Iron Flag

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[edit] Background

Name: Iron Flag

Description: Iron Flag is an imposing Southern man of lithe build, with coffee cream skin, hair tied into tight braids upon his head and a face weathered by the field. He does not have the great oratory one would expect of one of his position, but his mind is sharp on the field and getting troops to get to where they need to. And when he rallies his troops and speaks one-on-one, people know he is a leader, as his amber eyes show the passion towards the Deliberative, the Solar Host and the soldiers and survivors from which he was raised.
He often wears simple clothing, consisting of canvas clothing, a reinforced buff jacket and greeves and armor, including iron boots. He keeps at his side a simple khatar, a souveigneer from his days in the Outback, but when in battle, he bears his daikalabar, the Tears of the Sun. Inherited from his predecessor, Onca Kesha, he wields the weapon with pride, knowing her legacy for her men and soldiers lives on in him and his blade.

History: The fourth generation of a gang leader clan in the Outback, Iron Flag remembers fighting ot the top after his father disappeared, just as his father did before him and his father before that. He found himself also taken to the Realm's military training regime, assigned to an elite squad of commandos and about to graduate to full gunzousha forward forces.
Then the Great Uprising happened. Now, he leads his rebellion troops in discretion. They hide amongst men, simple mercenaries, thugs and muscle normally. But under his banner, they become a tightened fighting force. He believes in the Rebellion, but also knows it came from the failures of his predecessors. While he honors Onca Kesha's zeal, she did not play the part of politician. She acted idealsitc, but never worked for her ideals besides the politcal and lofty, and at the expense of her Dragon-Blooded Gens. Iron Flag seeks to go where she wouldn't, and knows that the way to this goal is not not burn the bridges his predecessor chose to.

Concept: Freedom Fighter
Motivation: Found the Third Solar Deliberative
Intimacies: The Solar Deliberative (Loyalty), Onca Kesha (Respect), Mortals (Protective Care)

Caste: Dawn
Anima: A roaring lion wtih a soft golden pelt, dawn-read mane and piercing eyes and maw like the first rays of the sun.

[edit] Attributes

Strength 4, Dexterity 4, Stamina 3, Charisma 4, Manipulaiton 2, Appearance 3, Perception 2, Intelligence 2, Wits 3

[edit] Virtues

Compassion 3, Conviction 2, Temperance 2, Valor 3

Virtue Flaw: Unshakeable Crusade (See Lords of Creation, p. 138)

[edit] Abilities

Archery 2, Athletics 3, Awareness 3, Integrity 4, Linguistics (Native: Flametongue; Other: Earthtongue, Old Realm) 2, Lore 1, Martial Arts 2, Melee 5 (Guard Other +1), Presence 4, Resistance 3, Stealth 4, Survival 2, War 4

[edit] Backgrounds

Allies 1 (Ren), Artifact 3 (Tears of the Sun), Followers 3, Henchmen 3, Resources 3

[edit] Charms

Excellencies: Integrity (2nd), Melee (1st), Presence (2nd), Stealth (1st), War (2nd)

Integrity: Phoenix Renewal Tactic (Compassion), Righteous Lion Defense (Mortals), Shedding Infinite Radiance, Spirit-Maintaining Manuever

Melee: Bulwark Stance, Call the Blade, Dipping Swallow Defense, Dual Slaying Posture, Fire and Stones Strike, Fivefold Bulwark Stance, Flashing Edge of Dawn, Hungry Tiger Technique, One Weapon Two Blows, Shining Razor Wind, Solar Counterattack, Summoning the Loyal Steel

Presence: Hypnotic Tongue Technique, You Can Be More

Resistance: Hauberk-Lightening Gesture, Ox-Body Technique, Whirlwind Armor-Donning Prana

Stealth: Easily-Overlooked Presence Method, Mental Invisibility Technique, Swallowing the Sun

War: Mob-Dispersing Rebuke, Rout-Stemming Gesture

[edit] Combos

[edit] Throat-Tearing Manuever

His weapon burning with a deep red-golden glow, Iron Flag cleaves through metal and sears flesh, the sound of a lion's roar audible to the attack's victim.
Charms: Dipping Swallow Defense; Fire and Stones Strike; First Melee Excellency; Hungry Tiger Technique; One Weapon, Two Blows
Min. Cost: 2m/attack, 1wp
XP Cost: 10xp

[edit] Lion in the Grass

Like a great cat, Iron Flag steps through shadows and his environment, his edges blurring into the things around him as he disappears from sight.
Charms: First Stealth Excellency, Mental Invisiblity Technique
Min. Cost: 5m, 2wp
XP Cost: 5xp

