User contributions
From Hungrysoftware
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- 01:45, 5 July 2007 (hist) (diff) m Ducks Editor Suite (Tweaked text)
- 17:33, 27 June 2007 (hist) (diff) m Ducks (→Current compatibility: Recent development) (top)
- 15:59, 10 February 2007 (hist) (diff) m Ducks
- 19:24, 28 January 2007 (hist) (diff) Talk:Ducks (→Expanding the article)
- 19:23, 28 January 2007 (hist) (diff) m Talk:Ducks (→Expanding the article)
- 19:22, 28 January 2007 (hist) (diff) Talk:Ducks (→Expanding the article)
- 17:27, 28 January 2007 (hist) (diff) Talk:Ducks (Rough version and clean-up)
- 17:26, 28 January 2007 (hist) (diff) m Ducks
- 17:21, 28 January 2007 (hist) (diff) Ducks (Rewrote whole article.)
- 17:11, 28 January 2007 (hist) (diff) File:Beak 001.png (Level 28 - "FALLING DOWN") (top)
- 17:10, 28 January 2007 (hist) (diff) File:Beak 000.png (Beak to the Future is the second official expansion pack again featuring brand new levels constructed with new graphics, sound and, for the first time, objects.) (top)
- 17:10, 28 January 2007 (hist) (diff) File:Www 002.png (The ducks engine has the ability to use backdrops on level previews, as seen here.) (top)
- 17:10, 28 January 2007 (hist) (diff) File:Www 001.png (While the levels do not feature new objects as in Beak to the Future, they do get harder earlier, even the secret levels.) (top)
- 17:09, 28 January 2007 (hist) (diff) File:Www 000.png (World Wide Webbed is the first official expansion pack featuring brand new levels constructed with new graphics and sound.) (top)
- 17:08, 28 January 2007 (hist) (diff) File:Xmasducks 000.png (Xmas Ducks 2000 and adds a christmas theme to the game.) (top)
- 17:08, 28 January 2007 (hist) (diff) File:Ducks 004.png (The level preview screen gives you a glimpse of what you're about to play as well as telling you which tools are available for use, level number, your score and lives left.) (top)
- 17:08, 28 January 2007 (hist) (diff) File:Ducks 003.png (As the game progresses, you'll have to adopt different strategies and face different foes across your way.) (top)
- 17:08, 28 January 2007 (hist) (diff) File:Ducks 002.png (The object of the game is to lead ducks to the rockets.) (top)
- 17:07, 28 January 2007 (hist) (diff) File:Ducks 001.png (You can select from various episodes available to play.) (top)
- 17:07, 28 January 2007 (hist) (diff) File:Ducks 000.png (Ducks v1.2 title screen.) (top)
- 13:32, 28 January 2007 (hist) (diff) m Ducks Editor Suite (→Sprite Editor)
- 19:03, 27 January 2007 (hist) (diff) m Ducks Editor Suite
- 16:36, 27 January 2007 (hist) (diff) m Ducks Editor Suite (Minor grammatical errors corrected)
- 16:22, 27 January 2007 (hist) (diff) Ducks Editor Suite
- 15:55, 27 January 2007 (hist) (diff) m Ducks Editor Suite (→Level Editor: Solid objects better define the type of indestructable objects)
- 15:45, 27 January 2007 (hist) (diff) Ducks Editor Suite
- 15:41, 27 January 2007 (hist) (diff) File:Duckedit.gif (Box art for the Ducks Editor Suite) (top)
- 15:36, 27 January 2007 (hist) (diff) File:Spriteed 001.png (The pallete modifier applies for every single cell of animation.) (top)
- 15:36, 27 January 2007 (hist) (diff) File:Spriteed 000.png (The sprite editor allows for different animation banks to be saved on a single "DUC" file.) (top)
- 15:28, 27 January 2007 (hist) (diff) File:Eggbuild 001.png (One of the options of the editor suite is to divide level running order in many episodes.) (top)
- 15:28, 27 January 2007 (hist) (diff) File:Eggbuild 000.png (This program is able to joint many supported formats for the conversion of a datafile called "EGG" for use in the Ducks program.) (top)
- 15:22, 27 January 2007 (hist) (diff) Ducks Editor Suite (Added images)
- 15:21, 27 January 2007 (hist) (diff) File:Editlev 001.png (A WYSIWYG example view of a ducks level.) (top)
- 15:21, 27 January 2007 (hist) (diff) File:Editlev 000.png (The main panel features an entire array of options for the ducks level.) (top)
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