Babysitter - Irresponsible

From Create Your Own Story

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The Dexter family received a telegram; after a thousand attempts, Blake Dexter won a gameshow. The prize? One week in Hawaii. But in a family of five, only four tickets were won. Finally, your parents agreed to leave one of their children with a babysitter.
The Dexter family received a telegram; after a thousand attempts, Blake Dexter won a gameshow. The prize? One week in Hawaii. But in a family of five, only four tickets were won. Finally, your parents agreed to leave one of their children with a babysitter.
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This is a story about two people - Serah Drake, the babysitter, and James Dexter, a twelve year old boy.
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This is a story about two people - Serah Drake, the babysitter, and James Dexter, an eighteen year old boy who never got that growth spurt.
This CYOA is slightly different from the others in one regard - you are requested to keep track of stats. Keep track of the opposite party's Lust, Willingness, Clothing, Awkwardness and Happiness - these all contribute towards different endings and have effects on various scenarios. More details on the stats are presented below.
This CYOA is slightly different from the others in one regard - you are requested to keep track of stats. Keep track of the opposite party's Lust, Willingness, Clothing, Awkwardness and Happiness - these all contribute towards different endings and have effects on various scenarios. More details on the stats are presented below.

Current revision as of 13:22, 25 October 2017

The Dexter family received a telegram; after a thousand attempts, Blake Dexter won a gameshow. The prize? One week in Hawaii. But in a family of five, only four tickets were won. Finally, your parents agreed to leave one of their children with a babysitter.

This is a story about two people - Serah Drake, the babysitter, and James Dexter, an eighteen year old boy who never got that growth spurt.

This CYOA is slightly different from the others in one regard - you are requested to keep track of stats. Keep track of the opposite party's Lust, Willingness, Clothing, Awkwardness and Happiness - these all contribute towards different endings and have effects on various scenarios. More details on the stats are presented below.

Lust: Self explanatory. The other party's lust towards you.

Willingness: How willing one party is for sexual interactions with the other. This can go up and down with Happiness, but is a separate stat. This is how willing they are to have sex with you.

Awkwardness: Awkwardness can affect their likelihood to want to have sex with you - this is how familiar you two are with each other. If you've had some sexual contact earlier, Awkwardness will usually decrease.

Happiness: How happy the other party is. This can have a large effect on various scenarios.

You should also keep track of the Day of the week.

For Editors: Don't take the story too far outside the house. It'll become too hard to keep track of. So no trips downtown - you'll have to practically write a new CYOA for the different events in different places. And keep things slightly logical with stats - as Serah, for example, giving James a goodnight kiss won't raise his Lust by 10, or apologizing as James to Serah for raping her won't add +10 Willingness or make her forget about it. Also try to keep things in a similar timeframe - remember, the story HAS to end on the morning of Day 8, when the Dexter family comes home.

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