Unit Stats - UISA Fleet

From Acw

UISA Fleet

Starting Location: Scattered across Low and High 4 and 5
Fleet break down:

  • 3 x Taylor Class Cruisers
  • 3 x Gunships
  • 5 x Screenship squads
  • 2 x Nuclear Strikes

Contents

Details:

Taylor Class Cruiser - Antrim

Cruisers are like light battle-cruisers that operate in squadrons -- still huge, but not the biggest ships in a fleet.
Speed: S
Attack: 2
Wounds: 3
Capital Ship A Cruiser is a Capital Ship
Coordinated fire If selected as the attacking ship and operating with at least one other cruiser, add +1 attack.
Kinetic point defence cannon deal one additional wound to enemy fleet that may only be allocated to fighters and destroyers after combat is resolved.
Planetary Bombardment Has orbital bombardment ability.


Taylor Class Cruiser - Doyle

Cruisers are like light battle-cruisers that operate in squadrons -- still huge, but not the biggest ships in a fleet.
Speed: S
Attack: 2
Wounds: 3
Capital Ship A Cruiser is a Capital Ship
Coordinated fire If selected as the attacking ship and operating with at least one other cruiser, add +1 attack.
Kinetic point defence cannon deal one additional wound to enemy fleet that may only be allocated to fighters and destroyers after combat is resolved.
Planetary Bombardment Has orbital bombardment ability.


Taylor Class Cruiser - Underwood

Cruisers are like light battle-cruisers that operate in squadrons -- still huge, but not the biggest ships in a fleet.
Speed: S
Attack: 2
Wounds: 3
Capital Ship A Cruiser is a Capital Ship
Coordinated fire If selected as the attacking ship and operating with at least one other cruiser, add +1 attack.
Kinetic point defence cannon deal one additional wound to enemy fleet that may only be allocated to fighters and destroyers after combat is resolved.
Planetary Bombardment Has orbital bombardment ability.


Gunship - Boone

Gunships are like Destroyers writ large (300m to 1600m). The main difference is that they sacrifice speed and agility for armour protection
Speed: S
Attack: 3
Wounds: 3
Kinetic point defence cannon deal one additional wound to enemy fleet that may only be allocated to fighters and destroyers for every pair of surviving gunships after combat is resolved.


Gunship - Clark

Gunships are like Destroyers writ large (300m to 1600m). The main difference is that they sacrifice speed and agility for armour protection
Speed: S
Attack: 3
Wounds: 3
Kinetic point defence cannon deal one additional wound to enemy fleet that may only be allocated to fighters and destroyers for every pair of surviving gunships after combat is resolved.


Gunship - Flatley

Gunships are like Destroyers writ large (300m to 1600m). The main difference is that they sacrifice speed and agility for armour protection
Speed: S
Attack: 3
Wounds: 3
Kinetic point defence cannon deal one additional wound to enemy fleet that may only be allocated to fighters and destroyers for every pair of surviving gunships after combat is resolved.


Screenship Fighter squad

Screenship fighter squads are small group of fast moving single manned ships (<30m) that act in concert, usually at the outer edges of a fleet.
Speed: Fast
Attack: 1
Max Wounds: 1
Interdiction you may sacrifice a fighter to cancel an enemy destroyer's ability;
Planetary assault can conduct conventional strike on a planets surface.


Screenship Fighter squad

Screenship fighter squads are small group of fast moving single manned ships (<30m) that act in concert, usually at the outer edges of a fleet.
Speed: Fast
Attack: 1
Max Wounds: 1
Interdiction you may sacrifice a fighter to cancel an enemy destroyer's ability;
Planetary assault can conduct conventional strike on a planets surface.


Screenship Fighter squad

Screenship fighter squads are small group of fast moving single manned ships (<30m) that act in concert, usually at the outer edges of a fleet.
Speed: Fast
Attack: 1
Max Wounds: 1
Interdiction you may sacrifice a fighter to cancel an enemy destroyer's ability;
Planetary assault can conduct conventional strike on a planets surface.


Screenship Fighter squad

Screenship fighter squads are small group of fast moving single manned ships (<30m) that act in concert, usually at the outer edges of a fleet.
Speed: Fast
Attack: 1
Max Wounds: 1
Interdiction you may sacrifice a fighter to cancel an enemy destroyer's ability;
Planetary assault can conduct conventional strike on a planets surface.


Screenship Fighter squad

Screenship fighter squads are small group of fast moving single manned ships (<30m) that act in concert, usually at the outer edges of a fleet.
Speed: Fast
Attack: 1
Max Wounds: 1
Interdiction you may sacrifice a fighter to cancel an enemy destroyer's ability;
Planetary assault can conduct conventional strike on a planets surface.
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