SemiRPG
From Caelwiki
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The wiki also houses a repository of session [[SemiRPG/logs|logs]] for our games. | The wiki also houses a repository of session [[SemiRPG/logs|logs]] for our games. | ||
+ | === Wall Of Shame === | ||
+ | A repository of shorter excerpts of player inanity preserved as a sort of warning to all future generations can be found [[SemiRPG/Wall_Of_Shame|here]] |
Revision as of 09:18, 21 July 2006
Contents |
The SemiRPG Social Game
SemiRPG is a social game with elements of an RPG. Also Known as Werewolf / Mafia / Aliens or any number of other things depending on the roleset employed.
SemiRPG is currently being run as a cooperative project between Caelestia.net and the newly revived MediaDriven IRC network.
On both of these networks games occur primarily in #werewolf regardless of which roleset is being employed as the Werewolf role set is historically the first roleset employed on Caelestia.net. While the original MediaDriven in fact ran Mafia games the familiarity of the majority of the current players with the Caelestia.net layout prompted the contiuation of this mode on MediaDriven as well.
Werewolf was introduced to Caelestia.net by network founder Falerin in Mid-Late 2004 and was played through Early 2005. After several months of silence the game was resurrected in October of 2005.
Historically Werewolf is based on the Social Game Mafia which is credited generally to Russian Psychologist/Professor Dimma Davidoff. The game is loosely similar to memes in other games where the challenge is loosely a disproportional balance of power.
Our games HEAVILY emphasize playing ones role. As such winning is only a secondary goal.
Setup and Game Play
Setup follows the following general steps
- A moderator is selected.
- The Moderator assigns roles to the players
- The Moderator announces any house rules or special notes about the game
- Game play begins
Game play ensues as follows
- The game is divided into two recurring phases generally called Day and Night.
- During the night phase the smaller (villain) group kills a member of the larger body of players and a number of other roles declare their actions for the upcoming day.
- During the day phase the entire body of players learns the results of the previous night and chooses to lynch/kill one player whom they believe to be in the smaller group.
Winning
In a normal game play continues in the above fashion until either the smaller Villain group is exterminated in which case the Larger Hero group wins or Until the Smaller group has killed enough of the larger group that the numbers are equal that of the larger body in which case the Villain group wins.
There are however several games which have and do modify this by introducing restrictions or special winning conditions. In addition certain roles such as the Werehamster by their nature alter the game's winning condiitons.
Rolesets
Rolesets define the roles a player can play in a giving setting.
- The Werewolf Roleset - This is Caelestia's Default RoleSet
- The Mafia Roleset - This is Caelestia's Mafia RoleSet. Mafia is the older version of the game but is newere in terms of play on Caelestia.net
Variant, Optional, and House Rules
Faction Wars (including roleset) | ||
Deadmen Tell no Tales | Multiple Lives | Multiple Roles |
Cat's Have n Lives | Multiple Villains | Thing |
Framing |
The Hall of Shame
Some times players have to ruin it for others we have a place for them too
Some story tellers are worhty of special mention
Because of general inanity
Because one or more players finds them particularly disturbing
Logs
The wiki also houses a repository of session logs for our games.
Wall Of Shame
A repository of shorter excerpts of player inanity preserved as a sort of warning to all future generations can be found here