User:Intheworstways/Ideas

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Revision as of 09:09, 8 May 2016

I guess I'll put up the ideas I'm toying with at the moment here, if that's alright.

Anarchy

All world governments are obliterated by an unknown force. The player starts not long after this has happened, in a world now ruled by rioting and chaos. Different factions, some beneficial and some ruthless and tyrannical, now seek to establish their own rule. The player can decide what to do, whether they want to do good, just survive, or take advantage of the chaos for their own enjoyment.

This story also serves as a frame story for the second idea I'm toying with, and the main character can have an opportunity to follow through to the second story.

Powder Keg

In the chaos following the events that start off the above story, an altruistic group creates shelters, much like bomb shelters but exclusively for the purpose of keeping people of interest out of harms way until things are more stable. Scientists, artists, leaders, soldiers, celebrities, teachers, people considered important to the survival of humanity not just physically but culturally and intellectually. 14 for each shelter, 1 other person chosen by a lottery for each, and a limited number of friends and family for each of these.

Everything is going well until an outside group gains control of some of the shelters. Cameras, security systems, communication, even life support systems. This group, decidedly malevolent, plays the survivors against each other. They promise to release a select few and their loved ones only if those individuals kill another survivor and get away with it. Everyone remaining at the end will be trapped under their whims until death.

But just offering an escape isn't enough to get them to act. They agreed to stay in the shelters knowing they may never leave again, so that's not much of an incentive on it's own. They use their control over the facilities to make living inside them hell. Locking people in rooms, shutting systems down as an inconvenience, even threatening the survivors and their families or airing secrets and telling them things to make them suspicious of each other. Anything to get them to kill each other.

Facility

This one is still a little more vague and will take more work on my part (unless someone with a computer is willing to help, or someone just wants to buy me a computer, I'm doing this shit on a tablet.) Basically I want to start something with the feel of a point and click sort of story with simple artistic representation, along the lines of something like ms paint adventures or rubyquest. Not as cartoony, perhaps.

As for the story itself, I'm drawing inspiration from rubyquest and the white chamber. Person wakes up somewhere they don't know, have to navigate through a situation they realize more and more is completely fucked up. Working out the details of exactly what that situation is, still. But unlike rubyquest and the white chamber, I'm leaving room for explicit scenarios so I'll be putting it in the adult section regardless. All three of these ideas will go in the adult section, ultimately.

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