Vuzok
From Charnosdnd
Name: Vuzok
Race: Orc
Class: Fighter
Level: 3
Alignment: Unaligned
Age: 22
Height: 7'
Weight: 240 lbs.
XP: 2250/3750
Appearance: Vuzok strikes a fearsome image, the epitome of orcish savagery and strength. An unkempt mane of coarse black hair tops his head, and reddish-brown, bloodshot eyes peer out from under a sloping brow, above a small nose, a strong jaw and large mouth studded with sharp teeth, two tusk-like canines protruding from his lower jaw. the most prominent. A number of scars mar his face, the most prominent one just missing his left eye as it runs from his brow down to his jaw. His skin is a grayish green color, and his body is a tower of muscle laced with scars from claws, teeth, weapons, and other less identifiable sources. His armor appears to be made of blackened metal chain over the hide of some reptilian beast, while a horned skull decorated with jagged red patterns acts as his helmet. Strapped to his back is a huge axe with two large, jagged blade, the haft decorated with the teeth and claws of animals(and non-animals as well).
ABILITIES
Strength: 20(+5)
Dexterity: 10(+0)
Constitution: 18(+4)
Intelligence: 8(-1)
Wisdom: 14(+2)
Charisma: 10(+0)
FEATURES
Battlerager Vigor: Each time hit by enemy close or melee attack, gain 4 temp hp; temp HP from invigorating powers stack; +1 damage for melee and close attacks in light armor or chainmail, +2 damage with axe, hammer, mace, or pick.
Combat Challenge: Mark target on attack; if target shifts or makes attack not including you, make melee basic attack as immediate interrupt.
Combat Superiority: +2 to opportunity attacks; if move provoked, move ends.
Low-Light Vision
Running Charge: +2 speed when charging.
Indomitable Will: +1 Will saves.
SKILLS
Acrobatics: +0(+1 base, +0 Dex, -1 armor)
Athletics: +10(+1 base, +5 STR, +5 trained, -1 armor)
Dungeoneering: +3(+1 base, +2 Wis)
Endurance: +11(+1 base, +4 CON, +5 trained, +2 orc, -1 armor)
Insight: +3(+1 base, +2 Wis)
Intimidate: +8(+1 base, +0 CHA, +5 trained, +2 orc)
Nature: +3(+1 base, +2 Wis)
Perception: +4(+1 base, +2 Wis, +1 item)
Stealth: +0(+1 base, +0 Dex, -1 armor)
FEATS
Superior Weapon Proficiency: Execution Axe
Toughness
POWERS
AT-WILL
Brash Strike: Standard Action; One Creature; Strength + 2(+11) vs. AC; 1d12+12; Grant combat advantage to target until start of next turn.
Crushing Surge: Standard Action; One Creature; Strength(+9) vs. AC; 1d12+8; Invigorating; +4 temp HP.
ENCOUNTER
Steel Serpent Strike: Standard Action; One Creature; Strength(+9) vs. AC; 2d12+8; target slowed and cannot shift.
Warrior's Surge: Standard Action; One Creature; Strength(+9) vs. AC; 1d12+8, and can spend a healing surge.
Crushing Blow: Standard Action; One Creature; Strength(+9) vs. AC; 2d12+12
DAILY
Lasting Threat: Standard Action; One Creature; Strength(+9) vs. AC; 3d12+8 and target is marked until end of encounter or you are unconcious, no mark can supersede.
UTILITY
Boundless Endurance: Daily; Minor Action; Persona; gain regeneration 6 when bloodied.
EQUIPMENT
Basic Clothes - 4 lbs.
+1 Reinforcing Chain Mail - 40 lbs.
+1 Bloodclaw Execution Axe - 14 lbs.
+1 Ornament of Alertness
Bracers of Mighty Striking
5 javelins - 10 lbs.
Standard Adventurer's Kit - 33 lbs.
Climber's Kit - 11 lbs.
Total Weight: 112 lbs.
COMBAT
Hit Points: 50/50(Bloodied: 25; Surge Value: 12)
Healing Surges: 13/13
AC: 18(+1 base, +6 armor, +1 enhancement)
Fortitude: 19(+1 base, +5 Str, +2 class, +1 item)
Reflex: 12(+1 base, +1 item)
Will: 15(+1 base, +2 Wis, +1 item, +1 orc)
Initiative: +1(+1 base)
Speed: 5(7 charging)