Vuzok

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Revision as of 00:40, 20 January 2009 by 98.31.4.126 (Talk)

Name: Vuzok

Race: Orc

Class: Fighter

Level: 3

Alignment: Unaligned

Age: 22

Height: 7'

Weight: 240 lbs.

XP: 2250/3750

Appearance: Vuzok strikes a fearsome image, the epitome of orcish savagery and strength. An unkempt mane of coarse black hair tops his head, and reddish-brown, bloodshot eyes peer out from under a sloping brow, above a small nose, a strong jaw and large mouth studded with sharp teeth, two tusk-like canines protruding from his lower jaw. the most prominent. A number of scars mar his face, the most prominent one just missing his left eye as it runs from his brow down to his jaw. His skin is a grayish green color, and his body is a tower of muscle laced with scars from claws, teeth, weapons, and other less identifiable sources. His armor appears to be made of blackened metal chain over the hide of some reptilian beast, while a horned skull decorated with jagged red patterns acts as his helmet. Strapped to his back is a black diamond-shaped shield with a monstrous red skull painted on it, and a huge axe with one large, jagged blade, the haft decorated with animal claws and teeth. It's only through practice and his own incredible strength that he can wield it in one hand.


ABILITIES

Strength: 20(+5)

Dexterity: 10(+0)

Constitution: 18(+4)

Intelligence: 8(-1)

Wisdom: 14(+2)

Charisma: 10(+0)


FEATURES

Battlerager Vigor: Each time hit by enemy close or melee attack, gain 4 temp hp; temp HP from invigorating powers stack; +1 damage for melee and close attacks in light armor or chainmail, +2 damage with axe, hammer, mace, or pick.

Combat Challenge: Mark target on attack; if target shifts or makes attack not including you, make melee basic attack as immediate interrupt.

Combat Superiority: +2 to opportunity attacks; if move provoked, move ends.

Low-Light Vision

Running Charge: +2 speed when charging.

Indomitable Will: +1 Will saves.


SKILLS

Athletics: +8(+1 base, +5 STR, +5 trained, -3 armor)

Endurance: +9(+1 base, +4 CON, +5 trained, +2 orc, -3 armor)

Intimidate: +8(+1 base, +0 CHA, +5 trained, +2 orc)


FEATS

Superior Weapon Proficiency: Execution Axe

Toughness


POWERS

AT-WILL

Brash Strike: Standard Action; One Creature; Strength + 2(+11) vs. AC; 1d12+12; Grant combat advantage to target until start of next turn.

Crushing Surge: Standard Action; One Creature; Strength(+9) vs. AC; 1d12+8; Invigorating; +4 temp HP.


ENCOUNTER

Steel Serpent Strike: Standard Action; One Creature; Strength(+9) vs. AC; 2d12+8; target slowed and cannot shift.

Warrior's Surge: Standard Action; One Creature; Strength(+9) vs. AC; 1d12+8, and can spend a healing surge.

Crushing Blow: Standard Action; One Creature; Strength(+9) vs. AC; 2d12+12


DAILY

Lasting Threat: Standard Action; One Creature; Strength(+9) vs. AC; 3d12+8 and target is marked until end of encounter or you are unconcious, no mark can supersede.


UTILITY

Boundless Endurance: Minor Action; Persona; gain regeneration 6 when bloodied.


EQUIPMENT

Basic Clothes - 4 lbs.

+1 Reinforcing Chain Mail - 40 lbs.

+1 Bloodclaw Execution Axe - 14 lbs.

+1 Ornament of Alertness

Bracers of Mighty Striking

5 javelins - 10 lbs.

Standard Adventurer's Kit - 33 lbs.

Climber's Kit - 11 lbs.

Total Weight: 112 lbs.


COMBAT

Hit Points: 50/50(Bloodied: 25; Surge Value: 12)

Healing Surges: 13/13

AC: 18(+1 base, +6 armor, +1 enhancement)

Fortitude: 19(+1 base, +5 Str, +2 class, +1 item)

Reflex: 12(+1 base, +1 item)

Will: 15(+1 base, +2 Wis, +1 item, +1 orc)

Initiative: +1(+1 base)

Speed: 5(7 charging)

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