Rogue

From Arinthdnd

Contents

[edit] Rogue

Alignment: Any.

Hit Die: d6.

[edit] Class Skills

The rogue’s class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (local) (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Perform (Cha), Profession (Wis), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), and Use Rope (Dex).

Skill Points at 1st Level: (12 + Int modifier) x4.

Skill Points at Each Additional Level: 12 + Int modifier.

Weapon and Armor Proficiency: Light Armor, All Simple and Martial Weapons


Table: The Rogue
LevelBase Attack BonusFort SaveRef SaveWill Save Special
1st+0+0+2+2 Rogue Talent
2nd+1+0+3+3 Rogue Talent
3rd+2+1+3+3 Rogue Talent
4th+3+1+4+4 Rogue Talent
5th+3+1+4+4 Rogue Talent
6th+4+2+5+5 Rogue Talent
7th+5+2+5+5 Rogue Talent
8th+6/+1+2+6+6 Rogue Talent
9th+6/+1+3+6+6 Rogue Talent
10th+7/+2+3+7+7 Rogue Talent
11th+8/+3+3+7+7 Rogue Talent
12th+9/+4+4+8+8 Rogue Talent
13th+9/+4+4+8+8 Rogue Talent
14th+10/+5+4+9+9 Rogue Talent
15th+11/+6/+1+5+9+9 Rogue Talent
16th+12/+7/+2+5+10+10 Rogue Talent
17th+12/+7/+2+5+10+10 Rogue Talent
18th+13/+8/+3+6+11+11 Rogue Talent
19th+14/+9/+4+6+11+11 Rogue Talent
20th+15/+10/+5+6+12+12 Rogue Talent

[edit] Rogue Talents

[edit] Skill Related Talents

Any of the Following Feats:

  • Agile
  • Alertness
  • Acrobatics
  • Deft Hands
  • Investigator
  • Jack of All Trades
  • Nimble Fingers
  • Stealthy
  • Skill Focus
  • Still Spell
  • Silent Spell


[edit] Evasion and Subtlety

Sneak Attack +1d6

Prerequisites: Must be picked at Level 1

Description: As Rogue Ability. Can be taken multiple times, and its effects stack, up to a maximum of +1d10.


Canny Defense

Prerequisites: None

Description: As Duelist Ability.


Evasion

Prerequisites: Level 2

Description: As Rogue Ability.


Uncanny Dodge

Prerequisites: Evasion, Level 4

Description: As Rogue Ability.


Improved Uncanny Dodge

Prerequisites: Uncanny Dodge, Level 8

Description: As Rogue Ability.


Improved Evasion

Prerequisites: Level 10, Evasion

Description: As Rogue Ability.


Defensive Roll

Prerequisites: Improved Evasion

Description: As Rogue Ability.


Slippery Mind

Prerequisites: Level 10

Description: As Rogue Ability.



[edit] Trap Related Talents

Trapfinding

Prerequisites: None

Description: As Rogue Ability.


Trap Sense +1

Prerequisites: Trapfinding

Description: As Rogue Ability. Can be taken multiple times (to a maximum of +10), and effects stack.


[edit] Perform Related Talents

Inspire Courage

Prerequisites: Perform 3 ranks

Description: As Bard Ability


Countersong

Prerequisites: Perform 3 ranks

Description: As Bard Ability


Fascinate

Prerequisites: Perform 3 ranks

Description: As Bard Ability


Inspire Competence

Prerequisites: Perform 6 ranks, Inspire Courage

Description: As Bard Ability


Suggestion

Prerequisites: Perform 9 ranks, Fascinate

Description: As Bard Ability


Inspire Greatness

Prerequisites: Perform 12 ranks, Inspire Competence

Description: As Bard Ability


Song of Freedom

Prerequisites: Perform 15 ranks, Countersong

Description: As Bard Ability


Inspire Heroics

Prerequisites: Perform 18 ranks, Inspire Greatness

Description: As Bard Ability


Mass Suggestion

Prerequisites: Perform 21 ranks, Suggestion

Description: As Bard Ability


[edit] Spellcasting Related Talents

Spellcaster

Prerequisites: Must be picked at Level 1.

Description: You are able to cast spells from the beguiler spell-list. Every level, including this level, you may learn a number of spells from the beguiler spell-list equal to your intelligence modifier. You must of course, meet the required level of the spell you are trying to learn (For example, you must be at least level 18 to learn 9th level spells). Increases Spell Pool by +3, permanently, and you gain Spellcraft as a class skill.


Armored Mage

Prerequisites: Spellcaster

Description: As Beguiler Ability. Also increases spell pool by +2, permanently.


Cloaked Casting

Prerequisites: Level 2, Spellcaster

Description: As Beguiler Ability. Bonus increases with level, as detailed by Beguiler. Also increases spell pool by +2, permanently.


Advanced Learning

Prerequisites: Spellcaster, Cloaked Casting

Description: As Beguiler Ability. May be taken up to five times. Also increases spell pool by +1, permanently.

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