D&D: Female Half-elf Ranger

From Create Your Own Story

Sharp-tongued, perceptive, and agile, you are a skilled tracker and a force to be reckoned with with a rapier in each hand, and a fair marksman on top of it all. You aren't afraid to get dirty when required, and have more than once caused some shock upon your return to the city, covered in various kinds of dirt and filth, but always coming back with your goal achieved. Still, you are not without a sense of personal worth, and when you are in town, you do your best to maintain your appearance.

You exit your modest, unremarkable home in the Trades Ward and take in a breath of city air, the midday sun beaming down upon you. It's been a while since your last adventure, and though you are in little danger of going broke soon, your coin purse is a little lighter than you like. You decide to take a walk to one of the bulletin boards in the city to see what sort of jobs were available. You take a fairly narrow road, bristling with even narrower alleys, a shortcut you happened across while aimlessly wandering one evening. It was a bit dangerous, perhaps, but Waterdeep was always one of the safer cities in the realm. Just as your mind begins to wander, a hooded man thuds gruffly into you.

"Oh no," he says, his voice deep and smooth. "By the Morninglord, I'm so sorry!"

"It's - ngh - fine," you say as his hands wander haphazardly over your body, ostensibly to brush any dust off of you. "Really, it's fine!" you add firmly as he continues to brush you off and mutter apologies.

"You're right, I'm being a bit silly," the man says, finally backing off. Everything about him is off, raising your suspicions. He bows respectfully and says, "Apologies again, milady, and I hope you have a fine night," before moving hastily away.

You watch him carefully, and as soon as he's out of sight, begin checking your person thoroughly. The few things of value you carry are all where they ought to be, but as you pat your ample chest, you realize you somehow missed something. Reaching down into your cleavage, you pull out a seven-sided pendant with a stylized symbol upon it.

You can't recall his hands going anywhere near your bust, but all the same, he'd managed to deposit this thing on you. You can't help but be impressed- and more then a little embarrassed and pissed- at his sleight of hand.

You take a closer look at the pendant. You don't recognize the markings, but you can tell just from the way it feels that it's enchanted somehow. It appears to be made of valuable metals, with a single opaque red stone set near what you assume is the top. You were looking for an adventure - now it seems one just fell right under your nose.

D&D: Forget the pendant and continue to the bulletin board. The bastard wanted this thing gone for a reason. This pendent smells like an adventure that'll end poorly.

D&D: Take the pendant somewhere to be identified.

D&D: Pawn the pendent.

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