Virtues and Flaws

From Ars Magica


Contents

Virtues from Ars Magica Fifth Edition

The Gift

Hermetic, Major

Diedne Magic Elemental Magic Flawless Magic Flexible Formulaic Magic
Gentle Gift Life-Linked Spontaneous Magic Major Magical Focus Mercurian Magic
Mythic Blood Secondary Insight

Hermetic, Minor

Adept Laboratory Student Affinity with Art Cautious Sorcerer Cyclic Magic (positive)
Deft Form Enduring Magic The Enigma Faerie Magic
Fast Caster Free Study Harnessed Magic Heartbeast
Hermetic Prestige Inoffensive to Animals Inventive Genius Life Boost
Minor Magical Focus Magical Memory Mastered Spells Method Caster
Personal Vis Source Puissant Art Quiet Magic Side Effect
Skilled Parens Special Circumstances Study Bonus Subtle Bonus
Verditius Magic

Supernatural, Major

Entrancement Greater Immunity Greater Purifying Touch Shapeshifter
Strong Faerie Blood

Supernatural, Minor

Animal Ken Dowsing Enchanting Music Lesser Immunity
Lesser Purifying Touch Magic Sensitivity Premonitions Second Sight
Sense Holiness and Unholiness Skinchanger Wilderness Sense

Social Status, Major

Landed Noble, Magister in Artibus Redcap

Social Status, Minor

Clerk Custos Failed Apprentice Gentleman/Woman
Knight Mendicant Friar Mercenary Captain Priest
Wise One

Social Status, Free

Covenfolk Craftsman Hermetic Magus Merchant
Peasant Wanderer

General, Major

Death Prophecy Ghostly Warder Giant Blood Guardian Angel
True Faith Ways of the (Land) Wealthy

General, Minor

Affinity with Ability Apt Student Arcane Lore Berserk
Book Learner Cautious with Ability Clear Thinker Common Sense
Educated Enduring Constitution Faerie Blood Famous
Free Expression Good Teacher Gossip Great (characteristic)
Improved Characteristics Inoffensive to Animals Inspirational Reserves of Strength
Self-Confident Sharp Ears Social Contacts Strong-Willed
Student of (realm) Temporal Influence Tough Troupe Upbringing
True Love (PC) Unaging Venus' Blessing Warrior
Well-Traveled



Flaws from Ars Magica Fifth Edition

Hermetic, Major

Blatant Gift Chaotic Magic Deficient Technique Difficult Longevity Ritual
Magic Addiction Necessary Condition Painful Magic Restriction
Rigid Magic Short-Ranged Magic Study Requirement Twilight Prone
Unstructured Caster Waster of Vis Weak Magic Resistance Weak Spontaneous Magic

Hermetic, Minor

Careless Sorcerer Clumsy Magic Creative Block Cyclic Magic (negative)
Deficient Form Deleterious Circumstances Difficult Spontaneous Magic Disjointed Magic
Disorientating Magic Flawed Parma Magica Hedge Wizard Incompatible Arts
Infamous Master Limited Magic Resistance Loose Magic Offensive to Animals
Poor Formulaic Magic Short-lived Magic Slow Caster Susceptibility to Divine Power
Susceptibility to Faerie Power Susceptibility to Infernal Power Unimaginative Learner Unpredictable Magic
Warped Magic Weak Enchanter Weak Magic Weak Parens
Weak Scholar Weird Magic

Personality, Major

Busybody Carefree Compulsion Continence
Covenant Upbringing Delusion Depressed Dutybound
Faerie Upbringing Fear Higher Purpose Humble
Judged Unfairly Lost Love Noncombatant Obsessed
Oversensitive Nocturnal Pessimistic Poor Memory
Prohibition Reckless Reclusive Short Attention Span
Simple-Minded Sheltered Upbringing Soft-Hearted Temperate
Vow Weakness Weak-Willed

Personality, Major or Minor

Ambitious Avaricious Compassionate Driven
Envious Generous Greedy Hatred
Lecherous Meddler Optimistic Overconfident
Pious Proud Wrathful

Story, Major

Black Sheep Curse of Venus Dark Secret Dependant
Diabolic Past Difficult Underlings Enemies Favors
Feud Fury Indiscreet Mistaken Identity
Monastic Vows Oath of Fealty Plagued by Supernatural Entity Tormenting Master
True Love (NPC)

Story, Minor

Animal Companion Blackmail Close Family Ties Faerie Friend
Heir Magical Animal Companion Mentor Visions

Social Status, Major

Outlaw Outsider

Social Status, Minor

Branded Criminal Outcast Outlaw Leader

Supernatural, Major

Age Quickly Greater Malediction Lycanthrope

Supernatural, Minor

Lesser Malediction Offensive to Animals Visions

General, Major

Blind Crippled Deaf Dwarf
Enfeebled Low Self-Esteem Magical Air Mute
No Hands Poor

General, Minor

Ability Block Afflicted Tongue Arthritis Clumsy
Disfigured Feral Upbringing Fragile Constitution Hunchback
Incomprehensible Infamous Lame Missing Ear
Missing Eye Missing Hand Motion Sickness No Sense of Direction
Obese Palsied Hands Poor (characteristic) Poor Eyesight
Poor Hearing Poor Student Small Frame Social Handicap
Tainted with Evil Weak Characteristics



