Daily Dare

From Neomia

Contents

Information

Pekka's Daily Dare Challenge began on April 10th, 2007 and ends on April 29th, 2007 after all 20 games have been released and played. There are special prizes for beating Pekka in all games on the launch day. All the other prizes can be gained in other ways, listed below.

  • The Ultimate Prize - Defeat Pekka on the launch day of all 20 games.
  • Uberiffic - Defeat Pekka or The Mysterious Shopkeeper on the launch day of all 20 games.
  • Megasuperb - Defeat Pekka at all 20 games by the end of the Daily Dare's 20th day.
  • Spifftastic - Defeat Pekka or The Mysterious Shopkeeper at all 20 games by the end of the Daily Dare's 20th day.

Sending a Score

In the Neomian Daily Dare, users must play a game every day that both Pekka and TMS have made a score in. After they make a score, they must send a challenge card to the address dailydare@neomia.net to get their score processed. After the score is received, it will be added on the next minute (example, 10:01:00) and depending on the score, a challenger will be picked, who will then have been won.

Games

Below are listed the released games:

Games:
1. Whack-a-Kass
Pekka: 800 TMS: 200
2. Bumble Beams
Pekka: 900 TMS: 200
3. Hungry Skeith
Pekka: 400 TMS: 150
4. Petpet Rescue
Pekka: 150 TMS: 50
5. Toybox Escape
Pekka: 300 TMS: 100
6. Sophie's Stew
Pekka: 160 TMS: 50
7. Volcano Run II
Pekka: 700 TMS: 200
8. Crisis Courier
Pekka: 2000 TMS: 300
9. Typing Terror
Pekka: 900 TMS: 250
10. Hasee Bounce
Pekka: 150 TMS: 50
11. Time Tunnel
Pekka: 900 TMS: 200
12. Meerca Chase II
Pekka: 400 TMS: 200
13. Pterattack
Pekka: 700 TMS: 300
14. Tubular Kiko Racing
Pekka: 500 TMS: 100
15. Magma Blaster
Pekka: 300 TMS: 150
16. Turmac Roll
Pekka: 400 TMS: 150
17. Wingoball
Pekka: 600 TMS: 250
18. Ugga Smash
Pekka: 450 TMS: 100
19. Advert Attack
Pekka: 310 TMS: 200
20. Destruct-O-Match II
Pekka: 750 TMS: 250












































Facts

  • This is Neomia's sequel to the Neopets' Daily Dare.
  • All of Pekka's scores were lowered for the games and even some of TMS' were.
  • The first game was going to be Gourmet Club Bowls with the needed scores being 700 for Pekka and 150 for The Mysterious Shopkeeper. The game was changed however, as many people could not play Shockwave Games.
  • The original score for defeating Pekka in Whack-a-Kass was 1000, but it was lowered to 800 so more people would have a chance. All who had scored that score or higher were counted as having won Pekka from there on.
  • The original score requirement for defeating Pekka in Bumble Beams was 1200 (although the original score before release was going to be 1800, but was lowered due to difficulty), but it was lowered to 1000 and later to 900.
  • The original score requirement for beating Pekka in Petpet Rescue was going to be 200, but it was lowered to 150 before release. TMS' score was also changed from 100 to 50, as Pekka had forgotten to ask it to be changed before the game was released.
  • For many hours on Day 8, users could not send in any scores for the game, as the game was the wrong one: It was MAGAX: Destroyer II, the game day 8 was originally supposed to be.
  • On Day 11, scores were not being accepted due to the Neopets Challenge Cards - function not working. This was fixed later however and all sent challenge cards were automatically sent and picked up by the automated score process.
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