[edit] Wary Lion Posture

Whisps of golden Essence forms around Iron Flag as he takes a crouching, ready stance with his weapon, eyes focusing intently at his enemies.
Charms: Dipping Swallow Defense; Fivefold Bulewark Stance; Shining Razor Wind; Solar Counterattack Min. Cost: 5m, 2wp
XP Cost: 14xp

[edit] Attacks

[edit] Natural Attacks

(Spd/Acc/Dmg/DV/Rate/Tags)
Punch: 5 / 7 / 4B / 4 / 3 / N
Kick: 5 / 6 / 8B / 2 / 2 / N
Clinch: 6 / 6 / 4B / - / 1 / C,N,P

[edit] Weapons

(Spd/Acc/Dmg/DV/Ran/Rate/Tags)
Fine Khatar: 5 / 10 / 6L / 7 / - / 4 / M
Fine Iron Boots: 5 / 4 / 10B / 2 / - / 3 / M
Orichalchum Daikalabar (Tears of the Sun): 5 / 14 / 12L / 6 / - / 4 / 2,R

[edit] Social Attacks

(Spd/Cha/Man/DV/Rate)
Investigation: 5 / 4 / 2 / 2 / 2
Performance: 6 / 4 / 2 / 2 / 1
Presence: 4 / 8 / 6 / 4 / 2

[edit] Misc. Traits

Join Battle/War/Debate: 6
Soak: 11B/6L (fine reinforced buff jacket; 9B/6L, Mobility Penalty -2, Fatigue 1)
Health Levels: -0x1/-1x3/-2x4/-4/Incap/Dying x3
Dodge DV: 2 Dodge MDV: 6
Willpower: 6
Essence: 4 Essence Pool(Personal/Peripheral): 18/39(44)
Committed Motes: 5

[edit] Other Notes

[edit] Tears of the Sun

Iron Flag's Exaltation is the third in a line of Dawn Castes who have historically championed the causes of protection and leadership through example. Onca Kesha before him did so with her radical and often over-zealous support for reforms in her kingdom's mortal government and forcing of her Dragon-Blooded Gens and mate to support it. Najai, the Puma's Shield, likewise often found herself brought to acts of zealous rage on behalf of her people and her beliefs, from the Meru War and her well-publicized conflicts over the passing of Project Wyld Hand shortly before her death.

Tears of the Sun started its career as a simple orichalchum daikalibar forged for and wielded by the Puma's Shiled during the Primordial War. However, as centuries passed and her own puissance with artifice improved, she eventually forged a bond with it and her heart that carried to the inhirotors of her Exaltation. Just now, Iron Flag is tapping into the blade's power, gaining a small insight in the power and strength the blade of the idealized Compassionate Leader Najai wished to be.

While attuned to the weapon and when using the weapon's Parry DV for a Guard Other action, even if an attack successfully pierces his defense and continues to his ward, the second attack roll suffers an external penalty equal to half of Iron Flag's (Compassion), which can reduce the amount of successes rolled to zero.

[edit] Five Tigers Security Company

Iron Flag's Followers and Henchmen are part of the Five Tigers Security Company, a mercenary company specialized in urban warfare and security, with individual units specializing in particular other aspects of warfare as needed. The unit is also known volunteering its services to th elocal populace at low or no cost.

The company currently comprises of Iron Flag, acting as the supreme tiger. The one-hundred Followers (elite extras) are divided into four scales of 25 men each and commanded by a scalelord or tiger (always a heroic mortal, provided by Henchmen). Each scale is further divided into five fangs of five men each and commanded by a staffed fanglord (usually it senior member and not a seperate officer or character). Scales have an associated animal, while each fang a number. Fangs are thus referred to as the Second Mouse or Fourth Falcon most of the time in ledgers and battle plans.

The scales, designitions and commanding officers are as follows:

Mouse Scale

  • Commanding Officer: Tiger Conda Mai, an Eastern woman known for her tracking skills, skill at ambush and general knack for traps.
  • Designation: Scouting and commando unit. Specializes in use of Archery, Stealth and Survival.
  • Equipment: Shortbows and target arrows (sometimes poisen-tipped). Machettes and combat knives. Buff jackets or camoflouged clothing.
  • Motto: "What cannot be seen cannot still be ignored."
  • Colors: Green and camoflouge patterns.

Bear Scale

  • Commanding Officer: Tiger Jade Tusk, Northern warrior. Known for his large size and skill with his weapon of choice, a battleaxe.
  • Designation: Heavy infantry. Specializes in Melee and Resistance.
  • Equipment: Axes. Reinforced buff jackets, tower shields and slotted helms.
  • Motto: "Earn thos shields boys!"
  • Colors: Black leather buff jackets with bronze-colored metal.