Virtues, Flaws, and Abilities from True Lineages

Virtues

Colens Arcanorum (Mi, He) Tenens Occultorum (Mi, He) Figurine Magic (Mi, Sup) Linguist (Mi, Ge)
Blood of Heroes (Free) Boosted Magic (Mi, He) Charmed Life (Ma, Hero) Faerie Blood: Bloodcap (special)
Gift of Tongues (Mi, Hero) Great Bearer (Mi, Hero) Harnessed Magic (Mi, He) Heroe's Birthright (Mi, Hero)
Invisible to Magic (Ma, Hero) Lone Redcap (Mi, St) Magic Items (Mi, Ge) Messenger's Memory (Mi, Hero)
Mutantum Magic (Mi, He) Mythic (Characteristic) (Mi, Hero) Mythic Mimicry (Ma, Hero) Sure Traveller (Mi, Hero)
Tamed Magic (Ma, He) Tethered Magic (Mi, He) Vis Sensitivity (Ma, He) Dhampir (Ma, Sup)
Folk Dancer (Mi, Sup) Samovily Blood (Mi Sup) Mythic Blood (Zmey) (Ma, He) Leadworker (Mi, He)
Harenarius (Mi, He) Nyktophylax (Mi, He)

Flaws

Stockade Parma (Mi, He) Seeker (Mi, Pers) Fostered Apprentice (Mi, Sto) Bound Magic (Mi, He)
Fettered Magic (Mi, He) Hermetic Patron (Mi, Sto) Heroic Personality (Mi, He) Illegitimate Lineage (Mi, He)
Legacy (Mi, Sto) Pagan (Ma, Sto) Tragic (Characteristic) (Mi, He) Usurer (Mi, Sta)

Abilities

Figurine Magic (Supernatural)


Virtues, Flaws, and Abilities from 'The Divine'

Virtues

General Virtues
Adjuration (Ma, Su) Blessing (Ma, Su) Ceremony (mi, Su) Cursing (Ma, Su)
Holy Magic (Ma, He, Su) Intervention (Ma, Su) Invocation (Ma, Su) Meditation (Ma, Su)
Nephilim Blood (Ma, Su) Powerful Relic (Ma, Ge) Purity (Ma, Su) Strong Angelic Heritage (mi, Su)
Transcendence (Ma, Su) Understanding (Ma, Su) Wonders (Ma, Su)
Christian Virtues
Ars Notoria (Ma, Su, He) Brother Chaplain (Mi, So) Brother Knight (Mi, So) Brother Sergeant (Mi, So)
Eastern Priest (Mi, So) Holy Music (Ma, Su Me)
Islamic Virtues
'Alim (Mi, So St) Bureaucrat (Mi, So St) Educated (Islamic) (Mi, Ge) Emir (Mi, So St)
Mamluk (Mi, So St) Muqta' (Ma, So St) Sufi (Mi, So St, Sup)
Judaic Virtues
Badchan (Free, So St) Chazzan (Mi, So St) Craft Amulets (Mi, Su) Doctor (Ma, So St)
Dream Interpretation (Ma, Su Me) Educated (Hebrew) (Mi, Ge) Gematria (Ma, Su Me) Kabbalah (Ma, Su Me)
Kohein (Mi, So St) Levite (Mi, So St) Merkavah (Ma, Su Me) Rabbi (Mi, So St)
Shammash (Free, So St)

Flaws

General Flaws
Apostate (mi, Ge) Eremite (Ma, Su) Non-Traditional (mi, Su) Raised from the Dead (Ma, St, Su)
Christian Flaws
Excommunicate (Ma, St) Failed Monk (Mi, Sta) Monastic Vows (Hermetic) (Ma, He) Pagan (Ma, Sup, St)
Senior Clergy (Ma, So St) Unbaptised (Ma, St)
Islamic Flaws
Dhimmi (Mi, Ge) Eunach (Mi, Ge)
Judaic Flaws
Karaite Magic (Ma, He) Outsider (Minor) (Mi, So St)

Abilities

General Abilties
Adjuration (Supernatural) Blessing (Supernatural) Ceremony (Supernatural) Cursing (Supernatural)
Holy Magic (Supernatural, Arcane) Intervention (Supernatural) Invocation (Supernatural) Meditation (Supernatural)
Purity (Supernatural) Transcendance (Supernatural) Understanding (Supernatural) Wonders (Supernatural)
Christian Abilties
Ars Notoria (Supernatural, Arcane, Academic) Holy Music (Supernatural)
Islamic Abilities
Islamic Law (Academic) Theology: Islam (Academic)
Judaic Abilities
Craft Amulets (Supernatural) Dream Interpretation (Supernatural) Gematria (Supernatural) Kabbalah (Supernatural)
Merkavah (Supernatural) Rabbinical Law (Academic) Theology: Judaism (Academic)



Virtues, Flaws, and Abilities from Guardians of the Forest

Virtues

Apprentice (Free, So St) Journeyman (Free, So St) Master (Free, So, St) Archmage (Free, So St)
(Gild) Trained (Mi, He)

Flaws

(Gild) Enmity (Mi, He)

Abilities

Forest Lore (Supernatural



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