VRX 9000: Sex Games / Block the door with your beast (3)

From Create Your Own Story

VRX 9000: Sex Games

The Ayumi Adventures: Invading the Cult

Quest 1: The Mazrim Cult

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You decide that instead of dealing without whoever is in that room you are just going to block them in and continue on. You have power surging through your body with magic missile activated and you don't want to stop for anyone. You'll be able to handle anything that comes down the tunnel without your beast. And after he finishes tearing apart whoever is in that room he can simply catch up. It probably won't take him long. So with a single lunge your beast is at the opened door biting and clawing inside fiercely. You get a strange feeling from the room but completely block it from your mind and continue down the tunnel sloping down and to the right.

You don't hear any screams or death throes from behind you but your beast does seem to be acting particularly ferocious. Whoever was in that room is apparently staying away from the door, so that is good. You continue down and suddenly spot a hole in the left wall with a large red curtain over it. As you walk up to it you see one further down on the right and then another past it to the left. They are all over. Taking a quick look inside makes you turn slightly pale. Guard hovels, they are filled with sleeping guards and guards hanging out during their off time. What a cruel place to put them. You suddenly feel glad that you had not brought your beast, he would have set all the guards on you immediately. But what to do now? You can already hear footsteps heading your way from around the bend, likely a guard patrol.

Glancing inside the nearest hovel you see two guards sleeping, one near the back wall while the other you'd have to step over to get into the hovel. You could potentially get down the tunnel hiding in the hovels but you know that isn't realistic. You are no thief and someone is bound to notice you. And as far as you can tell, none of the guards are women. Disguising yourself likely wouldn't work either. And you already have your magic missile activated. Fighting your way through is an option, if not a poor one. You wouldn't be able to take every single guard, although you'd likely take a lot with you.

So what to do, with the guard patrol getting closer and closer with each second. With all your intellect you can't think of something and quickly dip into the hovel just as the guard patrol turns around the corner avoiding their sight. You can do this. Just take in your surroundings and figure it out. You start to look around the hovel you are in. Rags and junk everywhere. Possible disguises but to what end? The guard at the far wall is snoring, the closest one is not. Is not... you watch him carefully. The instant he moves you reach a hand forward and a magic missile explodes into him knocking him hard into the ground burning him severely with arcane energy exploding everywhere lighting the room up with a blue flash. Instantly you hear a shout from outside and the other guard in the room wakes up startled and turns to you in shock. The next missile hits him slamming him against the cave wall. Which is when you see it.

There is a crack, a small crevice in the back of the wall when it was lit up by your magic missile. You turn just as the hovel opens up and blast both of the guards in the patrol back against the far wall of the cave. It is at this point guards start swarming in the distance, you can hear it. As fast as you can you run over to the crevice and look into it. You'd have to crawl, but you could make it. But then a very interesting idea overcomes you and you smile. You don't have much time. You rip off your robe and shove it next to the crevice making it look torn and stuck. You then start to don some guard clothing as fast as possible. As you do you gather blood from the two dead guards in the room and smear it over your body and face. You fall down onto the ground just as the first guards show up.

They are yelling and very alert and they immediately assess that you have gone through the crevice sending two guards after you after sending one back to some barracks to alert the captain. You simply act dead or very hurt, whatever they want to think. The bolt that hit you earlier doesn't hurt. You slow down your breathing and become very calm. One of the guards, taking charge, eventually orders for you and the other two guards to be rushed to the infirmary. You are bundled up on a ragged blanket along with the other two guards and ran down the tunnel, no one looking twice. You almost laugh at pulling this off. You look out from a hole in the rag and see yourself ran by quite a few hovels. Then to a fork in the road. You can hear what sounds almost like a city down the right fork and instantly know that is where you need to go but almost curse when they take you down the left fork.

You pass a small metal wall with guards posted at it and into a small cave area with several stone buildings which you realize must be the barracks and the infirmary. Great. You escaped a bunch of guards to a place surrounded by even more guards. At least you are still undiscovered. You are bundled off into one of the buildings and you and the other two dead guards are tossed onto three different beds in a large room full of them, but you are the only three in there. As soon as the guards that brought you there leave to find a doctor or some such you sit up to look around. As you do you feel your beast being unsummoned somewhere further up in the caves. He must have finally been defeated.

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What do you do?


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Current Status: 80% - Normal

Current Items: Guard Disguise

Current Alignment: (9/20) - Neutral

Main Quest: Find the Heirloom

Side Quests: None

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Spell Casting - Magic Missile: x2

Arcane Torrent: x1

Summon Beast: x1

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