Aknier
From Reydala
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{{Infobox}} | {{Infobox}} | ||
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+ | ==Character Sheet== | ||
+ | {| border="1" | ||
+ | |'''Character Name:''' | ||
+ | |'''Level:''' | ||
+ | |'''Class:''' | ||
+ | |'''Paragon Path:''' | ||
+ | |'''Epic Destiny:''' | ||
+ | |- | ||
+ | |'''Race:''' | ||
+ | |'''Size:''' | ||
+ | |'''Age:''' | ||
+ | |'''Gender:''' | ||
+ | |'''Height:''' | ||
+ | |'''Weight:''' | ||
+ | |'''Alignment:''' | ||
+ | |'''Deity:''' | ||
+ | |'''Origin:''' | ||
+ | |- | ||
+ | |} | ||
+ | {| border="1" | ||
+ | | | ||
+ | {| border="1" cellspacing="0" cellpadding="5" | ||
+ | |+Ability Scores | ||
+ | ! Statistic | ||
+ | ! Score | ||
+ | ! Base | ||
+ | ! Racial | ||
+ | ! Class | ||
+ | ! Modifier | ||
+ | ! Mod+1/2 Level | ||
+ | |- | ||
+ | | STR | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | CON | ||
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+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | DEX | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | INT | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | WIS | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | CHA | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
+ | | | ||
+ | {| border="1" cellspacing="0" cellpadding="5" | ||
+ | |+Defenses | ||
+ | ! | ||
+ | | Value: | ||
+ | | Level: | ||
+ | | Armor: | ||
+ | | Class: | ||
+ | | Feat: | ||
+ | | Enhancement: | ||
+ | | Misc: | ||
+ | |- | ||
+ | ! AC | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | ! Fort | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | ! Reflex | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | ! Will | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
+ | | | ||
+ | {| border="0" cellspacing="0" cellpadding="5" | ||
+ | | | ||
+ | {| border="1" | ||
+ | |+ Initiative | ||
+ | ! Initiative: | ||
+ | ! Dex: | ||
+ | ! 1/2 Level: | ||
+ | ! Misc: | ||
+ | |- | ||
+ | ! | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |} | ||
+ | |- | ||
+ | {| border="1" | ||
+ | |+ Movement | ||
+ | ! Score | ||
+ | ! Base | ||
+ | ! Armor | ||
+ | ! Item | ||
+ | ! Misc | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
+ | |- | ||
+ | | | ||
+ | {|border="0" | ||
+ | | | ||
+ | {|border="1" | ||
+ | |+Hit Points | ||
+ | ! Max HP | ||
+ | ! Bloodied | ||
+ | ! Surge Value | ||
+ | ! Surges/Day | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
+ | |- | ||
+ | {|border="1" | ||
+ | |+'''ACTION POINTS!''' | ||
+ | !Action Points: | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
+ | |float:right; | ||
+ | {|border="1" | ||
+ | |+Skills | ||
+ | ! Bonus | ||
+ | ! Skill | ||
+ | ! Stat | ||
+ | ! Abil. Mod <br> +1/2 Level | ||
+ | ! Trained | ||
+ | ! Armor <br> Penalty | ||
+ | ! Misc | ||
+ | |- | ||
+ | | | ||
+ | | Acrobatics | ||
+ | | DEX | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | Arcana | ||
+ | | INT | ||
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+ | | | ||
+ | |- | ||
+ | | | ||
+ | | Athletics | ||
+ | | STR | ||
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+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | Bluff | ||
+ | | CHA | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | Diplomacy | ||
+ | | CHA | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | Dungeoneering | ||
+ | | WIS | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | Endurance | ||
+ | | CON | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | Heal | ||
+ | | WIS | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | History | ||
+ | | INT | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | Insight | ||
+ | | WIS | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | Intimidate | ||
+ | | CHA | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | Nature | ||
+ | | WIS | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | Perception | ||
+ | | WIS | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | Religion | ||
+ | | INT | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | Stealth | ||
+ | | DEX | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | Streetwise | ||
+ | | CHA | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | Thievery | ||
+ | | DEX | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
{| border="1" | {| border="1" |
Revision as of 00:13, 25 August 2008
I am a template example, my first name is {{{firstName}}} and my last name is {{{lastName}}}.
