able to transport and deploy hordes of smaller vessels into the battle.

Command Ships (T2) >>

Battlecruiser-class vessels, designed to aid their allies on the battlefield.

Covert Ops (T2) >>

Frigates designed for clandestine operations.

Cruisers >>

The middle children of the starship industry, but not to be underestimated.

Destroyers >>

Anti-frigate gunboats. The middle ground between a frigate and a cruiser.

Dreadnoughts >>

Capital ships created for extended sieges of stationary installations.

Freighters >>

Capital ships, able to transport a world and a half and then some.

Frigates >>

Small, fast vessels suited to a variety of purposes.

Heavy Assault Ships (T2) >>

Sturdy and powerful cruisers built for all-out combat.

Industrial Ships >>

Built for the transportation of vast amounts of cargo.

Interceptors (T2) >>

Lightning-fast, highly maneuverable frigates.

Interdictors (T2) >>

Destroyer-class vessels, designed to pull other vessels out of warp.

Logistics (T2) >>

Support ships, engineered for field assistance in large engagements.

Recon Ships (T2) >>

Cruisers specialized in reconaissance operations and electronic warfare.

Rookie Ships >>

Starting frigates with minimal capacity.

Shuttles >>

Fast and cheap vessels for easy transport.

Titans >>

Fathers of the fleet, the biggest of the big.

Transport Ships >>

Advanced technologies for the transportation of valuable materials.

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