Falcon Scale

  • Commanding Officer: Tiger Jerrimiah Kraye, skilled horseback shooter and swordsman.
  • Designation: Ranged infantry and artilary. Specializes in Archery and Thrown.
  • Equipment: Longbows and firewand equipment as needed. Buff jackets. Ballista is currently in future budget plans.
  • Motto: "Give them shade!"
  • Colors: Dark blue buff jackets and tinted protective goggles.

Lion Scale

  • Commanding Officer: High Tiger Dari, young former compatriate of Iron Flag. Skilled swordsman and compitent tactician. Second in command to Iron Flag and considered to have authority over other Tigers.
  • Designation: Medium infantry generalist unit. Not as focused as other units in any particular field, but still adapt at Archery and Melee. Also mounted infantry.
  • Equipment: Long spears, chopping sowrds and self crossbows. Reinforced buff backets but rarely helmets. Horses.
  • Motto: "Hold your ground!"
  • Colors: Black leather buff jackets with silver-colored metal. Members of this unit typically wear goggles similar to those in Falcon Scale.

Other notable members of the force include:

Omana: Skilled architect and battlefield engineer. She often has helped manage trench and work projects, as well as organized traps and pitfalls used for Rebellion purposes. Its even rumored she may be a Child of the Mountain, but she keeps that aspect of her past to herself.

Havoc: The company's face and financer. He seals contracts, manages the budget and basically runs the actual company parts of the company. The public face of the Five Tigers Security Compnay.

[edit] Experience

Total: 203
Banked: 1

History:
10-Apr-2010

  • +42xp (MIssed Stuffs)
  • -8xp (Solar Counterattack)
  • -14xp (Combo: Wary Lion Readiness)
  • -8xp Spirit-Maintaining Manuever
  • -8xp (Mob-Dispersing Rebuke)
  • -5xp (Integrity 3-4)

01-Mar-2010

  • +10xp (Thirteenth Session)
  • -4xp (Awareness 2-3)
  • -3xp (Guard Other specialty)
  • -8xp (Fivefold Bulwark Stance)

15-02-2010

  • +10xp (Twelth session)
  • +10xp (Extra Session)
  • -8xp (Righteous Lion Defense)
  • -8xp (Shedding Infinite Radiance)
  • -8xp (Bulwark Stance)

18-01-2010

  • +12xp (Eleventh session)
  • -8xp (Phoenix Renewal Tactic)
  • -8xp (Flashing Edge of Dawn)

04-01-2010

  • +12xp (Tenth session)
  • -3xp (Resistance 2-3)
  • -8xp (One Weapon, Two Blows)
  • -8xp (Shining Razor Wind)
  • -8xp (Dual Slaying Posture)
  • -8xp (Haulberk-Lightning Gesture)
  • -2xp (Adding One Weapon, Two Blows to Throat-Tearing Manuever)

14-12-2009

  • +10xp (Nineth session, missed)

07-12-2009

  • +10xp (Eigth Session)

23-11-2009

  • +10xp (Seventh Session)
  • -8xp (Swallow the Sun)

09-11-2009

  • +10xp (Sixth Session)
  • -8xp (Fire & Stones Stroke)
  • -3xp (Adding Fire & Stones Strike to Throat-Tearing Maneuver)

26-10-2009

  • +10xp (Fifth Session, missed)

12-10-2009

  • +12xp (Fourth Session)
  • -3xp (Allies 1 - Ren)
  • -8xp (Charm - Mental Invisibility Technique)
  • -5xp (Combo - Throat-Tearing Maneuver)
  • -5xp (Combo - Lion in the Grass)

28-09-2009

  • -8xp (Easily-Overlooked Presence Method)
  • -8xp (Rout-Stemming Gesture)
  • +10xp (Thirds Session)
  • -8xp (First Stealth Excellency)

14-09-2009

  • +10xp (Second Session)

07-09-2009

  • -9xp (Henchmen 3)
  • -3xp (Tears of the Sun 2-3)

31-08-2009

  • +12xp (First Session)
  • +15xp (Game Start)

[edit] Temporary Traits

Health: -0 [ ] -1 [ ][ ][ ] -2 [ ][ ][ ][ ] -4 [ ] Incap [ ] Dying [ ][ ][ ]

Essence: Personal [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ]

Peripheral [c][c][ ][ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ][ ][C][C][C][C][C]

Willpower: [ ][ ][ ][ ][ ][ ]

Limit [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]

Virtues: Compassion [X][ ][ ] Conviction [X][ ] Temperance [X][X] Valor [X][X][ ]

Experience: 1/203

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