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From Create Your Own Story

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"Excuse me, but I have a safe house to shoot up," you say, twirling your blaster before reholstering it.

"Good luck out there," Braden says, encouragingly.

You stride out the door and back into the main area of the Poison Pit Cantina. You could take that drink now, or you could get a head start on your mission. There's also a little brown astromech droid that seems to be trying to get your attention.

[First, however, you need to take a look at your stats. Instead of health points, there is a physical description that indicates whether you have any injuries, their location, and their severity. The physical description will also track illnesses or other conditions. You can heal most of these conditions at medical centers.

Your equipment lists the clothing and armor you are currently wearing. Your inventory catalogs the items you have in your possession. Your credits have their own display.

Your influence tracks the attitudes of significant NPCs toward your character. Negative influence indicates that you have upset this character. Positive influence indicates that this character is happy with your character. Gifts, purchased by vendors or gained through missions, can raise this influence level. Any romantic relationships you have will be indicated with an "R." If you happen to be a player, take care not to let your love interests encounter each other or sparks will fly!

Now that the explanation is over, let's get back to the story.]

What do you want to do?

Conditions:

Equipment: Gray jumpsuit, black boots, black gloves, belt with single holster, level 1 worn green armor, level 1 blaster

Inventory: Earpiece translator, datapad, wrist holocommunicator

Credits: 50

Influence: Braden=5; Jory=1; Mako=1

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