Go onto the Battlements and signal your team

From Create Your Own Story

Having accomplished your intended mission and weakening the RED team by ridding their ability to make sentries, you decide it is time for the attack to start.

You walk casually towards the open Murder Holes. You are surprised that your fort does not have these machine gun nests over looking the battle field. But despite how curious you are about your team's fighting policies you make an attempt to signal the team.

When you're about to do the signal-crab-dance a RED spy slides up next to you.

"Eet is a tranquil view, non?"

You nod in agreement as the RED spy takes out a french cigarette and begins smoking.

After a few seconds he realizes his faux pas and offers you one.

This might be a trap. As a spy you know that ALL spies have a sense that tells them where other spies may be.

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