Talk:Story : Climbing Caer Caradoc
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Would it be too late to add [[John_Character_Sheet|John]] as shield grog? --[[User:Samuel|Samuel]][[User talk:Samuel|<sup><Talk></sup>]] 15:26, 24 April 2006 (PDT) | Would it be too late to add [[John_Character_Sheet|John]] as shield grog? --[[User:Samuel|Samuel]][[User talk:Samuel|<sup><Talk></sup>]] 15:26, 24 April 2006 (PDT) | ||
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+ | Once the brook scene is resolved, then it is fine providing Sally agrees to play him. - James. | ||
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Revision as of 12:36, 25 April 2006
Contents |
Characters
- Bedo to be played by Nick.
- Phaedrus to be played by Sam
- Kuari to be played by Sam
- Nenya to be played by Eirlys
Would it be too late to add John as shield grog? --Samuel<Talk> 15:26, 24 April 2006 (PDT)
Once the brook scene is resolved, then it is fine providing Sally agrees to play him. - James.
Time?
For how long have we traveled when crossing the brook? (Do we expect the body to "belong" to Church stretton and would it loose us much time to report it emidiately? Would people expect us to?) --Samuel<Talk> 06:23, 23 April 2006 (PDT)
- I thought the body was actually the creature, using itself as a lure for a trap? This is the body that Bedo was trying to recover, correct? --Rencheple 18:57, 23 April 2006 (PDT)
By my reckoning, and depending on where the inn we started from is located, we can have walked a little way along the valley, across the valley, and a short way up into the hills. At most we would be a mile from Stretton Church, although we might have walked slightly further - first along the valley, and then across it and up into the hills. --OldNick\\Talk 08:37, 23 April 2006 (PDT)
Yes, you are fairly close. You can drag the body back to Church Stretton if you like. I leave that decision entirely up to you. --James\\Talk 11:33, 23 April 2006 (PDT)
Sure, it's our decision, would it be expected of "normal" good neighbours? (Maybe Nick or Eirlys can tell but I don't know the setting well enough.) --130.243.230.237 14:12, 23 April 2006 (PDT)
Decent folk would do something about the body... hand it over to the authorities, give a statement, lead them to where the body was found, etc. There are two more factors affecting your decision... 1) Do you want to be in custody until the matter is cleared up. 2) Are you a pair of really-dodgy people who make others suspicious by proximity alone? Do you sound foreign? Being complete strangers who possess the gift isn't good. There is also the matter of retrieving the corpse to consider, though that is less of a problem for you than a possible murder trial. Anyway, if I'm barking up the wrong tree with regard to the authorities response, then do let me know, because that's an instinctive judgement.--James\\Talk 03:33, 24 April 2006 (PDT)
Nenya
- Nenya could come along as a guide. I'd volunteer to play her, too (I prefer to play female characters when possible.) --Eirlys 18:10, 25 March 2006 (PST)
- One shield grog says to another, "Watch out for Nenya the Cook - I hear she's wicked with a meat cleaver!" How are we going to introduce any sheild grogs? If they didn't travel in with the magi, they will have to be introduced in story. I don't see any materializing before you head out. :) --Rencheple 18:37, 25 March 2006 (PST)
- I would much prefer to play Nenya over Geraldous. --Eirlys 18:48, 2 April 2006 (PDT)
Other grogs
- There are random grogs floating around unmentioned. I've not really focused on this as I didn't want to start bogging players down with logistics at this point in the game. We'll assume that you had a shield grog who slept upstairs and kept very much to himself if you like. --James\\Talk 21:44, 29 March 2006 (PST)
- I left out describing events before entering the door of the in for this express purpose. Since I did not know if it would be reasonable to have Phaedrus and co. travel by horse or if he would be traveling with anyone except Warren, or a bunch of other things... --Samuel<Talk> 00:04, 30 March 2006 (PST)