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Contents |
Character Sheet
Character Name: | Level: | Class: | Paragon Path: | Epic Destiny: | ||||
Race: | Size: | Age: | Gender: | Height: | Weight: | Alignment: | Deity: | Origin: |
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Name: Aknier Wavereader Race: Human Class: Cleric/Wizard Gender: Male Current Age: 21 years Alignment: Neutral Good Deity: Mulinel Hair: Black. Eyes: Blue. Clothing: Aknier wears a blue robe designed for Mulinel priests in northern Kaltia. The robe is an array of varying shades of light and dark blue, and is specifically designed for use in the frozen north to protect its wearer from the harsh winters and pilgramiges to the Well of Tears. Although typically this is only dress for daily priestly duities and not adventuring, Aknier prefers it to the normal armor a typical adventuring cleric would wear, allowing him to move freely when casting his arcane spells. Underneath the robe, Aknier has a plain white villager's shirt and pants, usually only seen when Aknier is living his daily life and not attending regular priest duties (such as running his tavern). Aknier also wears a dark blue cloak which matches his robe. The cloak is lightly embroied with silver patterns on the very edge. A simple metal brooch holds the cloak in place. In addition, Aknier wears a pointed hat with a wide brim. The tip falls over to one side. The hat is also matched blue to his robe, and a reminder of his days as a Wizard in the service of Lucion. Other features: BackgroundHometown: Currently residing in Sanoan Family background: Aknier has no biological family to speak of. He was raised by Mulinel clerics who ran an orphanage inside the village of Lior. Sharlana Pieces, one of the clerics at the orphanage while Aknier resided there, was the closest person to being a mother in Aknier's life. Drake Von Ifreet, Aknier's master in his Arcane studies, was the closest to a father figure. Because one of the core beliefs of the Mulinel faith is that all beings are her children, the church views itself as one large family. As such, Aknier never feels as though he has no family to look to. However, Aknier knows nothing of his true bloodline or where he truely came from. Still, this fact doesn't bother him, and he considers the orphanage to be as good a home as any traditional house~ Family Statistics: See Mulinel Church. Education: 12 years of Arcane and Magical study at a Library of Lucion that lies between the abandoned village of Lior, and the remains of what once was the town of Enyo, and 5 years of holy vocation within the church of Mulinel. These 5 years were together with the last 5 years of Arcane study. 6 months of apprentenceship as a tavernkeeper. Character details: Personality: In day to day life, and for the most part over, Aknier is a happy, humble worker, who thinks of little outside of doing simple, good works for others, practicing the magic arts, and running his tavern. He has no close friends, and is somewhat of a loner, though not anti-social by any stretch. On a deeper level, Aknier's outlook on life is shaped largely by one past event in his life, the Massacre of Enyo. During his apprenticeship at the Library of Lucion, Aknier was well on his way to becomming a Cleric of Lucion as well as a practioner of magic. An event came to pass in Enyo where about 50 people were burned to death at the hands of a group of Lawful Evil Lucion wizards. Among those killed was a small group of Laviege followers, but the rest were innocent travelers, townsfolk, guards, and Mulinel clerics. After witnessing this event first hand, Aknier continued his study of the arcane, but abandoned religions pursuit within the Lucion church, and converted fully to Mulinel. To him, the idea of draining "unreality" from the world is important, but in the list of priorities, comes second to helping people themselves, in need. Unlike his peers within the church, Aknier is less adversive to violence. Though he resents killing, he is quicker to combat than his peers if he believes a being is threatened by another being. This nature was temptered by his arcane path, and Aknier currently struggles with this fact, both externally and internally (much more with the latter than the former). Externally, Aknier's superiors at the Mulinel Chruch of Sanoan look upon this side of him as rash, impulsive, and dangerous. Though the disapproval is mostly mild (and not reflected by most of his peers or the younger Clerics) and at most, results in the occasional lecture, it is nonetheless disquieting. Internally, Aknier also recognizes his opposing duel nature. Few Wizards follow the Mulinel faith because of (among other things) the violent nature of magic; those wizards that do follow the Mulinel faith are typically Abjurationist or Diviner specialists. In his own life, Aknier has witnessed the tragiety that can be brought with misused power. He struggles to find a union, a path between the arcane and the divine teachings of Mulinel that is in harmony with itself, but often doubts if such a path exists. Religious Ideals: "Mulinel is our holy mother, all are her children, all are one family." "Dedicate yourself to a wholesome pursuit, as Mulinel would guide you." "Unreality must be drained from this world (But not at the expense of other people)." Relationships
PC Relationships:
Retired PCs
Aknier's relationship with Arciel is an odd one. Aknier first met Arciel while she still lead the Navoral Haldian sect, at the mercy of her blade. Although unhappy about his predicament, Aknier noticed Arciel's strange kindness where it did not need to be given. Particularly after learning that she left Hald, Aknier began to appreciate the withdrawn elven woman.
Dagnir saved Aknier's life back in Elem, when he had been fataly stabbed by Renzin. He seems to be very protective of Seremela and otherwise keeps to himself...at least that's all Aknier's been able to gleam off of him. Regardless, despite the sullen outlook on life, he seems to do the right things at the right times...which Aknier appreciates. He much less appreciates the little nuances.
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